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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Fri, 2008 Apr 4, 1:05 PM (CDT)
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ynnen
Fantasy Flight Games minion
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Joined: Mon, 2008 Mar 31, 11:53 AM (CDT)
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In the next installment of my expanding brainpicking/polling/research ventures, I'm curious to see what the forum folks here are most interested in seeing come out for WFRP... What sort of content would you look forward to most? What information is worth your hard-earned cash?
If you had to prioritize these somehow, what would you select as the 2 or 3 most important/interesting topics, and which 2 or 3 would you select as the least important/interesting?
Compilations of Shorter Scenarios (a la Plundered Vaults)
Larger, Campaign-Style Scenarios (a la Paths of the Damned series)
Detailed Rules Expansion (a la Realms of Sorcery, Tome of Salvation)
Enemies and Adversaries (a la Old World Bestiary, Children of the Horned Rat)
Location/Setting (a la Bretonnia, Kislev, Badlands, etc)
Advanced/Optional Rules Supplements (a la the WFRP Companion)
General Medieval World Setting (maps, floorplans, economy, society)
Races, Their History & Cultures (dwarf, elf, halfling, greenskin)
Things I haven't mentioned in the above...
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I'll Do My Part to Make Warhammer Proud...
If life is a game -- I need new dice! |
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Fri, 2008 Apr 4, 1:51 PM (CDT)
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Feroz
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Joined: Tue, 2008 Feb 26, 5:34 PM (CST)
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1) Races - Elves.
2) Location/Setting - Tilea and Estalia.
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My Border Princes CC3 campaign map: http://rapidshare.com/files/131206738/KG.PNG.html
(currently in Polish only, English version and more material coming soon)
Member of the "I Got Rolled by Newbunkle's Sig" Support Group |
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Fri, 2008 Apr 4, 1:56 PM (CDT)
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jadrax
Joined: Thu, 2008 Mar 6, 10:34 AM (CST)
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Most Important:
1) Advanced/Optional Rules Supplements (a la the WFRP Companion)
2) General Renascence World Setting (maps, economy, society)
3) Location/Setting (a la Bretonnia, Kislev, Badlands, etc)
Least Important:
1) Larger, Campaign-Style Scenarios (a la Paths of the Damned series)
2) Compilations of Shorter Scenarios (a la Plundered Vaults)
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Visit the WFRP forums at http://www.darkreign40k.com/
Over Land and in the Firmament doth Chaose marche, and the Beneathe is not free from it.. |
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Fri, 2008 Apr 4, 2:13 PM (CDT)
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Drakar
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ynnen wrote:
Location/Setting (a la Bretonnia, Kislev, Badlands, etc)
Races, Their History & Cultures (dwarf, elf, halfling, greenskin)
Elves: The three subraces(High, Dark & Woods) on one bulky book, the size of tome of Corruptions and Realms of Sorcery.
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Alea jacta est...
"Don't take your guns to town, son, leave your guns at home, Bill... Don't take your guns to town."
*These foruns are ill moderated, so we can use harsh language! =)* |
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Fri, 2008 Apr 4, 2:34 PM (CDT)
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Wilhelm Ritter
Joined: Tue, 2008 Mar 11, 10:34 PM (CDT)
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A dwarf book focusing on their interaction with humans and life in Imperial society. 128-144 pgs.
A Cities of the Old World supplement that would included locations after the fashion of the WFRP Companion, but without the other stuff. 128-144pgs.
-Wilhelm
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Fri, 2008 Apr 4, 6:07 PM (CDT)
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Sythorn
Joined: Fri, 2008 Feb 29, 5:05 AM (CST)
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Most Important:
1). General Medieval World Setting (maps, floorplans, economy, society)
2). Races, Their History & Cultures (dwarf, elf, halfling, greenskin)
3). Compilations of Shorter Scenarios (a la Plundered Vaults)
I agree with many posters that having next to no content available for playable races is a sin, so dwarf, elf, and halfling books are high on my list. Compilation adventures are useful to everyone, they're something that can be dropped into most adventures for a nice distraction, so I included them as well.
A general guide for a Renaissance society would be too brilliant do describe in words, but I'll try. Not everyone who enjoys WFRP is a hardcore history buff, so having a supplement that details the period from a Warhammer perspective and allows Game Masters to bring the setting to life is invaluable. I must confess that this is the exact situation I find myself in; I only keep myself apprised of the basics of history, if a topic comes up (whether at the game table, in a movie, or during a forum discussion) I typically do a quick search on it so I know some of the facts (plus learning stuff is a good thing, or so people kept telling me in school), and I certainly know enough to get by as a GM.
