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You are here: FFG Forums /  Roleplaying Games /  Dark Heresy

Dark Heresy
Serve the Emperor against the Forces of Chaos
Moderator: FFG Andy FischerFFGAntonffgjafferffgjoshGeckoMack MartinmauglirNocturneThe Spaniardynnen Topics: 2338 | Posts: 33397
Is the line over?
by Plushy
Published on 19 August 2012 - 10:01:04
Page 3 of 3 (36 messages) « First page... 2 3
Reply #31 | Published on 04 October 2012 - 08:52:19
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They are the emperors finest, they are his tool to conquer the galaxy. They were build to be OP. And if everything is OP… isnt that some kind of Balance too?

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Reply #32 | Published on 04 October 2012 - 10:14:00

Just to briefly return to the "Is Dark Heresy dead" debate, I suspect that the forthcoming release of "Pariah" will tempt a lot of people back to the game. The Eisenhorn and Ravenor series embody what a good DH campaign should feel like for many, and the release of the first volume of the third trilogy will contain lots of interesting new material for GMs and players alike.

The mind is its own place, and in itself, can make a Heaven of Hell, a Hell of Heaven.

www.smallstepsforsophie.org.uk

Reply #33 | Published on 04 October 2012 - 16:48:20

FieserMoep said:

They are the emperors finest, they are his tool to conquer the galaxy. They were build to be OP. And if everything is OP… isnt that some kind of Balance too?

I agree with this wholeheartedly. Deathwatch has been broken in almost every aspect from the very beginning. See DJSunhammer's post. I've always thought Librarians were top among the most broken things in any 40K game so far. Still, this is supposed to be a thread about Dark Heresy. I have been thinking about this a little lately, and I don't think that it's over, but there are so many other games now, that the customer pool is much diluted. FFG is focused on the other 4 games and expanding them more than DH right now. Plus, if I had taken a schillacking like they have over the ridiculous inconsistancy of power level in Lathes Worlds, I might want to take some time to step back and look at how I would want to proceed.

All this being said, going back to what brought me into this conversation, I still like the DH psyker system. It does get powerful, but at the level of Primaris Psyker, they should be roughly equivilant to a starting Librarian. See above. Plus, the thresholds and rolling tons of dice increasing the chances of perils of the warp bring the mechanics in line with the fluff. The system from RT on do not.

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Reply #34 | Published on 05 October 2012 - 10:06:16

DJSunhammer said:

Deathwatch is the kind of game where almost every class is broken in some respect or another.

Devastators? See Heavy Bolter.

Tac Marines? See Storm Bolter.

Assault? See everything related to melee.

And so on. The only one that isn't obviously OP is the Apothecary.

 



Both of the Kill Teams I've played in are supremely lucky to have an Apothecary each, and they would have been dead and buried by now without them. Sure, a party that's too killcrazy to take advantage of their healer in a firefight won't get as much use out of them as a healer, but that's just poor use of the tools at hand. Not to mention the fact that they're still damn good fighters and loremasters with plenty of well earned kills to their names. I very much enjoy playing my Apothecary and have never had reason to find him underpowered.

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Reply #35 | Published on 05 October 2012 - 21:37:29
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Lightbringer said:

Just to briefly return to the "Is Dark Heresy dead" debate, I suspect that the forthcoming release of "Pariah" will tempt a lot of people back to the game. The Eisenhorn and Ravenor series embody what a good DH campaign should feel like for many, and the release of the first volume of the third trilogy will contain lots of interesting new material for GMs and players alike.

 

I'm not sure how I feel about Eisenhorn being a bad guy. The Eisenhorn and Ravenor books are the only 40K books I have read. I really enjoyed both and I don't like the idea of them being enemies. I'm not even sure if I'll read it or not.

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Reply #36 | Published on 10 October 2012 - 10:01:03

DJSunhammer said:

Deathwatch is the kind of game where almost every class is broken in some respect or another.

Devastators? See Heavy Bolter.

Tac Marines? See Storm Bolter.

Assault? See everything related to melee.

And so on. The only one that isn't obviously OP is the Apothecary.

The balance of the Heavy Bolter and Storm Bolter I will admit is off (particularly in the original stats in the case of the heavy bolter). However, that was not much about the classes that tend to use them, but the equipment itself. An Assault Marine can use any of those weapons as well, and isn't that much worse with them, and is just as good as the non-shooting classes, which is part of the issue. Aside from the Tactical Marine and the Devastator none of the other classes have much of a boost over the Assault Marine in terms of shooting, and are massively outclassed by the Assault Marine in close combat. Also, with shooting, and the Devastator in particular, they can be rendered moot by anything getting them into melee.

Being important is not the same as being broken. As someone said, the Apothecary is very important. However, I don't think anyone could claim they're broken. They don't totally outshine other classes, and don't cause problems for balancing things for other players. Even the devastator doesn't (it is his gun that was the problem, not the career itself). Only really Librarians (with their broken, broken powers) can do that like Assault Marines. OK, possibly Tech-Marines as they get absurd amounts of Damage Reduction as they get very high level, but it is such a passive thing, combined with the otherwise uninsiring list of abilities they get, it certainly doesn't feel like it is overwhelming to the game.

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