I'm curious as to what other games you guys play (as there are no females on this board evidently) on a regular basis? Do you feel that it influences your WFRP play ideas?
Although WFRP2 is our current game of choice, we also play SW saga, and keep the dung&drag4 and Arkham options open. My players really like Betrayal at House on the Hill, but it's out of print (like all good games evidently ;) I don't play MMO's..I have a hard time sitting there /not/ being creative and just pushing the "win" button incessantly, but I can see why they are popular. I haven't tried out the WAR MMO, but I did buy the book for ideas for my regular WFRP games and mine some ideas out of it regularly.
Afterall, players don't have a clue if you're using official material or some crap from a Pokemon game.
Currently playing or running Dark Heresy (2 campaigns), Vampire, Blue Planet and a homebrew Cadwallon game. Until recently I was also playing Mage, but the ST moved to the UK.
Disclaimer: The views expressed in this post are my own. I do not speak for FFG in any capacity, officialotherwise. To be honest they don't really tell me much about anything, so you can assume I don't know squat.
I mean diddly. I don't know diddly. I did not mention squats. Squats are not making a comeback.
Unless they are. I really don't know!!! Seriously. Though squats were cool. Pity they all got eaten by the 'nids. Or did they?
For the last couple of years it has been Vampire: The Masquerade, Earthdawn, a lot of Dark Heresy, and some Arcana Evolved.
Unhallowed Metropolis, Cthulhutech, WFRP, Dark Heresy, Exalted and soon Requiem for Rome (nwod Vampire).
Right now it's all D & D ( 4th ). I do enjoy the game.
It is a huge pain in the rear to DM for it sometimes.
Building encounters for an adventure takes a lot more time.
I tried very hard to get my gaming group to play Warhammer ( 2nd ).
They want characters that are powerful.
A Rat Catcher just didn't excite them at all.
I don't have much hope of getting them to play Warhammer ( 3rd ).
I may still buy it. Looks great to me.
I play Mouse Guard the Role-playing game with my 2 childern. Great fun.
Also have the new pathfinder Role-playing game.
Bit of Xbox 360 and PS 3 now and them.
MMO's are a time and money sink. I stay far far away from them.
Dex-Dynamo-V3 on Playstation Network
Dex Dynamo V4 on Xbox Live
We've just put our MGP Traveller and D&D3.5 campaign on hold, so right now I'm only GM-ing WFRP2, and HackMaster Basic soon - which is awesome.
"Barbarism is the natural state of mankind," the borderer said, still staring somberly at the Cimmerian. "Civilization is unnatural. It is a whim of circumstance. And barbarism must always ultimately triumph."
-Robert E. Howard: Beyond the Black River
Castles and Crusades. Great game. Old-school feel in a lot of way, but with it's own unique mechanics (i.e. not a clone like OSRIC or something). This game has been the most fun I've had in a while.
Call of Cthulu.
Dark Heresy if I can find a group who wants to play it :)
Does Warhammer Quest count?
My friends and I have been playing that, basically, mixed in with some ideas from Hero Quest.
I feel like I'm 13 yrs. old again!
well, im Gming a WHFRP 2nd ed
playing in a DnD 3.5 17th level
playing in a DnD 3.5 4th level
playing in a Star Wars Saga 5th level
gonna be playing in a Vampire game as well
gonna be playing in another new game for me called Godlike
and i might start running a ganother game of WHFRP 2nd ed or Rifts or warhammer quest or descent
these are all tabletop as well no play by post for me
"To live is to suffer, to survive is to find meaning in the suffering"
I am currently:
Running a Vampire: The Requiem forum game that is going very well.
Running a Dark Heresy campaign with four other players.
Playing a psyker in a Dark Heresy campaign that is being run by another member here.
About to start a Dungeons & Dragons 4th Edition campaign, as well as a Dark Sun forum game next year.
Move him into the sun
Gently its touch awoke him once,
At home, whispering of fields unsown.
Always it woke him, even in France,
Until this morningthis snow.
If anything might rouse him now
The kind old sun will know.
- Wilfred Owen
Palladium Fantasy 1st Ed.
HackMaster 4th Ed (switching to HackMaster Basic while waiting for Advanced)
In addition to WFRP, my group regularly plays my heavily house ruled version of Castles & Crusades. Our favorite settings are Planescape and the Forgotten Realms, though we've dabbled in Eberron and I hope to run or play in Birthright, DarkSun, and Midnight at some point in the future.
We've also played Dark Ages: Vampire occasionally, though not as often as I'd like. We recently finished a Wild Talents campaign and I'm currently using the One Roll Engine to build a science-fiction campaign using various game settings, mostly Alpha-Omega and CthulhuTech. I've done this because I've yet to find a single sci-fi game that seemed complete on its own and did everything I wanted it to; combining AO and CT offered a nice combination of post-cataclysmic, cyberpunk, and alien invasion, which is exactly what I was looking for.
There are many other games I'd like to try, but I find that if I want to introduce my group to a new system or setting, I have to be the one to do it. And despite being a rather hardcore nerd, even I can only dedicate so much time to tweaking rules and setting up campaigns. Right now, Ars Magica and Shadowrun are at the top of my list of games I'd love to play in the future, as well as an old fashioned Call of Cthulhu grind fest, something I've never done because only myself and one other person in my group are Lovecraft fans.
"D&D Characters Die Frequently. If you and your players refuse to embrace this axiom, you fall prey to an invulnerability that renders all the dangers impotent. You simply reenact plots knowing that the hero always survives and wins. ::yawn:: But in accepting it you spring headlong into a world of thrills n chills where failure and death are ever-present possibilities, surmounted only by the now-classic resolution: create another heroic wannabe and try to do better." -Frank Mentzer.
Currently running a WFRP campaign. The recent games I've been in have been with GURPS with campaign in Discworld, Indiana Jones themed two-shot and a Deadwood-series inspired western campaign. Oh, and one of us came up with idea of Fallout trilogy (three-shot). He had photoshopped awesome character sheets and the games were really great. :)
We've played 3.5dd years back. We played it for years, but then WFRP 2nd ed came :) I'm bored of D&D settings and don't have time anymore to create my own worlds. Some of our players had played with wfrp 1st and introduced me to 2nd. We used to play D&D every week. Now we play maybe once a month. As we dont have so much time anymore, we get to play less, but I think our games have matured in recent years a lot. So its good. :)
We've also played a lot of a finnish indie game Praedor. It's based on the comics of Petri Hiltunen and the setting is awesome. We found out that the mechanic was surprisingly good. So I've used it in couple of Tokugawa period samurai campaigns.
So basicly we usually have one long campaign going on lead by one of us. The others come up with ideas for other campaigns or 1-3 long story arcs, which we play between the main campaign games if the "main leader" needs some more time and others are getting the "gaming itch" badly.
One ninja is a lethal opponent, ten ninjas just a hindrance.
- Favorite top 1 WFRPG 2nd ed. -
I'm curently playing (with different groups):
Pathfinder beta (for now, the DM is waiting for the final book to arrive, and then we'll convert)
Star Wars Saga Edition
And I will be running an Earthdawn 3rd edition campaign soon :)
The only regular game happening at the moment is Dark Heresy. I will be starting a 3.5 D&D (currently in development). Boardgamewise sporadic playing of Axis and Allies, Arkham Horror, Memoir '44 and the guys are keen to play Battlestar Galactica.
This is my first post so hello guys
Hmm interesting mix of systems from people thus far. Recently we've been playing:
Legend of the Five Rings
Call of Cthulhu (non-mythos)
Ars Magica (5E)
Trust and Fear Not.