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Android: Netrunner The Card Game
Hack into the future.
Moderator: FFGAntonffgjoshFFGStuartFFG_Ian Topics: 440 | Posts: 4315
New Trace Amount card previewed?
Published on 29 November 2012 - 00:52:21
Page 2 of 2 (22 messages) « First page... 1 2
Reply #16 | Published on 02 December 2012 - 01:39:00
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Saturnine said:

Messenger said:

 

Lastly, I take offense with your calling my analysis of the game's situational "crass" and "distorted", especially where I took care to be respectful in my disagreement.

 

 

The disagreement is the same, whether you put a "respectfully" in there or not. You think I'm wrong, and I think you're wrong. It's unfortunate you feel like I stepped on your toes, but I was just stating my opinion. It doesn't mean I disrespect you. You're putting forth your arguments in a well-articulated and coherent manner. Props to you, I appreciate it. But I still disagree with a lot of it.

Now, I think you raise some fair points, but the problem is that you think that a version of Implant that requires you to pay 1 credit is inherently and unredeemably bad, and I don't. I'm not arguing that such a version would be as good as the "break for free" version, that'd be silly -- of course, it's worse. I'm merely saying I can envision an environment where it still has value. Also, I'm not convinced, it'll be the "pay" version, I'm just saying I find it plausible (and indeed, the reason I thought of it was text formatting, not efficiency considerations, so there's that).

You make it sound like I'm proposing FFG should design "bad" cards on purpose, which I am not. Maybe we just have different ideas about "situational" means. But I think it's impossible for FFG to design set after set designing cards that are efficient in every deck, or against every deck (because in the case of Implant, the kind of ice you're facing has a large impact on its efficiency). And I think it's unavoidable that there will be cards that people think "suck," and some of them will hardly ever see play, and others might be hidden gems and someone will find a way to use them, or they become more valuable as the overall meta game shifts. I've seen it happen in the A Game of Thrones LCG.

No. There's such a thing as being civil and respectful even if you think the other guy is wrong, and then there's just straight up insulting them. I have no problem with someone disagreeing with me, but it's a different matter when they go as far as to say that my opinion and I are crass and distorted. That's not me merely feeling like you stepped on my toes; that is you explicitly stepping on my toes. The disagreement is not the same because at least I didn't go that far and just focused on the reasoning behind card design and evaluation.

As for the environment you envision with a 1-credit E3 Implant, that's an environment that's going to be a lot of work and trouble for FFG's Netrunner card designers to make into reality. The demands are so specific and high:

  • Icebreakers that cost more than 1 credit to break subroutines that thus need E3 to give them a cheaper way to break;
  • The use of deck slots to fit the E3 in to support them;
  • Those icebreakers providing other benefits that compensate for their high cost to operate and the usage of a deck slot for E3;
  • Those icebreakers being not that good that people will run them without the E3 anyway despite the high cost to operate.


That is so much trouble for so little value. That is a card that FFG has to design so much around just to make it work. That is a card you have base other cards on.

That's compared to an E3 that breaks for free, that is so simple and yet does so much more. No problems for the A:NR's design team and more likely to be accepted and used by players, and yet without being overpowered.

And who said anything about cards that are super efficient in every deck and against every deck? That is neither what we're talking about nor how Android: Netrunner operates. The free-costing E3 isn't even such a card. That version is not a must-have, especially given the speed and evasion Criminals usually use. It's good and exciting, but it's just one path to victory. It's a good card; it's just right.

What we are talking about is the version of it that costs credits to operate. While the speculated free-costing E3 is useful but not overpowered, balanced and not a waste, the E3 with a credit cost is too limited and specific to be used easily or well. If most cards in A:NR are situational, then costing credits to work takes E3 to a much higher level that makes it such a problem to put into the game and employ.

You call it 'thievery'. I call it 'social justice'.

- Vandalism found in compromised server

Reply #17 | Published on 02 December 2012 - 02:00:58

As a very competitive Criminal player, I have to agree with Saturine. If there is any cost at all to using E3 (based on what we think it does) then I simply won't be using it. With no sideboard, every card needs to pull it's weight in every matchup, and frankly, I have little enough trouble with HB that I wouldn't use E3 even if I did have a sideboard.

I'd go so far as to say that if FFG printed something so janky for Criminal in the first few sets (when the card pool is so small, and every card matters so much), I'd be fairly cross with them.

Playing Weyland & Criminal since release.

Reply #18 | Published on 02 December 2012 - 03:30:03

Silent Requiem said:

As a very competitive Criminal player, I have to agree with Saturine. 

I think you meant to say you agree with Messenger :)

Reply #19 | Published on 02 December 2012 - 03:36:06

@Messenger: Well, I apologize for wording my opinion in a way that made you uncomfortable. I didn't mean it to come across so antagonistic.

Reply #20 | Published on 02 December 2012 - 05:35:44

Saturnine said:

Silent Requiem said:

 

As a very competitive Criminal player, I have to agree with Saturine. 

 

 

I think you meant to say you agree with Messenger :)

 

lol - I did indeed. And now I can't seem to edit my post…

Playing Weyland & Criminal since release.

Reply #21 | Published on 02 December 2012 - 08:37:29

Noah D from the BGG forums analyzed the most likely scenarios involving said card. I think his is a reasonable argument, with which I tend to agree:

". . .with credits it's certainly anti-bioroid tech

Spend 2 credits:
Too bad and too situational. Would only be played if the meta were 90% HB

Spend 1 credit:
No effect with most Breakers that break for 1
Good with breakers that break for more than 1
Hits bioroids hard

Spend 1 click:
Provides additional options, but in practice usually not worth it with breakers that break for 1
Good with breakers that break for more than 1
No effect with bioroids

For free:
Gets added to every deck
Bioroids are worthless
Multi-subroutine Ice takes a serious hit.
Tollbooth becomes the best piece of Ice er… wait"

Games, travel, science: rince-art.blogspot.com

Reply #22 | Published on 03 December 2012 - 00:52:21
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Saturnine said:

@Messenger: Well, I apologize for wording my opinion in a way that made you uncomfortable. I didn't mean it to come across so antagonistic.

You're apology is accepted. Let's just forget about that part of this discussion and focus on the upcoming cards.

You call it 'thievery'. I call it 'social justice'.

- Vandalism found in compromised server

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