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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Fantasy Flight Games</title><link>https://www.fantasyflightgames.com/</link><description>Leading publisher of board, card, and roleplaying games.</description><atom:link href="https://drafts.fantasyflightgames.com/en/rss/" rel="self"></atom:link><language>en</language><copyright>2016 Asmodee North America</copyright><lastBuildDate>Tue, 09 Jun 2026 03:38:49 -0000</lastBuildDate><item><title>Campaign Book: Icarus Is On Sale Via Download</title><link>https://www.fantasyflightgames.com/en/news/2013/4/22/campaign-book-icarus-is-on-sale-via-download/</link><description>
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            Published 22 April 2013
          
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          &lt;h1&gt;Campaign Book: Icarus Is On Sale Via Download&lt;/h1&gt;
        
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          &lt;p&gt;Add the Latest Dust Warfare Supplement to Your Digital Library&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/dustwarfare-logo.png" hspace="10" alt=""&gt; &lt;a href="http://www.wargamevault.com/product/112489/Dust-Warfare:-Campaign-Book-Icarus&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/wargame-vault-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;While the war over Zverograd continues, the Allies hope to strengthen their position in the area by launching a daring series of raids upon the city’s Axis-controlled airfield. Such a move will pave the way for vital Allied air support, but can the Allies keep the pressure on against an entrenched Axis presence? And what of the SSU forces, who likewise seek to control the region? As the battle heats up, all three blocs must struggle to secure the ground, even as they look to the sky.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/OSN/box-DWF04-left.png" hspace="10" alt=""&gt;&lt;i&gt;Campaign Book: Icarus&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=173&amp;amp;enmi=Dust%20Warfare"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt;&lt;/a&gt;, is now available for download through &lt;a href="http://rpg.drivethrustuff.com/product/112489/Dust-Warfare:-Campaign-Book-Icarus&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt;, &lt;a href="http://www.rpgnow.com/product/112489/Dust-Warfare:-Campaign-Book-Icarus&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;, and &lt;a href="http://www.wargamevault.com/product/112489/Dust-Warfare:-Campaign-Book-Icarus&amp;amp;affiliate_id=210075"&gt;wargame vault&lt;/a&gt;! &lt;i&gt;Campaign Book: Icarus&lt;/i&gt; introduces a host of new aerial rules, along with a focus on the airfields of Zverograd. New special abilities like Air Superiority give jets the edge in dogfighting, while new platoon upgrades and a variant battle-builder take the war to new heights!&lt;/p&gt;  &lt;p&gt;With stats for recent Allied, Axis, and SSU miniatures, &lt;i&gt;Campaign Book: Icarus&lt;/i&gt;’ 48 pages are jam-packed with useful content. The softcover supplement presents details on Zverograd’s crucial airfields, and it features rules for the fearsome new superzombies called Ubertoten, never-before-seen special abilities, and much more.&lt;/p&gt; &lt;p&gt;For players looking for an alternative to the core rulebook’s battle-builder, &lt;i&gt;Campaign Book: Icarus&lt;/i&gt; features a variant system that incorporates the game’s new airfield themes. Add conditions like anti-aircraft emplacements that harry incoming enemy jets, or high winds that give helicopter pilots an extra challenge. This, along with new platoon upgrades and rules for Sgt. Victory and Panzerprinz, makes &lt;i&gt;Campaign Book: Icarus &lt;/i&gt;a valuable addition to any &lt;i&gt;Dust Warfare&lt;/i&gt; player’s library.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word from Levi Hill of Dust-War.com&lt;/b&gt;&lt;/p&gt; &lt;p&gt;With an overview of favorite new platoon upgrades, here’s a word from &lt;i&gt;Dust Warfare&lt;/i&gt; enthusiast Levi Hill of Dust-War.com:&lt;/p&gt; &lt;p&gt;&lt;i&gt;While the new aircraft get all the fame, &lt;/i&gt;Campaign Book: Icarus&lt;i&gt; offers &lt;/i&gt;Dust Warfare &lt;i&gt;players a whole slew of new options beyond reinforcements. Each faction has been given new platoon upgrades to give players even more options when building their forces, and today I’ll share a few of the highlights. Up first, we have the Allied platoon upgrades:&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;i&gt;Close Air Support&lt;/i&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Here is one I already touched on in my article about the new Pelican – one that I think will see some use in lists that take a good mix of aircraft and conventional troops. For 10 AP, it enables your aircraft to double the suppression on any target they hit provided they are within 16” of a friendly soldier unit. The potential here is clear – driving up the suppression on enemy units will either force them to retreat or keep them from performing to their fullest. Either one is very useful.