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It says the game's for from 2 to 6 players, but how does it play with different numbers of players? Is there a "best player number"? Is there one that's particularly bad?
Hatred has purity.  Hatred has size.
Hatred has purpose and hatred has eyes.
Hatred has honor and hates to hear lies.
Hatred has energy.  Hatred is near.
Hatred has carnge and hatred is clear.
Hatred is frustrating love for fear.
Hatred is human and hatred is here.
-Ship of Fools, The Residents
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4 is our usual number - the game works perfectly. It sure can handle more, but in that case I would go for other games.
Don't fight a battle if you don't gain anything by winning.
- Erwin Rommel
How about fewer players? How does it play with only 2 or 3?
Hatred has purity.  Hatred has size.
Hatred has purpose and hatred has eyes.
Hatred has honor and hates to hear lies.
Hatred has energy.  Hatred is near.
Hatred has carnge and hatred is clear.
Hatred is frustrating love for fear.
Hatred is human and hatred is here.
-Ship of Fools, The Residents
2 players are not enough - too little interaction. 3 is ok, but as I said above, IMHO 4 is the number.
Don't fight a battle if you don't gain anything by winning.
- Erwin Rommel
We've played with 6 and it's great. It gets more difficult to decide whether or not to pass out of a battle with that many people. It is also more of a challenge to win as there is much negotiation when the territories are mostly claimed.
Without Signature
I found that more players require different planning because there are more opportunities for them to play a card that can completely screw you over (especially the surrender card).
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