Search the Forums
Options
Keywords search:


Search in Forum...

Search within...

Match...

Antiquity...

Player messages...

Star Wars: The Card Game
Take command of a Rebel strike force in the Star Wars universe!
Moderator: FFGMark Topics: 615 | Posts: 7618
Regionals Scheduled, but no Official OP Rules?
Published on 16 February 2013 - 14:39:23

Is anyone else concerned that, as far as I can tell, we are headed into the first regionals season for this game without official tournament guidelines released? Or do we think FFG is going to send those out with the game night/regionals kits?

"A little nonesense now & then is relished by the wisest men." - Willy Wonka.

Page 1 of 2 (28 messages) 1 2 ...Last page »
Reply #1 | Published on 16 February 2013 - 01:36:00

stormwolf27 said:

Is anyone else concerned that, as far as I can tell, we are headed into the first regionals season for this game without official tournament guidelines released? Or do we think FFG is going to send those out with the game night/regionals kits?

Yes, especially since my group is trying to get a game night kit and have a league night.  I think the biggest issue is incomplete game scoring.

"I am wise enough to know that there are some perils from which a man must flee." - Faramir, The Two Towers

 

 

 

 

 

Reply #2 | Published on 16 February 2013 - 06:37:48
2
4

For those of you that have played through a regional season before, is there a chance more regionals will be added later? 

Without Signature

Reply #3 | Published on 16 February 2013 - 07:28:00

Holliday88 said:

For those of you that have played through a regional season before, is there a chance more regionals will be added later? 

Considering the date, and the deadline for places to put in applications was 1/31/13… I doubt it.

"A little nonesense now & then is relished by the wisest men." - Willy Wonka.

Reply #4 | Published on 16 February 2013 - 08:24:05
0
0

I am very confident that we will have tournament rules by the time the first regional hits. I bnelieve I read somewhere that Nate French said the tourney rules will be up when FAQ 1.1 hits.

Without Signature
Reply #5 | Published on 16 February 2013 - 08:29:05
Venryk1 said:

I am very confident that we will have tournament rules by the time the first regional hits. I bnelieve I read somewhere that Nate French said the tourney rules will be up when FAQ 1.1 hits.

He indicated as much to me when answering a rules question.
Reply #6 | Published on 17 February 2013 - 12:34:15

So how about this idea for scoring:

each match is played so that each person plays both light and dark.  You have 25 min per side 50 min per match.  Incomplete games are scored differently depending on sides.  The dark side gets total damage done to objectives (including full value of destroyed objectives), and the number on the Death Star dial.  Light side gets damage on objectives (same as ds) plus 12 minus the number on the dial.  Since the dial turns out to be a wash and thus punishes a defensive dark side player my other idea is the ls gets a bonus 4 points for each destroyed objective.   Thus the ds player gets credit for the dial and the ls player gets credit for his conditions, both with a 12 point potential.

So for league or tourney standings you get 1 pt for each win and a bonus point for a sweep.  So in one match you either end up with three, one or zero.

comments are welcome, especially from other math nerds.

"I am wise enough to know that there are some perils from which a man must flee." - Faramir, The Two Towers

 

 

 

 

 

Reply #7 | Published on 17 February 2013 - 15:37:53
6
1

flightmaster101 said:

So how about this idea for scoring:

each match is played so that each person plays both light and dark.  You have 25 min per side 50 min per match.  Incomplete games are scored differently depending on sides.  The dark side gets total damage done to objectives (including full value of destroyed objectives), and the number on the Death Star dial.  Light side gets damage on objectives (same as ds) plus 12 minus the number on the dial.  Since the dial turns out to be a wash and thus punishes a defensive dark side player my other idea is the ls gets a bonus 4 points for each destroyed objective.   Thus the ds player gets credit for the dial and the ls player gets credit for his conditions, both with a 12 point potential.

So for league or tourney standings you get 1 pt for each win and a bonus point for a sweep.  So in one match you either end up with three, one or zero.

comments are welcome, especially from other math nerds.

My thoughts:

First Level -  Match Win 3, Match Draw 1 and Match Loss 0

Secondary - Your DS Dial score +(DS Objectives You Captured *4)

Tirtiary - Strength of Schedule

On a match that times out, DS Dial 5-8=one objective, 9-11=2 objectives.

Without Signature

Reply #8 | Published on 17 February 2013 - 17:39:11

I was working out some rules as well. Will post them later on. Thanks for starting the thread.