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/OSN/close-air-support.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;i&gt;Air Supremacy&lt;/i&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Another upgrade I discussed in the article about the Pelican, but one that I think is a simply brilliant means of letting the Allies pack in those aircraft. With this 10 AP upgrade, Allied players should be able to cram in up to four aircraft into a list, which is nigh impossible for the other factions to achieve currently. It does this by allowing an extra Aircraft 2 to be added (though it must be paid for) to a platoon that takes this upgrade and has at least four or more sections.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/OSN/air-supremacy.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;i&gt;Up next, the Axis platoon upgrades:&lt;/i&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;i&gt;Schwer Armor&lt;/i&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Ever wonder what Sigrid would look like in Schwer Armor? How about Manfred? Well, now you can find out, provided you model it up. For 10 AP, you can make any Hero leading a platoon into a Damage Resilient Soldier 3 model, which also means they can join units with like armor. Sigrid with Heavy Flak Grenadiers unleashing a Burst volley with Berserk is just horrifying, for instance.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;a href="/media/ffg_content/Dust-Warfare/icarus/OSN/DWF04-p23_1000px.png"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/OSN/DWF04-p23_600px.png" hspace="10" alt=""&gt;&lt;/a&gt; &lt;i&gt;Click to enlarge.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;i&gt;Der Schwarm&lt;/i&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Now this one is a nasty, nasty upgrade. Once per Command phase, a unit with Artillery Strike is issued “Der Schwarm” and is given a Reaction marker, but provided it rolls a Hit, will unleash the weapon line seen above on the opponent on up to two targets (within 6” of one another). That is brutal, but for 20 AP, it should be. The limitation of once per Command phase (per platoon with the upgrade) is another way to ensure it is balanced. Overall, I think this will turn up a lot, especially with the ability to target aircraft.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;i&gt;Finally, we come to the SSU platoon upgrades: &lt;/i&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;i&gt;City Fighters&lt;/i&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Though only available to Red Platoons led by Red Command squads, this upgrade should still be a common sight on the battlefield. For 10 AP, Soldier units treat all terrain as Hard Cover. This should really help keep the Red horde going as it closes in with the enemy.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt; &lt;a href="/media/ffg_content/Dust-Warfare/icarus/OSN/DWF04-p24_1000px.png"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/OSN/DWF04-p24_600px.png" hspace="10" alt=""&gt;&lt;/a&gt; &lt;i&gt;Click to enlarge.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;i&gt;Red Banner&lt;/i&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Here is another fantastic upgrade for the SSU. The Command Section and all Soldier units in the upgraded platoon who’s Unit Leaders have line-of-sight to their Command Section’s Unit Leader remove suppression on Blanks. At 15 AP, it isn’t too prohibitive in price and like City Fighters, facilitates the SSU getting its infantry across the table and operating at full capacity.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Thanks Levi! Look for these powerful platoon upgrades, and much more, in &lt;i&gt;Campaign Book: Icarus&lt;/i&gt;. It’s available for download today!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/4/22/campaign-book-icarus-is-on-sale-via-download/</guid></item><item><title>Campaign Book: Icarus Is Now Available</title><link>https://www.fantasyflightgames.com/en/news/2013/3/29/campaign-book-icarus-is-now-available/</link><description>
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/0d/0b/0d0b8843-3cf1-444c-9304-95dcf12e7213/dwf01_preview.jpg' /&gt;
    