When a very specific question arises at the game table, however, such as the needing to know the typical layout of certain building types (gentleman's clubs, guild headquarters, etc.) or the exact process by which someone applies to become a Roadwarden and everything that entails, I'm stumbling blindly in the dark and just make things up as I go along. So anything to improve my knowledge of these things, or at least set me down a path where I have some idea about them, would be an improvement. Dave Allen's awesome career pamphlets were helpful for the same reasons, but since he'll no longer be able to write them and considering they were, unfortunately, not very popular to begin with, here's hoping that some form of "period piece" supplement gets released.
Least Important
1). Enemies and Adversaries (a la Old World Bestiary, Children of the Horned Rat)
2). Advanced/Optional Rules Supplements (a la the WFRP Companion)
3). Detailed Rules Expansion (a la Realms of Sorcery, Tome of Salvation)
I choose these three mostly because I feel we have enough of them already, fleshing out the regional and human(ish) element of the Old World should take center stage now that monsters, chaos, magic, and religion have all been covered. WFRP Companion and similar books weren't chosen because I think there should be no more content of this type, but because the really good elements of the WFRP Companion could easily have been placed in expanded city guides, to create a truly bad ass urban supplement, something Black Industries seemed to have an aversion to.
This message was edited 1 time. Last update was at Fri, 2008 Apr 4, 6:09 PM (CDT)
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"There are not many persons who know what wonders are opened to them in the stories and visions of their youth; for when as children we listen and dream, we think but half-formed thoughts, and when as men we try to remember, we are dulled and prosaic with the poison of life. But some of us awake in the night with strange phantasms of enchanted hills and gardens, of fountains that sing in the sun, of golden cliffs overhanging murmuring seas, of plains that stretch down to sleeping cities of bronze and stone, and of shadowy companies of heroes that ride caparisoned white horses along the edges of thick forests; and then we know that we have looked back through the ivory gates into that world of wonder that was ours before we were wise and unhappy." -H.P. Lovecraft "Celephais" |
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Fri, 2008 Apr 4, 6:14 PM (CDT)
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Hunter
Joined: Sun, 2008 Mar 30, 6:31 PM (CDT)
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The race books for Dwarfs, Elfs, and Halflings are really needed.
The thing is, what is the way to do it?
A 300+ page Big Honkin' Book of PC Races or several smaller 150-200 page books, 1 per race?
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Fri, 2008 Apr 4, 6:40 PM (CDT)
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Dr. Rudolf von Richten
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Joined: Sat, 2008 Mar 1, 7:35 AM (CST)
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From most wanted to least wanted, and why:
Races, Their History & Cultures (dwarf, elf, halfling, greenskin)
- Because, as many have said, the PC races in particular are woefully underdocumented. Elves would be first priority.
Location/Setting (a la Bretonnia, Kislev, Badlands, etc)
- Because I just like strange lands, and also because Tilea at least is pretty much part of the 'core areas of the Old World, and needs more coverage.
General Medieval World Setting (maps, floorplans, economy, society)
- This would give the world that much more versimillitude, which is one of the things that make WFRP such a strong game (it's also to have a reason to use the word 'versimillitude' ). I would particularly like stuff on Criminal organisations, noble estates, merchant guilds, mercenary companies, non-chaos secret societies etc.; how they're composed, how they're run, what they can and can't do. Stuff like that. And the practice of politics in the Old World.
Advanced/Optional Rules Supplements (a la the WFRP Companion)
- This partially falls under what I've outlined above.
Larger, Campaign-Style Scenarios (a la Paths of the Damned series)
- Nice, if done well, but that's rare, and besides, there's just one out!
Enemies and Adversaries (a la Old World Bestiary, Children of the Horned Rat)
- We have most of the stuff we need, though Greenskins and Tomb Kings would be nice.
Detailed Rules Expansion (a la Realms of Sorcery, Tome of Salvation)
- I see nothing that needs to be covered in this field right now.
Compilations of Shorter Scenarios (a la Plundered Vaults)
- Nah, there's plenty free stuff at the Old site; better to reinstate the 'scenario competition', which is where most of that free stuff came from anyway.
This message was edited 1 time. Last update was at Fri, 2008 Apr 4, 6:40 PM (CDT)
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"The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far. The sciences, each straining in it's own direction, have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the deadly light into the peace and safety of a new dark age." - H.P. Lovecraft: The Call of Cthulhu
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Fri, 2008 Apr 4, 7:31 PM (CDT)
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Loswaith
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Joined: Fri, 2008 Feb 22, 8:27 PM (CST)
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Races
Like others mentioned I would like to see the races fleshed out. Especially things with respect to characters, careers and other playing aspects that are racially different than humans (which has been the focus of other source books) like priests, wizards and the like, instead of having to try and shoehorn them into the human style.
