|Deathwatch | Published 26 February 2010||Rating||60 votes|
"You will watch in the dark places where evil slumbers. You will hold back the night. You will bring justice and war to the malevolent Xenos. You will annihilate the alien and bring unto them the judgement of Mankind. You stand as the bulwark upon which the Imperium persists, from now until the end of time."
excerpt from the Deathwatch Apocryphon Oath
Greetings Initiate -
At long last, the time has come to walk a new path and fulfill your destiny. After years of successful, unfailing service in the name of your Chapter, your Primarch, and the Emperor - your exploits and successes have revealed you to be a most worthy candidate. Now that the oath has been spoken and the ritual painting of your power armour is complete, it is time to assume the mantle of service beyond the concerns of your single Chapter, and unlike any you have ever known.
Welcome to the Deathwatch!
Fantasy Flight Games is proud to announce the upcoming release of our latest roleplaying experience, a game set in the grim darkness of the 41st millennium!
This summer, Warhammer 40,000 Roleplay will charge into the front lines with Deathwatch, an experience that centres around elite, special-missions style action involving some of the greatest heroes and deadliest opponents the Warhammer 40,000 universe has to offer.
Deathwatch is a roleplaying game in which you and your friends take on the roles of the bio-engineered super-soldiers known as Space Marines, undertaking the most dangerous special missions in the universe. Join an elite warrior brotherhood and face hostile aliens and foul daemons in the Jericho Reach, a region of the Imperium devastated by war and on the brink of annihilation!
As a Deathwatch Space Marine you have been selected as an exceptional candidate from amongst the finest warriors alive. United in this newly forged brotherhood, all Deathwatch Space Marines must learn to put aside their differences and work together to succeed in the most extraordinary of missions — or face the threat of total annihilation when confronted by implacable alien foes.
During your missions for the Deathwatch, you and your fellow Space Marines will earn renown, advance in experience and prestige, and garner special wargear only entrusted to the the most honoured and trustworthy battle-brothers.
Head over to our description page to learn more, and this summer, prepare to charge to the front line!
Deathwatch is a roleplaying game in which players take on the roles of the bio-engineered super-soldiers known as Space Marines. United with their battle-brothers, players will complete extraordinary missions involving some of the greatest heroes and deadliest opponents the Warhammer 40,000 universe has to offer.
Wonderful game as the others.. im so glad that i got my hands on al three limited ed rulebooks (heresay,rough,deathwatch).. will have a blast!!
Can't wait to digest this myself. I have a feeling it's going to be killer. Have to say I love everything the 40k offers.
Really Excited about this;bit fan of the 40K Roleplay franchise and now I'll be able to get the big xenos out for the guys to butcher. As long as they keep it compatible like the other games: RT and DH this will be well worth the money.
WOOOAAAHHHH !!!! Sceduled, but I didn't hope so early ... It's a great new ! Let's party all ! It will be strong, a little bit monty hall -like, but so great !!!
I'm allready waiting, hoping a limited edition as beautiful as the Rogue Trader's one I'm very proud to possess ...
looks good, looks $%&*ing good, shame we are going to have a long wait for this, coz you just know its going to be late. but you know what I don't care, be late for all I care , I know its coming and that its going to be good, FFG have not let us down with the other 40k games so far, good luck and i hope you sell out twice over! :)
At long last, now i can create my three piece scenario with tales from all three branches of this wonderful world setting.
All hail the FFG
Awesome, now i will have both of the games i'm interested in, 1 shot killfests (hello Deathwatch) and instigative stories with Cthulhu monsters that i can kill instead of run away from (Dark Heresy). Honestly, if they just forgot about Rogue trader after this, i don't think i would miss it.
I am really impressed by FFG. There has obviously been a lot of hard work behind the scenes to make this release happen only a year behind Rogue Trader, and while at the same time grinding out Ascension.
I was originally a little skeptical about how viable Deathwatch would be. But FFG's designers have shown that they can make the 40K RPG system scale in both military and political power in Rogue Trader and Ascension. It is pretty clear that "beginning" Deathwatch characters will be veteran Space Marines with colorful chapter histories and chapter prejudices; the mix of chapters and soldier specialties should result in very colorful role playing opportunities as the group tries to become a cohesive unit. Other interesting aspects might include friction with the Inquisition and Administratum, and a uneasy relations with the Sororitas. Deathwatch looks to be much, much more interesting that one might have thought 24 months ago!
Caveat Emptor: Rogue Trader's release at GenCon amounted to a couple hundred copies that sold out in hours the first day of the event, if I understood the reports correctly. The pre-ordered Collector's Edition arrived in late September, and shipped a few copies per day because it was hand-assembled. If I recall correctly, the general release of Rogue Trader occurred fully two months after GenCon. I point this out so that rabid fans will, hopefully, maintain a realistic view of the likely release schedule. If I were in charge of marketing Deathwatch, I think I would push out a timeline of this sort to try to keep fans happy while they wait. Manufacturing, shipping, and distribution take time after all.
Kas - I don't think there's any danger of that. I mean, if you look at the description page you'll see that they totally differentiate characters based on what weapons they're carrying. It could provide tons of interesting roleplaying opportunities for when you put down a rocket launcher, pick up a chainsword, and completely change personality!
August? WTF? I was expecting 2011!
Well, hurray then!
though tbh, not sure how my players would respond to it, they like characters that know fear.
I hope its not a dungeon crawl but I am looking forward to its release.
This is all very much amazing but i just hope it can be compatible with DH and RT and complete this trifecta. I was just thinking maybe they will introduce tanks and dreadnaughts all the stuff i wished they make in DH but hopefully like noted before in this thread that this game is void of wonky dice and cards and just keep the core mechanics the same. in other notes ummmm Terminator with power claws *jizzed*