News for August 2013
Forgotten Fellowship
Announcing the Fifth Chapter Pack in the Kingsroad Cycle
A Game of Thrones LCG | Published 07 August 2013

“Any knight can make a knight,” said the scarecrow that was Beric Dondarrion, “and every man you see before you has felt a sword upon his shoulder. We are the forgotten fellowship.”
    –George R.R. Martin, A Storm of Swords

Fantasy Flight Games is proud to announce the upcoming release of Forgotten Fellowship, the fifth Chapter Pack in the Kingsroad cycle for A Game of Thrones: The Card Game!

When you play the game of thrones, you win or you die. Cersei Lannister once shared that infamous bit of wisdom with Eddard Stark. The Seven Kingdoms are a volatile land, and the Lords and Ladies of its Great Houses are always biding their time, waiting for the moment that their foes stumble ever so slightly; in that moment, they can dash forward and slit their rivals’ throats. In an instant, the downtrodden can be crushed completely, and the mighty can be brought low.

In such a realm, the only thing worse than watching your family slaughtered by a rival House may be to think yourself safe from harm, prematurely, only to find yourself punctured by a crossbow bolt, holding the bloody shaft as it protrudes from your gut, to know that you will die, that you were never safe, and the foe who slew you was one that you had underestimated, that your killer was a threat you had forgotten…

While it marks a return to some of the most memorable characters, locations, and events from A Song of Ice and Fire, the Kingsroad cycle for A Game of Thrones: The Card Game also depicts a Westeros forever changed by the War of the Five Kings. Among the changes you’ll find in this scarred land are Brotherhood characters whose abilities function even if you have power on your House card…so long as you have less power on your House card than your opponent has on his. As the cards of Forgotten Fellowship remind us, no amount of power is safe until your final victory is secured. This is a Chapter Pack for the downtrodden and the underdogs, and you’ll find such noteworthy characters as Harwin, Lady of the Leaves, and Gendry!

Gendry

The War of the Five Kings began after King Robert Baratheon died and left the Iron Throne to an heir whose right to sit it was called into contention. Nonetheless, after the war concluded, it was a Baratheon who sat upon the throne – a Baratheon by name, at least, though it’s House Lannister that rules from King’s Landing.

Of course, House Lannister’s position in King’s Landing is a tenuous one, built upon a web of lies, and the Lannisters must vigorously defend their power from every threat, lest their lies be exposed, their web unraveled, and their claim to the throne voided. One such threat appears in Forgotten Fellowship, embodied in the form of the young man, Gendry (Forgotten Fellowship, 96).

Making his first appearance in the A Game of Thrones LCG®, Gendry is a one-cost, unique character with the traits, Brotherhood, Ally, and Bastard. It is his Bastard origin that concerns House Lannister, for he has the thick, black hair of a Baratheon, as well as a strong facial resemblance to his father, the former King Robert Baratheon. Because his very existence threatens the Lannister’s position in King’s Landing, Gendry also arrives with the text, “While any opponent’s House card has more power than your House card, Gendry gains, Response: After you win a challenge in which Gendry participated, move 1 power from the losing player’s House card to Gendry.’

Naturally, Gendry arrives ready for play in a deck with the agenda, The Brotherhood Without Banners (Rituals of R’hllor, 39). However, as a one-cost character who comes with both Military and Power challenge icons, as well as game text that offers the equivalent of an extra Power challenge, or an extra point of claim on your Power challenge, Gendry is certain to find his way into plenty of other decks.

  • One could easily imagine Gendry finding a home in a deck built around The Siege of Winterfell (Lords of Winter, 48). There, his game text would allow you to steal power from your opponent in the middle of the Military challenges you already plan to win.
  • Another option would be to run Gendry in a Baratheon deck using the new agenda, A Noble Cause (Forgotten Fellowship, 98). While he wouldn’t gain the agenda’s Renown, Gendry would still contribute nicely to its focus on fast power gain, and he’d make a good target for the new Baratheon only event, Forced March (Forgotten Fellowship, 82), which can stand any number of characters up to a total printed cost of three.

King’s Men for the King’s People

The War of the Five Kings has ended, but the struggles for the Iron Throne have not. It’s House Lannister that sits in the seat of power at King’s Landing, but their perch is precarious. Cersei was wise enough to recognize that those who play the game of thrones must win, or die, but when can you truly declare victory?

While your enemies nurse the hatred in their hearts and gather armies, and while your foes hide in the woods rather than litter the battlefields as corpses, and while any handmaiden could be a poisoner, or any shadow a creature born of dark magic, you are not safe. You may think such foes vanquished, but you would be foolish to forget them.

Forgotten Fellowship is scheduled to arrive at retailers in the fourth quarter of 2013. Until then, remember that victory isn’t truly yours until you reach fifteen power!

Based on George R.R. Martin's bestselling fantasy epic A Song of Ice and Fire, A Game of Thrones: The Card Game, playable by 2-4 players, brings the beloved heroes, villains, locations, and events of the world of Westeros to life through innovative game mechanics and the highly strategic game play. The Living Card Game format allows players to customize their gaming experience with monthly Chapter Pack expansions to the core game.

    
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