Enemies and Adversaries
Though not in the style of more creatures but a more indepth look at some of the current ones like the culture of Greenskins(from squigs to trolls), Beastmen and/or mutants (I found that ToC only gave a vague base to work with). Prehaps a more detailed overview on undead and their ilk (things that while not undead fit into the catogory like ghouls).
I'd prefer to see it as a single book however in the vein of a bestairy, rather than individual books, with less focus on stats more on flavour.
Settings
While I generaly don't use core/published settings myself, they are of value to others and for ideas and brainstorming when comming up with ones own setting.
That would be my top sugestions.
The others I have no real order or preferance for I can see both value and a lack of value in them.
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- Loswaith
Henceforth Mortal, remember.... |
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Fri, 2008 Apr 4, 9:20 PM (CDT)
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Count Gravenheim
Joined: Tue, 2008 Apr 1, 11:54 PM (CDT)
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1. Races with a strong emphasis on there role in the Empire. Ex: Dwarfs of the Empire
2. Regional sourcebook (Estalia and Tilea)
3. Cities of the Empire but no need for half the supplement to be IMO badly designed scenario.
I am sorry to say so but the published adventures seem to be lacking the "old Warhammer feel" and details adventures like Death on Reik had in the 1st edition. Also the art choice for the old module was exceptionnal in regards to NPC appearance (Check out the Power Behind the Throne and other module of the Ennemy Within).
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"It's not because you are paranoid that THEY are not after you!" |
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Fri, 2008 Apr 4, 9:24 PM (CDT)
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DagobahDave
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To me, the most obvious gaps in the game line are sourcebooks on PC races and Orcs. Keep on with the 'spiraling out from the Empire' coverage of foreign lands.
A collection of maps would be great, but I think the Black Library could do it better as a rules-free Warhammer product, and likely will.
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The Encroachment of Chaos
A fan site containing odds, ends and what have yous for Warhammer Fantasy Roleplay |
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Sun, 2008 Apr 6, 1:48 PM (CDT)
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Wilhelm Ritter
Joined: Tue, 2008 Mar 11, 10:34 PM (CDT)
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Not sure why Elves should be first--just because they've had less ink spilled?
Personally I'd go with Dwarves, because they are a more important part of Imperial society and because of the diplomatic and cultural links that they have with the Empire. But then, I'd prefer to release material that is useful for campaigns in the currently detailed setting before releasing material that expands the setting.
-Wilhelm
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Sun, 2008 Apr 6, 2:53 PM (CDT)
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MagnusSeter
Joined: Thu, 2008 Mar 6, 9:09 AM (CST)
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ynnen wrote:If you had to prioritize these somehow, what would you select as the 2 or 3 most important/interesting topics, and which 2 or 3 would you select as the least important/interesting?
3 most desirable:
Location/Setting (Altdorf)
Detailed Rules Expansion (book of Careers)
Advanced/Optional Rules Supplements (WFRP Companion 2)
3 least desirable:
Compilations of Shorter Scenarios (a la Plundered Vaults)
Enemies and Adversaries (a la Old World Bestiary, Children of the Horned Rat)
Races, Their History & Cultures (dwarf, elf, halfling, greenskin)
/M
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Playing WFRP since 1986.
The Altdorf Correspondent - Check out my WFRP blog about life in the capital of the Empire. Maps! Gossip! NPCs! Handouts! Reviews ... and much more!
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Mon, 2008 Apr 7, 1:19 AM (CDT)
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Dovregubben of Ovik
Joined: Mon, 2008 Mar 31, 1:54 AM (CDT)
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I mostly want:
Greenskin sourcebook: Nightgoblins are the coolest....squigs!
Halfling Sourcebook
Any kind of book with more lesser magics for the Wizards
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Mon, 2008 Apr 7, 2:03 AM (CDT)
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Vlkodlak
Joined: Fri, 2008 Mar 7, 1:35 AM (CST)
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Most important:
1) Races and Enemies. I mean especially Elves (because that race needs to be described in much more detail than it has now) and Orks (solely for the info - `shroom or not `shroom).
2) Advanced/Optional Rules Supplements (a la the WFRP Companion) but only under one condition. That is going to be made of fan material.
3) Detailed Rules Expansion (a la Realms of Sorcery, Tome of Salvation). I would like to see something called, let`s say... Tome of Glory dealing with all things war-like. If not this than Location/Setting books.
Least important:
1) Compilations of Shorter Scenarios (a la Plundered Vaults).
2) General Medieval World Setting (maps, floorplans, economy, society). C`mon Guys! Even Wiki contains some useful materials.
