|Dust Tactics | Published 19 November 2010||Rating||24 votes|
As the world’s superpowers clash over control of a rare and powerful new energy source, the planet has been reduced to a smoking battlefield. Elite troops and massive combat robots meet in some of Earth’s most inhospitable environments and they fight to determine the fate of humanity. Now, as the war reaches its boiling point, new reinforcements arrive, bringing never-before-seen tactics. The fate of the world hangs in the balance, and you can help decide the outcome. Which side will you choose?
Last month, we announced the first of four expansions for Dust Tactics. Today, Fantasy Flight Games is pleased to reveal the upcoming availability of two iconic squads from the Dust Tactics base game. These individual unit boxes allow players to customize their forces at their own pace, expanding tactical options for both the Allied and Axis forces. Similarly to the base game, these unit boxes are supplied primed and unpainted, ready for those who want to paint their miniatures before they battle.
For the Allies, the BBQ Squad expansion brings an extra dose of speed and brutality to the battlefield. These assault rangers know the definition of hit-and-run tactics, staying light on their feet while packing a punch in combat.
The BBQ Squad specializes in close combat against infantry and armored vehicles. Known for their vicious Shotgun blast, these Rangers also carry a Flamethrower to handle heavily-armored targets. But their most deadly threat to the enemy are Demo Charges, small satchels packed with explosives that can take out any threat on the battlefield.
Meanwhile, the Axis’ Laser Grenadiers stand ready to reduce enemy armored units to piles of twisted metal. With their ability to hit from a distance with lasers that can cut through almost any type of armor, Laser Grenadiers can tear apart even the toughest foes.
Laser Grenadiers represent a brand new generation of Axis soldiers. Composed of veterans with invaluable experience, these units appear terrifying in their unique body armor. They are renowned for their advanced firearms training and solid engineering abilities, which make them an asset to any Axis army.
While these two expansions contain primed, unpainted miniatures, premium painted versions will concurrently be available from Fantasy Flight Collector, and we’ll release details soon. Keep checking back for more; later this winter, the war is heating up at your local retailer!
Dust Tactics is a tactical miniatures game of brutal combat for 2-4 players. Based on the popular universe created by artist Paolo Parente, Dust Tactics presents an alternate 1940s reality in which alien technology fuels gigantic machines of war, and the world's superpowers clash over rare mineral deposits that could ultimately decide the outcome of WWII.
Well these sets are definitely an improvement over the Recon squads - would love to get some kind of confirmation whether these differ in any way from these found in the base set though...
Now gimme more walkers!
Very excited about these releases...Hope they continue.
I agree, walkers will be nice. Wonder if they are all going to be separate releases or if they will just come with several options per box?
Instead of releasing the same units you already get in the game, how about something new? All you have to do is buy a second copy of the game (which I have done) and get all this - and extra dice/crates,etc as well.
Now the Command Squads, THAT would be a great expansion to release! The rules already come in the game for them!
Will these come with a different stat card like the other infarntry boxes?
Ok, you get all the infantry units out. When will the walkers show up?
Keep them coming.
This game is fantastic, you dont have a bible of rules but you need to think, with each unit that gets released it brings a whole new strategy to the game.
Looking forward to first big expansion,
This is great news
It's a great system. Pretty light. If you can play a clix game, you can play this. My group is more into BoW, so I'm thinking of parting with my copy.
It is a fast moving, heaving hitting blast to play. My son, he's eight, and I played it twice last weekend and really had a great time. It took us longer to clear the table and set up than to play the first scenario. Who goes first and cover are two of the biggest factors in the game, or so we have learned so far.
IT IS WORTH BUYING!!!!
Can fish swim?
Is this game any good?