News for August 2009
Warhammer Fantasy Roleplay Official Press Release 87
Roleplay for a New (and Grim) Age
Warhammer Fantasy Roleplay | Published 12 August 2009

FFG is proud to have announced the release of the new edition of the classic Warhammer Fantasy Roleplaying Game.

Official Press Release Below:

Fantasy Flight Games Announces Warhammer ® Fantasy Roleplay ™ 3rd Edition 

August 12th 2009.

Fantasy Flight Games (“FFG”) announced today they will release Warhammer Fantasy Roleplay 3rd Edition, a new version of the classic roleplaying game set in Games Workshop's Warhammer world. This version features an entirely new innovative approach to role-playing, one that FFG hopes will attract a whole new generation of gamers to the role-playing experience.

"We're proud to re-introduce the Warhammer world to role-playing with this revolutionary approach,” said Christian T. Petersen, CEO of FFG. “It is one that harnesses the flavor of prior WFRP editions, but brings about that experience in a more evocative, tactile, and visual way than the past," he continued. "We’ve worked long and hard to to publish a game that we hope will represent a positive paradigm shift in roleplaying game design, production, and play experience. This is not another re-tread of the traditional RPG approach, this is something new, something exciting. Something that existing RPG fans will want to test for themselves."

The massive Warhammer Fantasy Roleplay 3rd Edition box, which will retail for $99.95, contains everything a group of adventurers will need to play – four different rule-books, 36 custom dice, over 300 cards, counters, “character keeper” boxes, and much more.

"We're bringing something new to the table," added Jay Little, Senior RPG Developer for the Warhammer Fantasy Roleplay line. "This is a roleplaying system that captures the grim and gritty Warhammer world that fans have grown to love, wrapped up in an innovative design and shipped with the stunning production quality that FFG is known for."

Jay Little will be hosting seminars showcasing Warhammer Fantasy Roleplay 3rd Edition at the Gen Con games convention in Indianapolis, IN August 13-15, where a preview of the core set and its components will be on display in FFG’s booth. Preview articles will begin their publication on FFG's website – – in the weeks following the Gen Con convention and will continue leading up to the game's release this Fall.

About Fantasy Flight Games:
Fantasy Flight Games is a publisher of board, card, and role-playing games based in Roseville, MN. Founded in 1995 by Christian T. Petersen, Fantasy Flight has published hundreds of successful titles, including Battlestar Galactica: The Board Game, the Lord of the Rings series of board games; board and card games based on H.P. Lovecraft’s Cthulhu mythos and George R. R. Martin’s A Game of Thrones, and many original board games such as Twilight Imperium, Runebound, and Descent: Journeys in the Dark.

For more information, visit the Fantasy Flight Games website at

For further information:
Fantasy Flight Games
Jeremy Stomberg
[email protected]
Phone: (651) 639 1905

Warhammer Fantasy Roleplay © Games Workshop Limited 1986, 2005. This edition © Games Workshop Limited 2009. Games Workshop, Warhammer, Warhammer Fantasy Roleplay, the foregoing marks’ respective logos and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the Warhammer World and Warhammer Fantasy Roleplay game setting are either ®, TM and/or © Games Workshop Ltd 1986-2009, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. Fantasy Flight Games and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.

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Comments (87)

Published: 11/17/2009 10:15:26 AM

But the real reason WFRP3E and FFG can bite me is this. Earlier his year, when this new system was in playtesting and developement, FFG advetised, hyped and sold the Career Compendium (for $39.95) and Shades of Empire (for $29.95) all the while saying "there is a lot of new WFRP stuff in development" and failing to mention "which The Career Compendium, Shades of Empire and these nifty PDFs are not compatible with" to us fans.

100% my opinion. I've always loved and respected FFG, but this makes me concerned that success has led to a cavalier attitude towards honesty and their customer base. While the game sems as if it could be well done and interesting, I won't be buying it, nor will I likely buy anything else from them until they live up to their promise regarding 2nd edition. It's not about disliking change, it's about being unwilling to support a company that using dishonest advertising practices. If this is your new business model, good luck FFG; I've been a loyal customer since the days of Twilight Imperium 1st edition and Battlemist with numerous FFG titled games on my shelf, but c'est la vie.

