|A Deadly Machine
Announcing Gears of War (TM): The Board Game, a cooperative game for 1-4 players
|Gears of War: The Board Game | Published 18 May 2011|
Humanity’s golden age came to a sudden and violent end on Emergence Day. Within 24 hours, a quarter of all human life on Sera was wiped out, and billions more were lost in the conflict that followed – an unending war that has reduced the planet’s surface to a smoking ruin. Now, one final desperate stand is all that remains to prevent the total annihilation of the human race. Gather your team. You are humanity’s last hope.
Fantasy Flight Games is thrilled to announce the upcoming release of Gears of War™: The Board Game! This fully cooperative design by Corey Konieczka pits 1–4 players against a cunning and relentless foe, and is based on the wildly popular series of third-person shooters by Epic Games.
Build your team from any of four COG soldiers and face an intelligent game system in one of seven randomly constructed scenarios. In Gears of War: The Board Game, you’ll relive classic moments from Gears of War™ and Gears of War 2™. Roadie Run into cover, spray your enemy with blind fire, or rip him in half with your Lancer’s chainsaw!
Stand together against the Locust horde
Teamwork is essential in Gears of War: The Board Game, as you and your fellow COGs will secure areas in an ever-expanding and randomized map, lay down suppressing fire to support each other’s movements, and rush to the aid of fallen allies – all in an effort to complete your mission objective.
Also essential is the careful use of the tools at your disposal: a range of tactical options and devastating weapons. Your hand of Order cards represents your COG’s spectacular battle prowess, and on each turn you’ll discard one to either use its listed ability, move across the map, or attack.
You can even hold on to these versatile Orders, discarding them to dodge or guard against incoming attacks, or to follow closely behind a teammate. Communication is key, and the most successful COGs recognize that together, they form a deadly machine.
A variety of missions offer vast replayability
The seven included missions deliver a range of objectives, from placing a sonic resonator deep in the Locust-infested earth to escaping the attack of a raging Berserker. What’s more, each mission is randomly constructed every time you play, using an ingenious map creation system to ensure that no two games are ever exactly alike.
Adding to this element of unpredictability is a terrifyingly intelligent game system that keeps the pressure constant, while lending each type of foe an individual style of play. As Drones cautiously fire on you from cover and Boomers lob grenades from elevated positions, you’ll swear that there’s a deliberate and sinister tactical purpose behind every move the Locusts make.
Learn more on our Gears of War: The Board Game website, then gather your team. Humanity teeters on the brink of annihilation, and only you and your fellow COGs can drive the Locust horde back!
Gears of War: The Board Game, designed by Corey Konieczka, is based on the wildly popular third-person shooter by Epic Games. One to four players take on the roles of COG soldiers cooperating to destroy the Locust horde, and must work together to complete missions against an ingeniously challenging and varied game system.
figures looks great! Cards+ dices ~ somethings from Horus Heresy and Earth Reborn or Doom.
only three - four week and we will test this conceptions personally :)
I'm really happy. this game on PC was very awsome - boardgame is good idea
this is nice, co-op at last, i am getting this
Nicely sculpted models, indeed, though the map tiles seem too abstract.
I see some similarity to LNOE but as the bad guys are not controlled by a human mind, it may provide completely different experience. For better... or worse.
I think this sounds kind of tired, actually. For me to pick this up, it'd have to contain features that differentiate it from its competitors. In my opinion, Last Night on Earth is still the best cooperative board game experience. Probably in part because it's not 100% cooperative -- you still have a player to compete against, even if the central mechanics are based on the heroes.
This just sounds like a cheap rehash of an old game, really.
YESSSSSSSSSS!!!!!!! and its SOLO play!!!! can't wait to get this !!
Co-op? Co-op Doom? Co-op Doom that isn't Ravenloft? By Corey?
The mind boggles.
Big heaping dose of "How can this possibly be good?", but diluted in pool of great hope.
FINALLY!!!!! I thought I was dreaming at first! This should be Cool!!! ;-)
Wasn't this game sitting in the "In development" phase for about three years?
Fantasy Flight Games should take on the motto: "Fantasy Flight Games: We may not be the timeliest, but by God, we'll get it to you eventually!" ;)
Will probably buy it. Also, will make an Aliens mod for it (was originally planned for Doom, but I accidentally deleted the file and also it works better in a coop/solo game anyway).
Amazing how some Green Boxing in BGG could manage to provoke reaction :)
Spiritual successor to Doom or completely different?
Absolutely amazed its coming though, honestly though it was never gonna happen.
Glad to this game coming finally. I suppose the release of the Gears 3 beta 3 weeks ago and the approching release of the game as a whole has sped it up.
As a big GoW fan from the beginning, I must say co-op seems a good choice for this game. Reading the designer diary and the product description, one can feel Mr Konieczka definitely got the feeling of it.
I nevertheless would crave for a VS alternative rule. I mean, the AI system may be good (it has to !) but what about a system for 2-4 players, with 1-2 players controlling Gears and 1-2 players controlling the Locusts ?
But I fear the system is clearly different from this, and would require too much rules redesigning.
By the way, I hope we'll see more material soon. More maps (6 is not enough and, well, it's just my opinion, but I'm not convinced by the look of them). I hope to see more minis too. Those ones are great, let's see how much Berzerkers, how much Theron Guards we'll have.
And how much Gears of course. And above all, who the heck are those guys ? Anyone recognizing Marcus, Dom, Dizzy ? Even one of the Carmine bros ?