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The new method for Unnaturals allows for greater granularity. You can still have a Marine with TB8, but it means you don't always have to have it TB8, it can be TB7 or TB9 and that sort of thing. It's not always going to be a multiple, giving GM's (and the writers, for that matter) greater control over how tough/strong/perceptive/etc. each thing is.
BYE
The views expressed in the above post are my own viewsunless stated otherwise I do not, in any way, shapeform, speak foron the behalf of Fantasy Flight Games.
Writing Credits so far: The Lathe Worlds, The Lathe Worlds - The Lost Dataslate, Only War, Hammer of the Emperor, Tome of Blood, Tome of Fate, Tome of Excess, Church of the Damned.
There are no female Space Marines. Don't believe me?
Gender & Appearance
Due to the special nature of the zygotes that make up a Space Marine's geneseed, all Space Marines are male. - Deathwatch, Core Rulebook, Page 28.
So enough with the Female Marine threads…
I'll give you that, but with my GM lens, it feels to me that Orks, Marines and other with unnatural charateristics were leveled down to be more on par with your regular human stock, which for me sounds a bit off when it comes to certain non-humans. Plus double feels more 'unnatural' to me than having a +1 or +2 to a bonus.
My Dark Heresy Game
http://dark-heresy.wikispaces.com/Dark-Heresy+Redux
This was a very helpful thread. So, here are my questions now:
1. for those who have stuck with the RAW mostly, what "standard" fixes/house rules have you made. It's my experience that most games have a "standard" set of house rules people implement to fix or simplify problem X;
2 what's the easiest way to get th hardcover Dark Heresy books I don't have? Not the adventures, but the "core." Books. I own Dark Heresy Core, Deamon Hunter, and Disciples of the dark god. When I check the others on Amazon, the prices are bizarre and out of my range. My books don't need to be new.
Thank you in advance for your assistance.
1-most house rules in my game was to work around the Sororitas character that first arrived later than the other players, working a little with her sororitas requisition list. The Main one was to allow autofire with lasguns: doulbe the clip size, any las wepaon with the semi firing more get a full auto mode at SA rating+2. standard RAW damage is worth 2 charges, and you could fire 3 charge/shot for more power or even a 1charge/shot to save ammo and spray around. I made a few weapon stats as well, they were used on and off.
But I must admit that I rarely use them now, as the Sororitas player dropped, and currently, the PCs have no las weaponry (Didn't really happened they had to absolutely use las- only once and it went ok)
I also did a few training packages, http://dark-heresy.wikispaces.com/i-school , that PCs can train in (the first being mandatory), loosing some spare down time for new skills, talents and the such that they will either never buy, never thought of buying or is practical in terms of story telling element, just no point in having the PCs spend 500xp for the elite package.
I also made some Adeptus exchange program,, for a falt XP value, they got on some 'internship' with another Adeptus (Arbites, The Guard, the Navy etc..) as a way to expant their contacts, and learn, let's say, career specific skills and talents they have no access to (apart from paying 500xp for them as elite package)…because a heartless assasin, a tech-preist and a Sororitas might not always be the most..socially graceful types, it makes asking for info and such rather..hard even impossible sometimes when everyone rolls under 0…
2-Possibly ebay for hardcovers, perhaps DrivethroughRPG (spelling might be off), if you do not mind having it in PDF. I know the prices are lower than a hardcover.
I would recommned you get The Inquisitor's Handbook, it is a worthy companion to the core, both for GM and players alike. Creature Anathema could be agood as well, as it does not limit itself to the Deamon/Orks/Eldars trio of enemies.
My Dark Heresy Game
http://dark-heresy.wikispaces.com/Dark-Heresy+Redux
furashgf said:
This was a very helpful thread. So, here are my questions now:
1. for those who have stuck with the RAW mostly, what "standard" fixes/house rules have you made. It's my experience that most games have a "standard" set of house rules people implement to fix or simplify problem X;
2 what's the easiest way to get th hardcover Dark Heresy books I don't have? Not the adventures, but the "core." Books. I own Dark Heresy Core, Deamon Hunter, and Disciples of the dark god. When I check the others on Amazon, the prices are bizarre and out of my range. My books don't need to be new.
Thank you in advance for your assistance.
1. We've stuck with the RAW for the most part. We've basically done away with income by career. Not only does it seem entirely arbitrary (how long will a Scum continue to scrape together a pathetic living before he decides to start a smuggling operation or something?), it seems likely that after a rank or two at most, their Inquisitor would send them some sort of stipend. We just didn't see the point of using it.
2. Try a service like abebooks.com. they do used books by checking with used booksellers from the UK, Canada and the US. I've found a few items there. The random prices you find a Amazon is likely because you'd be buying the books from 3rd party retailers anyhow. Otherwise, you might need to do some digging around on the net, but I'm sure you'll be able to find them.
"These our actors, / As I foretold you, were all spirits,/ Are melted into air, into thin air, / And, like the baseless fabric of vision, / The cloud-capped towers, the gorgeous palaces, / The solemn temples, the great globe itself, / Yea, all which it inherit, shall dissolve / And, like this insubstantial pageant faded, / Leave not a rack behind." Shakespeare's The Tempest, IV.1
Get your Bard on at the Bard Brawl!
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