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As mentioned before, I'm favouring Techmarine, though I've also been tempted by Librarian (I've seen too many played badly in my games, and wouldn't mind a chance to do it properly - equal parts scholar, sage, warrior and mystic, rather than just focussing on the 'combat psyker' part). Still not decided on which Chapter, though - I might go Ultramarines just to be different and to set him apart from the non-Codex characters.
Nathan 'N0-1_H3r3' Dowdell
Writing Credits so far: Into the Storm, Edge of the Abyss, Battlefleet Koronus, Black Crusade Core Rulebook, Hostile Acquisitions, First Founding, The Jericho Reach, The Soul Reaver, Only War Core Rulebook, The Navis Primer & Ark of Lost Souls
Disclaimer: Any & all comments I make on these forums are my own opinion, not those of Fantasy Flight Games. My comments & rules suggestions should not be taken as official, are for all intents & purposes nothing more than the words of a devoted fan & long-time member of this community.
A collection of my unofficial supplements can be found here.
Hey everyone, I've gone for an Iron Hands Marine character, I like N0-1_H3r3 I was between a Librarian, Techmarine and in my case Devastator marine. N01 if you have a preference, I'm pretty fine with going either option so I can take over what remains if you like? Also as far as that goes doe everyone feel we need an (un)freindly neighbourhood devastator marine or can we go without? As long as everyone is cool with how I'm doing it I'll get writing up a back history and establishing the characters personality that'll be done by the end of tomorrow.
"Primarch-Progenitor, to your glory and the glory of him on Earth!"
"Into the fire of battle, unto the anvil of war"
A Fistful of D6 - Tabletop Roleplay and Tabletop Wargaming News on Youtube.
I personally feel a Devastator would be quite handy, but that's just me. I can't actually speak for everyone else until the game starts! That said, being able to put a large amount of lead out there on a hectic battlefield would be beneficial, but with an Assault Marine and a melee-focused leader (myself), you would have to pick and choose targets carefully.
That's not a problem, I did think that it would be good to be able to get a lot of shots down range so I shall go for Devastator Marine. My BS is better than my WS anyway so it makes sense to run a ranged character.
"Primarch-Progenitor, to your glory and the glory of him on Earth!"
"Into the fire of battle, unto the anvil of war"
A Fistful of D6 - Tabletop Roleplay and Tabletop Wargaming News on Youtube.
After some consideration, I think I'll go for an Ultramarines Librarian. I'll build him up and write up a background shortly. Expect combat experience facing Tyranids - the Battle of Macragge only happened a few decades ago, afterall, and I personally regard the spread of anti-Tyranid strategies to be the number one reason for the currently-depleted Ultramarines to be sending valuable Battle-Brothers to the Deathwatch.
Nathan 'N0-1_H3r3' Dowdell
Writing Credits so far: Into the Storm, Edge of the Abyss, Battlefleet Koronus, Black Crusade Core Rulebook, Hostile Acquisitions, First Founding, The Jericho Reach, The Soul Reaver, Only War Core Rulebook, The Navis Primer & Ark of Lost Souls
Disclaimer: Any & all comments I make on these forums are my own opinion, not those of Fantasy Flight Games. My comments & rules suggestions should not be taken as official, are for all intents & purposes nothing more than the words of a devoted fan & long-time member of this community.
A collection of my unofficial supplements can be found here.
Guys! How are those characters going? :)
Tip: Choose your Battle-Brother carefully… Try to make a decition to articulate your Kill-Team to maximize your strength and lower your weaknesses to make a solid squad
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