|The Lord of the Rings: The Card Game | Published 20 May 2011||Rating||20 votes|
“‘And now,’ said the wizard, turning back to Frodo, ‘the decision lies with you. But I will always help you.’ He laid his hand on Frodo’s shoulder. ‘I will help you bear this burden, as long as It is yours to bear. But we must do something, soon. The Enemy is moving.’"
-The Fellowship of the Ring, J.R.R. Tolkien
The road is perilous, and countless dangers await the unprepared. But today, guidance has appeared. The FAQ for The Lord of the Rings: The Card Game (pdf, 964 KB) is now available on our support page!
From the Council
Below is a word from lead LCG designer Nate French:
Version 1.0 of this FAQ document is a player aid that was assembled with the intent of enhancing the experience of The Lord of the Rings: The Card Game. This document is divided into three sections: Card Errata, Rule Clarification, and Frequently Asked Questions.
Finally, it is worth pointing out that this FAQ is a living document, and that, as the game evolves, we will update these entries as necessary to maintain a clear, enjoyable game experience.
Thanks, Nate! Download the FAQ for The Lord of the Rings: The Card Game, and be ready for the upcoming Hunt for Gollum Preview Event, June 10th-12th.
The Lord of the Rings: The Card Game is a cooperative card game that puts 1-2 players (or up to four with an additional Core Set) in control of the most powerful characters and artifacts of Middle-earth. Players will select heroes, gather allies, acquire artifacts, and coordinate their efforts to face Middle-earth’s most dangerous fiends. The Living Card Game format allows players to customize their gaming experience with monthly Adventure Pack expansions to the core game.
shame FFG shame...I love the game...we love the game....we buy the game...work hard to keep the level....not that mediocre thing your guys post
I really think the FAQ ahould be more extensive; so many questions left unanswered...;
also, I don't have them here right now, but i believe the rules state that the location is acts as a buffer when adding tokens. Removing can be logically considered a diferent thing. So i'm not so sure you can extrapolate from that FAQ passage Artumnis. Not saying that isn't the way that it should be played (though it doesn't seem quite right to me) but I'm not 100% convinced either way (you can reasonably consider that Legolas overrides the location rule by putting tokens straight into quest, you can reasonably consider it doesn't override anything (i.e: the effect of the location is independent of the source of the progress tokens))....
It is because of these things that many CCGS have comprehensive rules that describe the gaming system in excruciating detail.
Well, i'm sure a FAQ is on the way :)
In FAQ there is paragraph about removing progress token.
When a card effect removes progress tokens from a
quest card, the effect applies specifically to the quest
card, and never to the active location.
Adding progress token is the same thing (of course you do not remove it but you add it).
Legolas says: place 2 progress tokens on that current quest. So he add it to the location (if there is any).
Good to have an FAQ but considering how many questions have been asked on the forums since the game launched, I expected there to be more to it.
Mhhh, indeed there are quite a lot of different opinions regarding Legolas, and ALL of them seem reasonable. Maybe you're right, maybe i agree with your opinion and play it like that( but i'm still unsure). I propose we have to wait for an FAQ ;-). Of couse, it would've been too hard for FFG to answer a couple of additional questions, poor FFG.
Its an FAQ, that means 'Frequently asked question' not 'Only not-stupid questions'. Should adress things people are disussing about, even if some genius minds are absolutely sure they know the way it was intended by the author.
There is no question on the Legolas card, simply read the text and apply it, rather than infer a meaning that is not written. The progress goes on the quest not the location.
The rules for this game and the cards in general have been the best of the LCG's so far, in terms of clarity, and that is why the FAQ is so short. Most of the questions on BGG are from people who are new to CCG's or gaming in general and in almost all cases the question has been answered successfully using logic or simply rereading the specific rules. There are currently 70+ pages of questions on the BGG forum, if FFG were to address them all the FAQ would be huge, but in most cases they are not questions that need an FAQ.
In response to the comment about the layout taking longer than the FAQ, the layout uses the rulebook template so probably took no time at all. I agree with Narsil, there are too many people complaining all the time, seems like FFG never does anything right, even when they respond to fans demands they still
Ridicoulous. Think it took more time to make the layout than answering these questions. I cannot understand that FFG and the designer do not take a little time, a couple of hours, to answer the most frequently asked questions here in the forums and on BGG. Even a lot of questions that seem to be clear if you read the rules correctly are discussed and there is no consensus among the players. Why not even adress these things? (For example, the Legolas thing: quest marker on active location or on quest? Of course, rules say that quest ALWAYS acts as a buffer for the location, but rules also say that card text break the rules in the booklet). Very poor thing.
Merci beaucoup,you made a others great game and the FAQ are cool.
Great FAQ, I'm sick of hearing people complain about things...
Thanks FFG for getting this out. Should help quell some.
I agree with Jeremy. This has the look of something that might have been complete when it was put together weeks ago, but had to go through numerous approvals to the point that it's out of date by the time it's actually published. Still, it's a start and we know that FFG will continue to update. Whether or not they'll actually catch up to the current issues is another story.
Sweet, that's a lot of useful information thus far, and hopefully now that we have an initial FAQ it'll be relatively simple to update on an "as needed" basis.