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| Resulting In Madness
7
The first wave of results from the Arkham League. |
| Arkham Horror | Published 25 February 2009 | Rating | 25 votes |

The journey is but a handful of steps thus far. Many have started their journey into madness, many more are to follow. Below you will find the first wave of results for the 2nd session of the Arkham League. The results are all in one list currently, but will be broken into investigator numbers with the next wave.
Click the image above to download the results (pdf, 3 mb)
A well deserved congratulations to all the teams playing thus far. Be fore warned, the next horror will be unleashed later this week...
::laughter:: last time it wasn't clear from the beginning that large teams wouldn't be competing against small teams so it seemed like having a large team was the best way to get an optimal score.
The main reason for us to choose 4 investigators was that even if just two players turn up in the evening, we can still play a fun league game. Playing 5+ investigators as two players is too much work for too little fun for us.
We had a run with 6 investigators. 9 gates closed, we almost made it but we didn't have luck with other world encounters. Three investigators in a row who tried to close the final gate (Dreamlands) ended devoured or lost in time and space.
We won a round with a full team of 8, but is it really worth submitting a score of 4? X_X
Wow, 37 teams and no results for 6-8 investigator games. Then again we have been lost with all hands 3 times now. We will try again tomorrow and report our score, even if it is negative from everyone being devoured.
Aargh! We haven't successfully completed this one yet! Wish us luck in...one hour!
Wow, I would have thought there would be a few more 5+ investigator teams. Is that because one or two people got tired of playing 4 investigators or did the last round of maddness take too many minds so its hard to find 5+ people to play?