|Tannhauser | Published 06 December 2011||Rating||21 votes|
The Reich continues the search for mystical occult items, but now they have their ranks bolstered by the enigmatic Shogunate. Countering them are the forces of the Union and Matriarchy, who have struck an alliance of their own. Operation: Hinansho, a map supplement for Tannhäuser, extends the great conflict into the lands of the Shogunate.
Operation: Hinansho adds two new maps to Tannhäuser. Besides the new maps, this supplement offers an array of new token and circle types that will add another level of tactics to the game.
Behind locked doors
Little is known of the Kitamon Research Base. Investigation teams have not been able to turn up any useful information regarding the purpose of the facility. Naturally, this is the type of place one expects to find a lot of secrets, but locked doors are certainly not going to stop Obscura Korps or the Army of the Union.
The Kitamon Research Base map contains many Locked Door circles that add a new strategic element to the game. Characters can spend 1-3 movement points, depending on their skills, to open locked doors. Until a door is open, characters cannot see or move past them. Most rooms on the Kitamon map must be accessed through a locked door, so expect this feature to play a pivotal role.
Characters can also lock doors that have already been opened, or attempt to destroy doors altogether. Any character can lock a door by simply spending a single movement point to do so, unless there is another character in a circle adjacent to the door. Characters with the Athletics or Mechanics skill can destroy certain doors if they become a nuisance. For example, Karl Zermann from the Tannhäuser base game has the Athletics skill, so he can attempt a stamina test in order to destroy a wooden door.
Locked doors create intense situations. Forces can use them to set up choke points, or secure rooms and deny the opposition entrance. Door tokens can even be used on other Tannhäuser maps.
A jungle full of danger
Recently, a Union aircraft crashed in Okinawa. The Okinawa Crash Site map presents several new circle and tokens like Volatile circles and tokens.
A Volatile circle represents dangerous explosives like an ammunition crate or fuel container. If a Volatile circle is targeted by a player, there is a chance that a large blast occurs. If this happens, all characters in circles that share a path with the Volatile circle suffer 3 attack successes as they are engulfed in flames and shrapnel from the blast. While it is quite risky to target a Volatile circle with a gun, because the blast will engulf the shooter, a well placed grenade triggers the Volatile circle while protecting the thrower from the consequences, since a bouncing grenade can hit out-of-path targets. After the blast, the Volatile circle is replaced with a Volatile Rubble token.
This circle type makes adventures in the jungle a blast, and just like Locked Door tokens, Volatile tokens can be used on other Tannhäuser maps.
Opening the gate
Also included in Operation: Hinansho are Gate tokens. Combine two Tannhäuser maps to create one battlefield with this new token type. A Gate token acts as a point where a character leaves one map and enters another. With the opportunity for larger maps, players can also use larger forces. When using the Gate tokens, forces consists of 5 heroes and 4 troopers rather than the normal 3 heroes and 2 troopers.
In addition to the circle types previewed here, find out more about the intriguing Sniper circles and embark on new adventures in the realm of the Shogunate when Operaiton: Hinansho reaches shelves at the end of next week. Pre-order this Tannhäuser map supplement from your local retailer today.
Tannhäuser is a squad based tactical board game set in an alternate timeline in which WWI has never ended. The forces of the Reich have turned to the occult, while the forces of the Union have delved into alien technology and developed deadly weapons of war. Using the revolutionary Path-Finding System, Tannhäuser is quick and easy to play.
Slightly off topic...
I just took the leap and bought the base game. I love the game mechanics, tactics/strategy, beautiful board, and quality tokens--which I have come to expect from FFG. Very high production value.
BUT... who the hell painted the minis? My 3 year old could have done as well. Apparently FFG, in a rare moment of poor decision making, decided to go with the lowest bidder regardless of quality. Woefully disappointed.
On the bright side, it has forced me to get out my paints after many years. I am sure I can do better than the "professional" job supplied.
This one is already on my watch list. Looks great and another fine addition to the Tannhauser range
This looks awesome!!! I can't wait to get this one in France! The gate token is excellent! Now we definitely need bigger squad and thus, more single packs! :)
This game has been ordered and has a spot reserved under the Yule tree!
a great game just got better. the gate token is a fantastic idea, well done FFG for all the work on this game! :)