News for December 2010
Keepers of the Lore 20
A preview of The Lord of the Rings: The Card Game
The Lord of the Rings: The Card Game | Published 29 December 2010

Knowledge is power. In the ancient lands of Middle-earth, whoever wields the power of lore can unlock the forgotten secrets of the world, unleashing a terrible force against the minions of the Shadow.

Welcome to another preview of The Lord of the Rings: The Card Game! Over the past few weeks we have explored the many different aspects of the game, including Quests, the sphere of Spirit, and the sphere of Leadership. Today we’ll take a look at the next sphere of influence from which players can build their decks: Lore.

The sphere of Lore encompasses wisdom and knowledge. In game terms, Lore provides players with healing, recursion, card draw, and evasion. Lore lets players keep characters alive, peek at upcoming Encounter cards, and even lock down dangerous enemies.

Healing is a vital part of the sphere of Lore. Legions of enemies await to thwart you on your quest, and the clash of arms is inevitable. However, even indirect sources will threaten to incapacitate your characters by dealing direct damage. Treachery cards (a type of Encounter card) such as The Necromancer’s Reach can appear unexpectedly and seriously weaken your party. Fortunately, the sphere of Lore contains attachments like Self Preservation and allies such as Daughter of the Nimrodel to help keep characters alive and able to contribute to the quest.

But no matter how well your party’s wounds are tended, the Encounter deck holds all sorts of surprises that can ruin your plans. In addition to healing, the sphere of Lore also provides abilities that can “scout” the Encounter deck. Denethor - one of the three Lore heroes included in the Core Set - has a noticeably useful ability that can warn players of dangers ahead.

Lore can heal the wounds of battle and help avoid violence. But the sphere also has a practical worldly side, representing everything from survival skills to learned craftsmanship. The Forest Snare is an excellent tool that can prevent even the most powerful of enemies from attacking.

Finally, Lore can help unlock the potential of any deck. Normally, players draw one card at the start of their turn, making it difficult to draw the right card at the right time. But Event cards like Lórien’s Wealth can give you more options and more control of your deck. Or, if you’re feeling generous, you can instead use the card cooperatively, allowing one of your companions to draw some much needed cards. The Lord of the Rings: The Card Game has numerous cards like this, and using them on the right player at the right time can make all the difference between victory and defeat.

Don’t miss our next preview when we take a look at the final sphere of influence in The Lord of the Rings: The Card Game!

The Lord of the Rings: The Card Game is a cooperative card game that puts 1-2 players (or up to four with an additional Core Set) in control of the most powerful characters and artifacts of Middle-earth. Players will select heroes, gather allies, acquire artifacts, and coordinate their efforts to face Middle-earth’s most dangerous fiends. The Living Card Game format allows players to customize their gaming experience with monthly Adventure Pack expansions to the core game.

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Comments (20)

Published: 1/9/2011 11:56:04 PM

Narsil 420 wrote:
"They mention "recursion" as one of the aspects of the Lore sphere... Do you guys know what recursion means in the context of this game, or card games in general?"

Recursion is basically the act of bringing something back from the discard pile for most card games

Its the where a loop occurs. From the hand, to play then to discard and then back to the hand or into play. Repeat until something stops the recursion.

Published: 1/6/2011 2:09:47 PM

or the Sphere of Lore for that matter...... the powers of the sphere of spelling escape me......

Published: 1/6/2011 2:08:51 PM

Looking forward to this coming out....

between this, Cthulhu LCG and Mansions of Madness I don't need the powers of the sphere of Law to tell me I won't have much money this year!!!!

Published: 12/30/2010 9:36:24 PM

Generally, recursion means grabbing things out of the discard pile so they can be used again, in some form or another.  (In non-game terms, recursion mostly means repeating itself.)

Published: 12/30/2010 4:15:19 PM

They mention "recursion" as one of the aspects of the Lore sphere... Do you guys know what recursion means in the context of this game, or card games in general?

Published: 12/30/2010 4:58:59 AM

that sphere is mine. Keep alive your characters and it won't take too long to finally put to rest all of your enemies. :-)

Published: 12/29/2010 10:09:18 PM

Looking at the wording on the cards, hope "targeting" wont be an issue :S

Published: 12/29/2010 9:50:06 PM

 I'm curious about the OP...  I'm guessing it will be like contract bridge in structure...

Published: 12/29/2010 9:28:15 PM

FFG has said their will be OP and tourneys for this game.

Published: 12/29/2010 8:46:47 PM

I'm looking forward to the game, though not completely sold. I for one was hoping for a more tournament tyee game, though I can see a possibilty of teams trying to get the highest score'

Published: 12/29/2010 8:44:12 PM

Denethor was also a hero/character in MECCG. And given the timeline, one can assume his corruption came later

Published: 12/29/2010 5:40:16 PM

 He may not seem like he gets out much now, but remember this game is set between the Hobbit and the Lord of the Rings, so he is possibly up to 17 years younger than he appears in the books. Afterall the Stewards and Kings of Gondor at not well known for being stay-at-home types!

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