News for February 2012
The Rules for Rex are Now Online
Download them today, and prepare to decide the fate of a galaxy
Rex: Final Days of an Empire | Published 02 February 2012

Aboveground, even greater dangers lurked. In their region of the city, Sol patrols were to be most feared, but a thousand things could get one killed in the new Mecatol. Gangs of looters that would kill first and steal later. Packs of flying ruvar birds that, driven mad by the poisoned rains and desperate for food, had become feral and savage things. And there was the endless Sol bombings. While the explosions could kill one well enough, they left behind a broken landscape almost as deadly.
     – Rex: Final Days of an Empire

A sudden and unexpected attack has left Mecatol Rex, the galactic seat of power, in disarray. Now, the city’s ambitious factions have begun their diplomatic and military maneuvering, each hoping to seize authority when the dust settles. Through negotiation and guile, one great race will decide the fate of the galaxy... but who will it be?

A Guide to Mecatol City

The rules for Rex (12.7 MB), the board game of negotiation and warfare for 3–6 players, are now available for download from our support page! Set 3,000 years before the events of Twilight Imperium, Rex tells the fateful story of once-proud Mecatol City in the months and years following the death of the last Lazax emperor.

Rex is based on a game system originally designed by Bill Eberle, Jack Kittredge, and Peter Olotka (Cosmic Encounter) and redeveloped for a new audience through the collaborative efforts of Christian T. Petersen (Twilight Imperium, A Game of Thrones: The Board Game), John Goodenough (Tide of Iron), and Corey Konieczka (Battlestar Galactica: The Board Game, Runewars). This engaging game presents players with compelling asymmetrical racial abilities, as well as a myriad of opportunities for diplomacy and deception.

Download the rules today, then head to your local retailer to place your pre-order!

Rex is a board game of diplomacy, conquest, and betrayal in which 3–6 players take control of great interstellar civilizations, competing for dominance of the galaxy’s crumbling imperial city. Set 3,000 years before the events of Twilight Imperium, Rex tells the story of the last days of the Lazax empire, while presenting players with compelling asymmetrical racial abilities and exciting opportunities for diplomacy, deception, and tactical mastery.

    
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