News for October 2011
Create the Mission 8
Announcing the 2011 Deathwatch Adventure Contest
Deathwatch | Published 27 October 2011

Greetings, Deathwatch fans!

This week, the Warhammer 40,000 Roleplay department at Fantasy Flight Games is proud to announce the 2011 Deathwatch Adventure Contest!

This year’s adventure contest will allow you to make your mark in the halls of Watch Fortress Erioch by crafting an epic adventure amongst the stars of the Jericho Reach. Your adventure must also contain a short backstory (no less than 1,000 words and no more than 2,000 words) for the Deathwatch Watch Captain who is in charge of the Kill-team during the adventure.

The winning entry’s adventure and Watch Captain will be posted on the Deathwatch website and the Watch Captain will become an official member of the Deathwatch in the Jericho Reach!

Official Rules

The official rules are presented below:

  • All entries must be received by November 24th, 2011.
  • Entries should be submitted in PDF, Pages Document, or rich text formats only.
  • Entries should be no longer than 10,000 words in length (which equates roughly to a 16-page adventure). The Entry should include an adventure taking place in the Jericho Reach, and a profile for a Deathwatch Watch Captain.
  • Entries should be appropriate to the Warhammer 40,000 universe and the Jericho Reach, and extra points are awarded for visual presentation.

Entries must be submitted to dwcontest@fantasyflightgames.com and must include the following information on the cover sheet of the submission:

  • Your full legal name
  • Your e-mail address
  • How you would like your name to be displayed (e.g., J. Smith, James Smith, or James T. Smith)
  • The title of the scenario

The following disclaimer must appear verbatim:

"I certify that I am the author of the attached material and that attached material is original, unpublished work. Fantasy Flight Games and its licensees may reproduce, distribute, publish, display, edit, modify, create derivative works, and otherwise use the material for any purpose in any form and on any media. I agree to indemnify and hold harmless Fantasy Flight Games against all claims, suits, costs, damages, and expenses that may be incurred in connection with the material." 

Entrants shall not submit or expose their scenarios or any part thereof for any purpose beyond private use once submitted. 

Entries will be reviewed by the Warhammer 40,000 Roleplay development team, and the top three entries will be submitted to a limited pool of our playtesters for evaluation and judging. 

Entries will be judged based on creativity, setting treatment, clarity, and professionalism. Winners will be announced by December 8th, 2011.

The Prize

The winning entry will receive a brand new, personally signed copy of the First Founding sourcebook when it arrives in our warehouse, in addition to recognition on the FFG web site. Also, the top three finalist scenarios will be made available for download once the finalists have been announced, so the fans can view them and play the best scenarios submitted.

Games Workshop's Terms of Use

This content is completely unofficial and in no way endorsed by Games Workshop Limited.

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Good luck!

Deathwatch is a roleplaying game in which players take on the roles of the bio-engineered super-soldiers known as Space Marines. United with their battle-brothers, players will complete extraordinary missions involving some of the greatest heroes and deadliest opponents the Warhammer 40,000 universe has to offer.

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Comments (8)

PrinceOfMadness
Published: 11/2/2011 12:59:55 PM
#8

I seem to remember reading somewhere that Watch-Captains are supposed to accompany the Kill-Team to the target destination, then coordinate the mission from orbit in a small vessel.  Can't for the life of me remember where I read this though.

Moot point for my group though, we have an Ultramarine Tactical Marine with Watch-Captain as advanced specialty.

LETE
Published: 11/2/2011 9:04:13 AM
#7

"I think the Watch-Captain will function in most cases as mission-giver rather than play a big role in the mission itself. Occasionally that might be different though."

Hi:

 

Thanks for the reply!

 

I'm doubly confused, then... Why even bother to construct a backstory for just a GM mouthpiece?  It's like Watch-Captain Basil Exposition!  Who cares if he's just an info-dump of sorts?

 

 

L

 

 

 

PrinceOfMadness
Published: 11/1/2011 2:45:41 PM
#6

Two questions:

1) Do we need a fully statted Watch Captain, or just a back-story for him?

2) Can the Watch-Captain be of a custom Chapter, or must he be from one of the Chapters listed in the rulebooks?  In addition, if he must be from the rulebooks, can he be from the Iron Hands, Salamanders, or White Scars that no doubt appear in First Founding?  One of the Successor Chapters from Rites of Battle?

DrgnScorpion
Published: 10/31/2011 3:12:16 PM
#5

hmm, time to have some fun.

ak-73
Published: 10/31/2011 2:20:06 PM
#4

I think the Watch-Captain will function in most cases as mission-giver rather than play a big role in the mission itself. Occasionally that might be different though.

 

Alex

LETE
Published: 10/28/2011 7:53:46 PM
#3

"Watch-Captain in charge" meaning an leader NPC?

rottenlad
Published: 10/28/2011 9:47:01 AM
#2

 Can't  wait was just working on a super boss for my Black Crusade Group now I have an great idea.

PrinceOfMadness
Published: 10/28/2011 12:59:41 AM
#1

This is really neat!  I was just writing up a fresh adventure for my Kill-Team, think I will submit it once it is done :D

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