Welcome to the Machine!
Join the SWLCG_CO Group for event details, calendarsupdates!

Reply #9 | Published on 17 February 2013 - 23:15:24

DISCLAIMER: This is NOT an official guide.

I have finished creating the tournament guide I will be using this weekend and until something official comes from FFG. Please post your comments; as this guide was generated from the Android: Netrunner tournament guide, thoughts already posted, and some of my own thoughts.

Hope this is helpful to people who want to get leagues or organized play started; enjoy!

 

*EDIT - For anyone who just tried to access the file, the link did not work. Please try again.

Welcome to the Machine!
Join the SWLCG_CO Group for event details, calendarsupdates!

Reply #10 | Published on 18 February 2013 - 11:31:53

Tournament rules would be nice. I just played in my first tournament on Saturday (and I mean first ever, not just SW:TCG). We only had four people show up. I won both games in the first round and so did my second opponent. But when we faced each other, we each won as the LS but lost as the DS. The losers played off and also ended up with one win each, so whether you include prestige or not, we both tied.

I can't wait to see how they deal with tie-breakers. As has been pointed out repeatedly, scoring points for death star dial and damage to objectives completely changes how you play the game, so I really don't think those methods are optimal.

Reply #11 | Published on 18 February 2013 - 12:35:25
4
0

Scoring in a tournament is pretty tricky in SWLCG I think.

Let's assume that the "force points" are only ever used for tiebreakers. 

Let's also assume that the Ds gets points in some fashion connected to the DSdial (as their victory objective is tied to it) and that the LS gets points from destroying objectives. 

The first problem seems to be that the DS can get "odd" points and the LS cannot. Perhaps this can be solved by giving the ds 1 point per 2 steps on the dsdial, which means that he has to survive until at least turn 2 to get one point, and gets a maximum of six points if the dsdial reaches 12. 

The light side then would get two points per objective destroyed, netting them six points on a win, just like the DS. 

I'm not sure why you would include alternate means, such as the "the light side gets three points, minus one for each objective destroyed by the ds player". First off such a rule would invalidate certain ds playstyles (Sith force control springs to mind) and it would also create problems with the maximum points pool for the sides and so on. The DS already has incentives to attack objectives, seeing as they gain points from the dsdial, which destroying objectives advances. Also, the faster that dial advances, the less time the LS player will have to destroy objectives and get points. 

It seems most reasonable to give each side equal opportunity to get the same amount of points. It should be relatively rare to see a side get no points at all, even if the Ds player gets to 12 the ls player will have destroyed an objective or two and even if the LS player wins by destroying his three obj the ds player will have points from the dsdial having advanced during the game.

Thoughts?

 

Edit: Also, I dont think there should be an extra point for one side in a draw, or for winning both matches. Why not simply keep it at one point per match win?

 
Reply #12 | Published on 18 February 2013 - 13:06:02

Wait, so card sleeves are an official thing?  So not only am I expected to have spent $80 for two core sets to build a competitive deck, and pay whatever entry fee to get into the tournament, but I have to shell out for card sleeves too?

My blog:  The Daily Rich

Reply #13 | Published on 18 February 2013 - 13:16:23
4
0

Do note that the ones put up there isnt official. Even if they have rules like that in the big official tournament you can get sleeves (that arent ffg's own) for a pittance. Literally the price of a small cheeseburger. :)

 
Reply #14 | Published on 18 February 2013 - 13:30:11
6
1

AshesFall said:

Edit: Also, I dont think there should be an extra point for one side in a draw, or for winning both matches. Why not simply keep it at one point per match win?

This is for paring in Swiss Tournaments.  A draw should not carry the same weight as a loss.

Without Signature

Reply #15 | Published on 18 February 2013 - 14:19:55

DailyRich said:

Wait, so card sleeves are an official thing?  So not only am I expected to have spent $80 for two core sets to build a competitive deck, and pay whatever entry fee to get into the tournament, but I have to shell out for card sleeves too?

typically yes, to avoid marking issues I assume.  FFG requires opaque-backed sleeves in AGoT tournaments, so I assume SWLCG will be the same.

“And Balerion… his fire was as black as his scales, his wings so vast that whole towns were swallowed up in their shadow when he passed overhead.”
Page 1 of 2 (28 messages) 1 2 ...Last page »

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS