News for February 2010
The Magos and The Cadre 6
A Preview of Ascension Careers and Game Mastery
Dark Heresy | Published 23 February 2010

+++Incoming Astropathic Transmission+++

Greetings, Dark Heresy fans!

Chapter VII of Ascension is focused around helping prepare a Dark Heresy gaming group for the new ascended level presented in the book. This chapter, known as Game Mastery, describes the unique circumstances for the Acolytes-turned-Throne Agents and includes guidance on how to work with one or more of the players assuming the role of the Inquisitor.

As the lead developer on Ascension, I knew we would need to cover a lot of ground when presenting an entirely different spin on the Dark Heresy experience. One of the paramount topics that would need to be covered in depth is advice and guidance for the GM on how an ascended campaign should function, including a way to steer around some of the common pitfalls often associated with higher-level play. In addition, we wanted to highlight the fantastic opportunities for roleplaying that are offered in an ascended campaign, such as how the group can interact with various factions of the Inquisition and the Adeptus Terra, plus the political maneuverings and back-room dealings that will affect them both during the game and “off-screen.”

The Cadre

A group of ascended characters is often referred to as a “Cadre,” reflecting their specialised nature as the Inquisitor and his personal retinue of talented retainers. In a Cadre, the Inquisitor (or senior Inquisitor if there is more than one present) is the person in charge; the other characters work for him, and their power and influence derives from the Inquisitor’s authority.

However, this particular approach may not work for every group, and this chapter discusses a number of alternate methods to approach the game to alleviate this issue.

Everything from the basic concept of the group’s direction (“Are we a group of witch hunters, or are we going to focus on the threat of the Tyrant Star?”) to how the group makes decisions is examined in detail, and we made sure that there are numerous examples!

The chapter includes many other topics, including extensive advice on how to run an ascended campaign, involving the various factions and political issues that are likely to be part of such an undertaking.

Ascension Preview #2
This week I am pleased to present the second preview for Ascension, a glimpse at the Magos Ascended Career. Enjoy!

Preview #2 (Print Quality) (PDF, 10.9 MB)
Preview #2 (Web Quality) (PDF, 340 KB)

The Next Step

Stay tuned to the Fantasy Flight Games web site in the next few weeks as Ascension nears release!

Dark Heresy is a roleplaying game set in the Warhammer 40,000 universe, a setting in the grim darkness of the far future. Players take on the roles of Acolytes serving the Inquisition, rooting out heresy and corruption from within the galaxy-spanning Imperium of Man.

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Comments (6)

Sister Cat
Published: 2/24/2010 4:17:00 AM

BOO-YAAHHH!!!  :D  That's what I wanted to hear!  :P

Published: 2/24/2010 12:20:02 AM

Nice, this is the kind of previews I like

Published: 2/23/2010 8:15:39 PM

Must have this soon.....

Published: 2/23/2010 5:12:41 PM

Sweet! Any chance of a release date?

Brd. Maximilian
Published: 2/23/2010 3:29:00 PM

Finally we get what we need so much!!! Thank you so very much FFG, I love you, please bring us this book as fast as possible!  

Published: 2/23/2010 2:19:03 PM

Aw YEAAAAAH! Thanks FFG, this is EXACTLY the preview I wanted! WOOOOTZ! XD XD

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