Even if you intend to buy this game and aren't so bothered by the idea of a new edition I recommend at least letting FFG you disagree with the dishonest approach. If people don't let them know then they'll simply assume it's okay and be willing to do it again, perhaps with a game YOU enjoy and have invested a bit of money into.

Published: 9/9/2009 11:34:11 PM

 Basically, as a veteran of such games as World of Darkness, but also being a veteran of various Warhammer based games (2nd edition WFRP included)... I have only a few things to say.

First off, the cards and other gimicy bits and pieces are obviously not a 100% nesecary part of the game. They are used as markers and aids but are not needed unless the players would like a few helpful reminders. (always useful even in games like D&D where you are forever jotting down notes about your deteriorating health, how far down the condition track you are, whether you are still stunned, etc.), so I can pretty much live with the idea of them.

The dice are a bit odd, as Warhammer has always been the kind of game where you simple pick up some D6 or D10s and go for gold! But it should also be noted that in the tabletop game there are specialty dice such as "scatter dice" and "misfire dice" so this really isn't such a massively dramatic leap (and I do appreciate a little direction in my storytelling from time to time... World of darkness uses a very similar "successes rolled" system, but doesn't take into account locations hit, exactly what went wrong, etc... leaving the GM with a heck of a lot of imagination work to do)

The one thing I must say, is that at least this system looks like it will remain true to the setting and cover some very important bases that 2nd edition, frustratingly, did not.

1. Fledgling magic users are meant to be some of the most dangerous, as they are the most likely to miscast or summon daemons to possess themselves... in 2nd edition, it was mechanically impossible for anything of significantly horrible nature to happen to wizards until they reached much higher career levels.

2. Many rules (such as mounted combat... I mean come on! half the starting careers included horses!) were blatantly not included in the system for no foreseeable reason. Also, it was near impossible to kill even the lowliest goblin without a fight drawing out for many...many...many turns. Surely the average sword swing should incapacitate a creature half your size!

As long as these problems are fixed, thus ensuring a more smooth and flavourful game, I'll be happy...

Published: 8/19/2009 7:19:39 AM

 I think that this version will introduce a new system of playing...if they do the 3rd version as the 2nd the play will be if the new version will be good they maintain the road...otherwise if a lot of players protest they return in the old road...

Mighty Martin
Published: 8/18/2009 1:49:31 PM

I'm not sure that FFG could really win either way, other than stay producing material for 2nd edition Warhammer, which probably has enough material for most fans anyway. A new 3rd edition book type RPG would bring a lot of upset, all we would be getting is a revised edition of what we got already, just a few rule changes here and a few there. I am pleased that FFG have taken a step into a new era of RPG, maybe this new concept will change the way RPG have been played for some years now and bring it into a more modern way of playing. Certainly the video's of Gen con make this step looking like a interesting one. I personally can't wait to give it a go and then make a judgement.

Christian Lindke
Published: 8/17/2009 9:07:45 PM

I am extraordinarily exciting about this re-envisioning of WFRP.  In my years of gaming, I have played far more sessions of Warhammer Quest than I have of WFRP and look forward to see how a game can balance the ease of play, and excitement, of WQ while maintaining the depth of WFRP.  Kudos to FFG for trying something new.



Published: 8/16/2009 11:00:40 AM

Ok guys at FF, it is clear that people don't like your new game. They didn't like you made a toy out of it, they didn't like the way you didn't listen to their opinion, they didn't like that you, instad of making a nice, parallel, lite rpg based on warhammer (HEROQUEST WHERE ARE YOU?)  you just, for what we can see, threw out all the work (mostly VERY GOOD WORK) that has been produced until now. We will never forgive you if you don't change your mind. You know that.

