News for August 2011
Use The Force 114
Announcing upcoming titles set in the Star Wars (TM) universe
News | Published 02 August 2011

Fantasy Flight Games is pleased to announce that it has entered a comprehensive licensing partnership with Lucasfilm Ltd. for the worldwide rights to publish card, roleplaying, and miniatures games set in the popular Star Wars™ universe!

”Being able to publish gaming products in the Star Wars universe is quite simply a hobby-game company’s dream come true,” said Christian T Petersen, CEO of Fantasy Flight Games. “I’m confident that both Star Wars fans as well as FFG’s regular customers will be blown away by the game experiences we have planned for this legendary IP.”

“As a leader in hobby gaming, we’re excited to be partnering with Fantasy Flight Games,” said Howard Roffman, President of Lucas Licensing. “Fun and adventure are hallmarks of the Star Wars saga, and FFG perfectly captures this in their games.”

FFG’s first two Star Wars game lines will be the X-Wing miniatures game and Star Wars: The Card Game, both scheduled to launch in early 2012.

Just the beginning...

X-Wing is a tactical ship-to-ship combat game in which players take control of powerful Rebel X-wings and nimble Imperial TIE fighters, pitted against each other in fast-paced space combat. Featuring stunningly detailed and painted miniatures, X-Wing recreates exciting Star Wars space combat throughout its several included scenarios. Select your crew, plan your maneuvers, and complete your mission!

Star Wars: The Card Game pits light and dark side players against each other in tense and dramatic duels for the fate of the galaxy. As the dark side works to snuff out the last remnants of its opposition, heroes of the light side coordinate strikes against key dark side objectives in order to fuel the fires of freedom. You'll command of some of the galaxy’s most memorable characters and iconic starships. Wage epic duels between Luke Skywalker and Darth Vader, send Han Solo and Rebel troopers to engage Imperial forces on Endor’s forest moon, or launch a fleet of Star Destroyers from the Kuat ship yards. Star Wars: The Card Game is full of fast-paced, gripping galactic conflict.

Visit our X-Wing website or Star Wars: The Card Game website to learn more, and keep checking back. These two exciting titles are only the beginning, and we’ll be announcing additional Star Wars card, roleplaying, and miniatures games in the coming months!

* Players can create two standard tournament decks with the contents of a single core set.

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Comments (114)

Kristian St Claire
Published: 8/16/2011 1:55:26 PM
#102

Agree 100% with Arioch. The d20 system has immense limitations, mainly on level progression. The Rogue Trader system allows you to learn a massive amount of skills and talents that affect the game. You cannot create a character as powerful as Count Dooku using the d20 system, yet you should be able to. The number of feats and talents you can learn do not equate to the characters portrayed in the films.

Using the RT rules it is easy. Lightsaber forms can be learned, numerous force powers and other skills can be acquired without the illogical restriction of a level based format. Darth Sidious was clearly a master of the lightsaber, and he was a master of Sith Alchemy and other arts. You could create him easily with the RT style mechanics, plus the rules are already written and simply need tweaking, with reference to the movies.

Starship combat would need to be looked at differently though.

Arioch
Published: 8/12/2011 2:10:10 PM
#101

I really wish FFG would take the Rogue Trader system and tweak it for star wars. It has the perfect ability to handle anything from low and gritty (stormtroopers) to the truly heroic (Jedi masters/Sith Lords). It has the action feel, the gameplay speed, and cinematic feel that would make it perfect for a Star Wars RPG.

The Force could easily be handled very much like the Psychic Powers in Dark Heresy (without such serious drawbacks).

Mantis Sine
Published: 8/11/2011 8:19:17 PM
#100

Noooooo, it can't be true!

Here I was hoping paizo, better go get more paper and ink for the printer for another living errata.

Lordpappanqui
Published: 8/10/2011 6:04:32 PM
#99

Wait, didnt we have a "Westeros" style STar WArs miniatures hint at the Con???

Kracky McKraken
Published: 8/10/2011 2:59:27 PM
#98

Good point Zelgadis about the RPG. Star Wars Saga Edition is one of the best RPG systems i've ever encountered period. Any genre. It will be hard to outgun.

 

I suspect an FFG SW RPG will be presented in a fashion not unlike Warhammer 3ed. Very heavy on the counters, cards, unique dice and stuff... we'll see i guess. As much of a boardgame as possible without straight up being one.

Zelgadis
Published: 8/9/2011 11:24:08 PM
#97

The miniature game looks promising. Something I will defenitely give a shot.

As for the card game, meh, probably will not touch that.

RPG? Well imo the d20 saga edition was pretty solid and very well done. Im curious to see how the RPG will be done.

Board games, sad to see that WotC still has that. FFG is renowned for its board games.

 

Red331
Published: 8/9/2011 8:03:19 PM
#96

I'd vote for using the d6 system for the RPG - I agree with Kellermeister69's comments, and I think that the system needs to be cinematic and efficient.  Star Wars is space opera, and less science fiction.  I'm looking forward to learning more about what Fantasy Flight Games has lined up.

Kellermeister69
Published: 8/9/2011 5:30:56 PM
#95

I hope the Star Wars RPG will be different than the WH40K series or WHFR. Warhammer Fantasy has to be dark and gritty and it is - thanks to the good mechanix. The WH40K system is slightly different to the old GW mechanic but it's a good one in an oldfashioned way. But Star Wars is epic and heroic. It needs heroes (characters) able to run through corridors an firing their blasters blindly over their shoulders, jumping over vast chasms using the Force, taking out a bunch of stormtroopers in an instant. Therefore you'll need a lean, quickflowing system covering all the stuff Star Wars is loved for. It's Pulp in Space, Fantasy-SF and it has to be fun. Looking forward to the things to come.

Festus
Published: 8/8/2011 4:35:04 PM
#94

 I personally hope the Star Wars RPG will be like Rogue Trader/ Deathwatch/ Black Crusade but obviously not those games but something similar.  I love the percentile system and the hit location chart.  

leetbeef
Published: 8/8/2011 8:00:29 AM
#93

 @ Occa

Multi posable storm troopers? This is FFG not Hasbro. lol

Occa
Published: 8/7/2011 5:03:37 AM
#92

Can we see a Star Wars skirmish game with non-prepainted miniatures? Also a scaled up version so that we can recreate Hoth with multiposable plastic stormtroopers? That would be great thanks. I will check out the X-Wing game for sure.

DragonWhimsy
Published: 8/6/2011 4:38:53 AM
#91

A Star Wars Dust: Tactics type game or even better Star Wars in the Battles of Westeros style would be awesome! Looking forward to X-Wing too though.

The Classic Trilogy is great but with The Old Republic coming out I hope that era will get coverage as well.

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