|Tourney for the Hand Is Now on Sale
Buy this bold new Chapter Pack today to send your champions to the tournament
|A Game of Thrones LCG | Published 19 October 2011||Rating||12 votes|
Ned broke the wax with his thumb and flattened the letter to consider the king's urgent command, reading the words with mounting disbelief. Was there no end to Robert's folly? And to do this in his name, that was salt in the wound. “Gods be good,” he swore.
“What Lord Eddard means to say,” Lord Renly announced, “is that His Grace instructs us to stage a great tournament in honor of his appointment as the Hand of the King.”
–George R. R. Martin, A Game of Thrones
Knights, Lords, and Ladies head to the tournament grounds in the A Tale of Champions cycle, where the Chapter Packs focus on the unique personalities most likely to participate and attend. Tourney for the Hand gets the events in motion, introducing eight unique characters, including a bold new Knight of Flowers (Tourney for the Hand, 5) and a powerful new version of Ser Barristan Selmy (Tourney for the Hand, 10), who has already generated excitement among the many fans of House Targaryen.
Tourney for the Hand also introduces several cards with the new Joust and Melee keywords, which change the way you and your opponents approach the Challenges phase. Characters with Joust who attack alone may be defended only by a single character, and characters with Melee play their opponents against each other, gaining Strength for each character sent to oppose them.
New clarity amid the mass melee
Tourney for the Hand also begins the enrichment of the melee format for A Game of Thrones that continues through the subsequent Chapter Packs of the A Tale of Champions cycle. As cards in the cycle give players greater power to form and break alliances, Tourney for the Hand starts building the cycle’s focus on cards which create dynamic consequences in the melee format.
Though they’re not thrilled by the idea of tournaments, House Stark also makes a strong appearance in the A Tale of Champions cycle and Tourney for the Hand. Perhaps the craftiest of the Starks, Arya Stark (Tourney for the Hand, 1) doesn’t quite play by the rules, and can quickly cause headaches for your opponents as she seeks revenge against all her family’s enemies. If she wins a challenge while attacking alone, she forces each opponent with a title opposing yours to satisfy your claim. Though she may appear weak with her mere two Strength, her Joust keyword prevents your opponent from defending her with more than one character. House Stark can boost their characters’ Strength in many different ways, too, and Arya can quickly begin winning challenges. She can target weak foes first, if necessary, but she burns to make all of House Stark’s enemies reap the consequences.
The Knight of Flowers, Ser Barristan Selmy, Arya Stark, and a host of other great cards are now ready to take to the fields and the stands as the Tourney for the Hand commences!
Head to your local retailer today to buy this exciting Chapter Pack, or pick it up online from our webstore.
Note: The cards from this Chapter Pack will be legal in time for the big A Game of Thrones: The Card Game tournament at the upcoming Days of Ice and Fire 2011!
We’re making a special exception to the standard waiting period for new products. All cards from Tourney for the Hand will be tournament legal by Friday, November 11th, and Days of Ice and Fire 2011 attendees can start readying their strategies to incorporate all these game-changing new cards.
Based on George R.R. Martin's bestselling fantasy epic A Song of Ice and Fire, A Game of Thrones: The Card Game, playable by 2-4 players, brings the beloved heroes, villains, locations, and events of the world of Westeros to life through innovative game mechanics and the highly strategic game play. The Living Card Game format allows players to customize their gaming experience with monthly Chapter Pack expansions to the core game.
Yes, us melee players have been waiting a long time for a day like this!
Thank you very much indeed, Damon!! :D
I second Saturnine's post. I'm loving this latest stuff. Thanks to Damon for it.
I want to give props to Damon and everyone else involved in creating the new chapter packs. The first chapter pack is great! Not a single card that makes me go "this is bloody useless!" A great mix of new synergies and support for previously introduced themes. Well done, FFG.
Very excited for this! I am really digging the emphasis on Melee. This game is gets crazy with 4 people trying to win.