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frogemoth said:
In our game we made that very simple, you can only ditch cards when it is in your turn. No more hassle as long as everyone agree to the rule, which we do ;)
yep, this is a great way of fixing this prob. Anyways you should only be allowed to ditch items in your turn. Now turning items to gold I think you can do but only before the thief declares he is encountering you.
Without Signature
All a character needs to do is to declare that he is going to encounter another character in a space. The other character can then choose to evade the character, ditch items, convert items into gold etc. before the battle or special ability occurs. Example: A character ditches the Amulet so that he can cast Invisibilty to evade the Thief who wishes to encounter him (the Thief does not need to say whether he is attacking the character or stealing from him, just that he chooses to encounter the character). The very act of ditching the Amulet to cast the Invisibility Spell suggests that ditching should take place during the Evade step of encountering another character!
Ell.
Elliott Eastoe
www.ukgamesexpo.co.uk/bookevents.php
Talisman at UK Games Expo 25th-27th May
dl.dropbox.com/u/9409455/Mephisto%20Character%20Cards%20Revised%20Edition.pdf
Mephisto Character Cards (English Revised Edition)
talismanamsilat said:
All a character needs to do is to declare that he is going to encounter another character in a space. The other character can then choose to evade the character, ditch items, convert items into gold etc. before the battle or special ability occurs. Example: A character ditches the Amulet so that he can cast Invisibilty to evade the Thief who wishes to encounter him (the Thief does not need to say whether he is attacking the character or stealing from him, just that he chooses to encounter the character). The very act of ditching the Amulet to cast the Invisibility Spell suggests that ditching should take place during the Evade step of encountering another character!
Ell.
For the pupose of casting invisibilty to evade the thief ok, but the point is its a bit pointless for the thief declaring he is going to encounter the character then that player ditches all their items, because now the theif has to fight the character because they have no items to steal?
I think ditching items should be allowed out of a players turn if "and only if" its key to doing a action that will lead to evading the special ability. Anything else is not a fair counter to a special ability. This will make the ruling right abut also not hinder the thief.
Other than that you have to allow the Theif to change he's mind about encountering the character.
Matt.
Without Signature
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