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Dear Santa, aka FFG's. just kidding but one of the fellow Forum members mentiond that we should post more often, and express that we are still interested in purchasing WFRP 3rd. So if anyone agrees with me or if FFG is reading this, these are the box sets I would be very interested in purchasing in the future.
An in depth look at Necromancy, Demonology, Wood Elves, Dark Elves, High Elves, Skaven, Undead, Britonnia, Kislev, Norsca, new full length Campaigns and a follow up to TEW would rock!
Does anyone have any additional or expanded ideas of products they would like to see in the future?
Gary
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A revised edition of the game. I don't know a wfrpg 3.5 or wfrpg 4.
The Book of the Asur: a High Elves fan supplement for WFRP 3rd ed.
Secrets of the Anvil: a Runecrafting fan supplement for WFRP 3rd ed.
Libro Monstra: A fan made creature guide
Denizens of the Old World: A fan made resurce of NPCs
The Dark Side: a fan supplement for Witches, Warlocks & Magisters in WFRP 3rd ed.
I can certainly agree. High and Wood elves especially need a box, as they are core player races. Brettonia would be a nice addition to the game and could be included in the wood elf box. I'd buy new boxes instantly upon release. More PODs of varied content would also be nice, not only wizards/priests, but more martial, social, maybe an epic-POD etc., and they should be released more often, at least every other month.
The list could go on and I'd buy everything.
Another tip, to raise awareness of and help trying to spread the game is to rate and review the game and all it's expansions on RPGgeek.com (Emirikol suggested this a while back). It might help bring new players to the game, as this forum is mainly populated by existing players/GMs.
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I want my dwarf pod with more runesmith, slayer, engineer, and drunken action cards. :)
A blog about playing dwarfs and dwarven ressources in the Old World.
http://vierzwergeundeinhund.blogspot.com/
I think rather than concentrate on new products, FFG need to revise and then market this game in a comprehensible way. Great game, but the roll out was confused and a bit expensive…. This game has the potential to be much more widely beloved.
k7e9 said:
I can certainly agree. High and Wood elves especially need a box, as they are core player races. Brettonia would be a nice addition to the game and could be included in the wood elf box. I'd buy new boxes instantly upon release. More PODs of varied content would also be nice, not only wizards/priests, but more martial, social, maybe an epic-POD etc., and they should be released more often, at least every other month.
The list could go on and I'd buy everything.
Another tip, to raise awareness of and help trying to spread the game is to rate and review the game and all it's expansions on RPGgeek.com (Emirikol suggested this a while back). It might help bring new players to the game, as this forum is mainly populated by existing players/GMs.
True all!
Without Signature
I could see that. I do find the game from a new buyer very confusing. A friend of mine asked about getting into wfrp 3rd the other day. My responses on what to buy were a little confusing and I think he was a bit overwhelmed. Repackaging the game in a more approachable manner while still allowing all of us to use our current stuff would help greatly!
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I'm not quite sure how it can get much simpler than the player's guide…
jh
http://www.hafnerchiropractic.com gamer chiropractor at 305 s. kipling st., suite c-2 Lakewood, CO 80226 pain neck back disc sciatica wfrp3 House Rulebook
If he's a player just get the players guide book if he wants a bit more then go for the Core box set. That's pretty much all you really need so start with that then if he likes it then move on.
Correct. Honestly there's only two pages in witch's song and Omens' and Lure' only expand on the more of the same "I hit slightly differently/I skill check slightly differently.' Since they are of limited use, a group doesn't need 6 copies of those anyways.
The players guide is the way to go.
The Players Guide is available via PDF as well, which seems to be the going thing for people with smart phones, laptops, and the like. Personally, I like the paper…
The other thing that I like about the Players Guide is it completely squelches any grognard barfing over "components" and any other such nonsense arguments about clunk and clutter. Now we just need FFG to step up and keep the dice in production.
jh

http://www.hafnerchiropractic.com gamer chiropractor at 305 s. kipling st., suite c-2 Lakewood, CO 80226 pain neck back disc sciatica wfrp3 House Rulebook
Johann Rowlocks said:
I think rather than concentrate on new products, FFG need to revise and then market this game in a comprehensible way. Great game, but the roll out was confused and a bit expensive…. This game has the potential to be much more widely beloved.
I agree. Warhammer could take some adjustments to its system from the new Star Wars. It is more simplified, streamlined, a 2.0 of Warhammer's core system. It does not have to be a complete restart, that would piss a lot of us off that have boxes of playaids. A revision only that allows us to still use the older versions with some tweaking. Reprints of old stuff of course would eventually be updated to 2.0.
Star Wars Edge Playaids
Warhammer Playaids
"I dont need a medal, God knows what I did" - SGT William Hisle, WWII, after receiving a letter regarding a belated recommendation for the Medal of Honor. A hero twicefold, he threw the letter away. RIP Grandfather.
It would seem to me that FFG have three options of what to do with WFRP.
1) Status quo. POD and PDF releases only.
2) New edition based on WFRP2e and the 40K RPGs.
3) New edition based on the current edition but streamlined to a dice and paper game a la Star Wars.
I see option 3 as being most likely but never underestimate the power of nostalgia (option 2).
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Emirikol said:
I'm not quite sure how it can get much simpler than the player's guide…
That's because you're already set.
For someone trying to get started, there's a lot of research to do, weighing what the core set offers versus what the guides offer versus what the vaults offer. Ultimately, the player's guide is great because it unifies the core rulebook with the magic books, and consolidates card info. OTOH, the core set offers a good all-around value when the dice are factored in.
So, where do we get a player's guide PDF?
I've stated this in other threads, but will restate it here.
What I'd like to see this coming year from WFRP 3 in order from most wanted to least:
My gaming blog: cabalsandcantrips.wordpress.com/
'Twas brillig, and the slithy toves
Did gyre and gimble in the wabe
All mimsy were the borogoves
And the mome raths outgrabe
-Jabberwocky
"What you say is very fine, Adso, and I thank you. The order that our mind imagines is like a net, or like a ladder, built to attain something. But afterward you must throw the ladder away, because you discover that, even if it was useful, it was meaningless. . . . The only truths that are useful are instruments to be thrown away."
- Umberto Eco (The Name of the Rose)
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