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"My god, it makes me want to do grevious physical harm to them at the business end of a lead pipe."
"Pirate gets the Gold, Gentlemen gets the Girl, Heroes get Both."
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Mon, 2008 Apr 7, 2:57 AM (CDT)
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Whymme
Joined: Thu, 2008 Mar 13, 3:07 PM (CDT)
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Wilhelm Ritter wrote:Not sure why Elves should be first--just because they've had less ink spilled?
Perhaps because a dwarven sourcebook already exists. Dwarfs, Stone and Steel, written by Alfred Nunez for WFRP1 and published by Hogshead.
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Check the Liber Fanatica at http://www.liberfanatica.net.
And have a look at my WFRP site too, at http://homepage.mac.com/whymme/WFRP |
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Mon, 2008 Apr 7, 12:35 PM (CDT)
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Wilhelm Ritter
Joined: Tue, 2008 Mar 11, 10:34 PM (CDT)
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Was D:S&S really what WFRP GMs need? I've read it, and I personally don't think so. It had next to no information on Dwarven life in the Empire, iirc, and that's going to how like 80 or so percent of Warhammer parties encounter them.
-Wilhelm
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Mon, 2008 Apr 7, 1:26 PM (CDT)
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SteveD
Joined: Fri, 2008 Feb 22, 10:47 PM (CST)
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Count Gravenheim wrote:
2. Regional sourcebook (Estalia and Tilea)
We're working on these. Fan productions to be sure, but I'm doing as much work on Estalia as I did on Kislev for RotIQ.
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Mon, 2008 Apr 7, 7:05 PM (CDT)
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Count Gravenheim
Joined: Tue, 2008 Apr 1, 11:54 PM (CDT)
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Steve D:
Great I really like what was done with Realm of the Ice Queen! I would like to see only material of this quality for WRFP. It was a good combination of backround info and applied rules for this specific region. In fact most sourcebook published so far are...
A list of vocabulary and common expression would be a nice complement to common names.
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"It's not because you are paranoid that THEY are not after you!" |
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Tue, 2008 Apr 8, 1:32 AM (CDT)
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Vlkodlak
Joined: Fri, 2008 Mar 7, 1:35 AM (CST)
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@Steve D: Can You tell us when the fruits of Your work will see the daylight?
"Great I really like what was done with Realm of the Ice Queen!" *Giggle, giggle*
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"My god, it makes me want to do grevious physical harm to them at the business end of a lead pipe."
"Pirate gets the Gold, Gentlemen gets the Girl, Heroes get Both."
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Tue, 2008 Apr 8, 2:35 AM (CDT)
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SteveD
Joined: Fri, 2008 Feb 22, 10:47 PM (CST)
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Since it's a fan project, most of the writers are unused to deadlines or the pace of commercial products, so it's gonna be at least a few more months before we get to layout and publication. We've already had two writers disappear on us.
Also, we desperately need artists!
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Tue, 2008 Apr 8, 3:38 AM (CDT)
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RonaldN
Joined: Fri, 2008 Mar 7, 1:50 AM (CST)
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Guys, normally I appreciate any fan projects, but is it wise to do Tilea & Estalia as a fan project?
If you hold up the quality like in RotIQ, there would be no need to buy any 'official' products on these subjects from Fantasy Flight, which will cut their sales, which will eventually lead to... well, we've been through that before.
Wouldn't it be better to offer your labour to the Fantasy Flight crew (besides, at least you can also generate some $$ for the writer/artist crew).
Ronald.
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Tue, 2008 Apr 8, 4:44 AM (CDT)
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SteveD
Joined: Fri, 2008 Feb 22, 10:47 PM (CST)
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Naturally, we intend to talk to FFG about the possibility of publishing these works. We began the projects before FFG picked up the WFRP line again and we decided to push on until we heard some definite plans from them.
Nobody, least of all me, wants to harm FFG's bottom line. In fact, my aim with this project is to demonstrate to FFG my ability to not only write for but also develop an entire sourcebook independently so they have more reason to employ me. If I can appear at my job interview with a supplement already written and ready for their presses, so much the better!
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Tue, 2008 Apr 8, 4:47 AM (CDT)
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RonaldN
Joined: Fri, 2008 Mar 7, 1:50 AM (CST)
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Right!
Thank you for your clarifying words and best wishes for your project!
Ronald.
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![[Post New]](/ffgforums/templates/default/images/icon_minipost_new.gif) Tue, 2008 Apr 8, 5:02 AM (CDT)
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Rictus
Joined: Sun, 2008 Mar 16, 7:46 AM (CDT)
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Hi,
How about a sourcebook regarding the Darklands/Chaos Dwarfs
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Beat your thoughts to the mold of your will... |
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