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Where are the investigators supposed to start? It doesn't seem to say.
Also, in the Seed Cards section The Coat Room option 2A is supposed to get the Dark Room lock card. Should this be Trapped Door lock card? That seems to be the only one not accounted for.
Thanks!
C-
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D'oh! Start in the corner of the dining room near the Master Bedroom - found it!
Still curious on the other question though.
The consensus on BGG is that it supposed to be Trapped Door. If it was supposed to be Dark Room, the expansion would have come with Dark Room card. I haven't played the scenario yet but I've already modified my keeper seeding instructions to reflect this.
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