Published: 8/16/2009 9:16:27 AM

O and for everyone else if You don't like it don't buy it. You can still play 2ed but I will buy the 3ed for sure.



Published: 8/16/2009 9:14:15 AM

Like it, like it or even love it! I saw the game, read and heared what Jay had too say about it and I'm impresed. The game looks fantastic. It will be a great hit!


Published: 8/16/2009 4:17:23 AM

I just want to explain my view a final time. Why I am not buying this game and am likely to all FFG products (and after the RT release at GenCon, that includes RT and DH stuff). This new system may be great, it may be perfect and it may be excellent and so forth. I dont want anything to do with it and many of the other "doomsayers" are more or less expressing that same basic notion. We liked OUR game as it was.

Now to spend $100 for this RPG (it is a RPG, Jay Little said so) to get what will be the same background and fluff more or less in the 2E core rule book (maybe written new or in different words, but I doubt its really different). Im not really against special cards (as reference or rule enhancers) as they have been in RPGs for years, DC Heroes 1E and 2E did it, TORG and Masterbook did it and s forth, its not even the special dice that truly bugs me (though they do) as they are also a RPG staple from yesteryear, as DC Universe and Hercules and Xena the RPG prove.

Im not interested in a whole new system. A new set of mechanics where rolling the dice will tell the story in better detail. From the way it sounds you will be rolling dice pools and counting successes much like D6 from WEG or Shadowrun, and it seems the dice are color coded to match skill, situational modifiers, luck modifiers and what not so you can say "Hey most of my successes were from, luck, I sure was lucky on that skill use, that must be how I succeeded, wow, what a great story!" (Sorry, Im bitching there).

But the real reason WFRP3E and FFG can bite me is this. Earlier his year, when this new system was in playtesting and developement, FFG advetised, hyped and sold the Career Compendium (for $39.95) and Shades of Empire (for $29.95) all the while saying "there is a lot of new WFRP stuff in development" and failing to mention "which The Career Compendium, Shades of Empire and these nifty PDFs are not compatible with" to us fans.

Basically suckering us out of $70 of our money, not counting shipping or taxes or any other additional fees, and then they turn around and said "oh yeah, new edition, new rules new GAME, $100 please!"

Thats just dirty.

If Jay Little and FFG has any sense of decency, they will at least finish up Tomb of Thieves and sell it as a cheap PDF and throw us 2E fans at least a slight going away party by releasing all the fan made adventures that won the adventure design contests in revised PDF formats similar to what Ross and crew did with Edge of Darkness.

Now all of you who want 3E, enjoy, have fun, I hope its great. But even sight unseen, I aint touching that with a ten foot pole.

Published: 8/15/2009 12:05:53 PM

Who says that a game which has cards cannot be a roleplaying game? This is elitist and hopelessly oldfashioned. Savage Worlds for example uses a card deck for initiative and special effects and only really an ignorant could whine that Savage Worlds is NO roleplaying game.

And all these pointings to "I am playing the game since first edition..." And so what? Many roleplayers play the game since first edition (me too). And alot of them declined to play it further because of the bad 2nd edition rules.

I am open minded and I am looking forward to the first previews of the 3rd edition. FFG knows how to make great games and they usually have great rule designers for this task. (much more professional than anyone Green Ronin could field) While I dont know it for sure if it will be a formidable system (only time will tell), I think the chances are here that it is and that we will see a refreshing approach to WFRP.



Published: 8/15/2009 10:00:12 AM

Santiago has got an important point there, I also created a lot of new rules, monsters, sites and other stuff to make my sessions work with both 1st and 2nd ed. This is what it's all about - being creative  :-)

Published: 8/15/2009 9:56:10 AM

I must admit that I am growing weary of buying the same books over and over every time a company wants to attempt to expand their markets or create new revenue.

A majority of the younger generation believe video games are the norm. Until we, as a gaming community, can show them otherwise - RPG and board games popularity/sales will not increase.

In the end, this is FFGs property and they can do what they want with it. I have my fingers crossed.

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