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In the week 11 pdf of the Auto-fire quality, the last sentence reads:
"Weapons with Auto-fire can also activate one Critical Hit for each hit generated on the attack; the Critical Hits must target the target of the specific hit"
I am confused by this. Does it mean that every hit from a Auto-fire weapon (using the increased difficulty to hit) is a Critical Hit? More specifically how many hits and how many Criticals can be achieved with the following dice results. (Assuming damage does not exceed wound threshold and the weapon requires 3 advantages to Crit)
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[QUOTE efidm=774680]
In the week 11 pdf of the Auto-fire quality, the last sentence reads:
"Weapons with Auto-fire can also activate one Critical Hit for each hit generated on the attack; the Critical Hits must target the target of the specific hit"
I am confused by this. Does it mean that every hit from a Auto-fire weapon (using the increased difficulty to hit) is a Critical Hit? More specifically how many hits and how many Criticals can be achieved with the following dice results. (Assuming damage does not exceed wound threshold and the weapon requires 3 advantages to Crit)
[/QUOTE]
Not sure what is confusing. It means that for every hit you get, you can spend 3 Advantage to turn that hit into a critical hit. So, if you get 3 hits, then you would need 3 Advantage for each to turn them into Criticals (total of 9 if you wanted all the hits to become Criticals).
In the case of you table
Thanks. So with the advantages I generally have to choose between buying a crit or get another hit.
I was unsure whether each hit with a auto-fire weapon was automatically a crit as well.
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