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            Published 29 March 2013
          
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          &lt;h1&gt;Campaign Book: Icarus Is Now Available&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Guest Writer Levi Hill Presents a Look at the Latest Dust Warfare Supplement&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/dustwarfare-logo.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;While the war over Zverograd continues, the Allies hope to strengthen their position in the area by launching a daring series of raids upon the city’s Axis-controlled airfield. Such a move will pave the way for vital Allied air support, but can the Allies keep the pressure on against an entrenched Axis presence? And what of the SSU forces, who likewise seek to control the region? As the battle heats up, all three blocs must struggle to secure the ground, even as they look to the sky.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/OSN/box-DWF04-left.png" hspace="10" alt=""&gt;&lt;i&gt;Campaign Book: Icarus&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=173&amp;amp;enmi=Dust%20Warfare"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt;&lt;/a&gt;, is now on sale at your local retailer and on our &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DWF04"&gt;webstore&lt;/a&gt;! &lt;i&gt;Campaign Book: Icarus&lt;/i&gt; introduces a host of new aerial rules, along with a focus on the airfields of Zverograd. New special abilities like Air Superiority give jets the edge in dogfighting, while new platoon upgrades and a variant battle-builder take the war to new heights!&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Valuable Addition&lt;/b&gt;&lt;/p&gt; &lt;p&gt;With stats for recent Allied, Axis, and SSU miniatures, &lt;i&gt;Campaign Book: Icarus&lt;/i&gt;’ 48 pages are jam-packed with useful content. The softcover supplement presents details on Zverograd’s crucial airfields, and it features rules for the fearsome new superzombies called Ubertoten, never-before-seen special abilities, and much more.&lt;/p&gt; &lt;p&gt;For players looking for an alternative to the core rulebook’s battle-builder, &lt;i&gt;Campaign Book: Icarus&lt;/i&gt; features a variant system that incorporates the game’s new airfield themes. Add conditions like anti-aircraft emplacements that harry incoming enemy jets, or high winds that give helicopter pilots an extra challenge. This, along with new platoon upgrades and rules for Sgt. Victory and Panzerprinz, makes &lt;i&gt;Campaign Book: Icarus &lt;/i&gt;a valuable addition to any &lt;i&gt;Dust Warfare&lt;/i&gt; player’s library.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word from Levi Hill of Dust-War.com&lt;/b&gt;&lt;/p&gt; &lt;p&gt;With an overview of favorite new platoon upgrades, here’s a word from &lt;i&gt;Dust Warfare&lt;/i&gt; enthusiast Levi Hill of Dust-War.com:&lt;/p&gt; &lt;p&gt;&lt;i&gt;While the new aircraft get all the fame, &lt;/i&gt;Campaign Book: Icarus&lt;i&gt; offers &lt;/i&gt;Dust Warfare &lt;i&gt;players a whole slew of new options beyond reinforcements. Each faction has been given new platoon upgrades to give players even more options when building their forces, and today I’ll share a few of the highlights. Up first, we have the Allied platoon upgrades:&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;i&gt;Close Air Support&lt;/i&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Here is one I already touched on in my article about the new Pelican – one that I think will see some use in lists that take a good mix of aircraft and conventional troops. For 10 AP, it enables your aircraft to double the suppression on any target they hit provided they are within 16” of a friendly soldier unit. The potential here is clear – driving up the suppression on enemy units will either force them to retreat or keep them from performing to their fullest. Either one is very useful.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/OSN/close-air-support.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;i&gt;Air Supremacy&lt;/i&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Another upgrade I discussed in the article about the Pelican, but one that I think is a simply brilliant means of letting the Allies pack in those aircraft. With this 10 AP upgrade, Allied players should be able to cram in up to four aircraft into a list, which is nigh impossible for the other factions to achieve currently. It does this by allowing an extra Aircraft 2 to be added (though it must be paid for) to a platoon that takes this upgrade and has at least four or more sections.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/OSN/air-supremacy.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;i&gt;Up next, the Axis platoon upgrades:&lt;/i&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;i&gt;Schwer Armor&lt;/i&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Ever wonder what Sigrid would look like in Schwer Armor? How about Manfred? Well, now you can find out, provided you model it up. For 10 AP, you can make any Hero leading a platoon into a Damage Resilient Soldier 3 model, which also means they can join units with like armor. Sigrid with Heavy Flak Grenadiers unleashing a Burst volley with Berserk is just horrifying, for instance.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;a href="/media/ffg_content/Dust-Warfare/icarus/OSN/DWF04-p23_1000px.png"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/OSN/DWF04-p23_600px.png" hspace="10" alt=""&gt;&lt;/a&gt; &lt;i&gt;Click to enlarge.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;i&gt;Der Schwarm&lt;/i&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Now this one is a nasty, nasty upgrade. Once per Command phase, a unit with Artillery Strike is issued “Der Schwarm” and is given a Reaction marker, but provided it rolls a Hit, will unleash the weapon line seen above on the opponent on up to two targets (within 6” of one another). That is brutal, but for 20 AP, it should be. The limitation of once per Command phase (per platoon with the upgrade) is another way to ensure it is balanced. Overall, I think this will turn up a lot, especially with the ability to target aircraft.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;i&gt;Finally, we come to the SSU platoon upgrades:&lt;/i&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;i&gt;City Fighters&lt;/i&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Though only available to Red Platoons led by Red Command squads, this upgrade should still be a common sight on the battlefield. For 10 AP, Soldier units treat all terrain as Hard Cover. This should really help keep the Red horde going as it closes in with the enemy.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt; &lt;a href="/media/ffg_content/Dust-Warfare/icarus/OSN/DWF04-p24_1000px.png"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/OSN/DWF04-p24_600px.png" hspace="10" alt=""&gt;&lt;/a&gt; &lt;i&gt;Click to enlarge.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;i&gt;Red Banner&lt;/i&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Here is another fantastic upgrade for the SSU. The Command Section and all Soldier units in the upgraded platoon who’s Unit Leaders have line-of-sight to their Command Section’s Unit Leader remove suppression on Blanks. At 15 AP, it isn’t too prohibitive in price and like City Fighters, facilitates the SSU getting its infantry across the table and operating at full capacity.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Thanks Levi! Look for these powerful platoon upgrades, and much more, in &lt;i&gt;Campaign Book: Icarus&lt;/i&gt;. It’s available at your local retailer today!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/3/29/campaign-book-icarus-is-now-available/</guid></item><item><title>The Allies Take to the Skies</title><link>https://www.fantasyflightgames.com/en/news/2013/3/6/the-allies-take-to-the-skies/</link><description>
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/0d/0b/0d0b8843-3cf1-444c-9304-95dcf12e7213/dwf01_preview.jpg' /&gt;
    

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            Published 6 March 2013
          
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      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;The Allies Take to the Skies&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Guest Writer Levi Hill Previews Campaign Book: Icarus for Dust Warfare&lt;/p&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/lh1/DWF04-book-left.png" hspace="10" alt=""&gt; &lt;/p&gt; &lt;p&gt;&lt;i&gt;With the approaching release of &lt;/i&gt;Campaign Book: Icarus&lt;i&gt;, the next supplement for &lt;/i&gt;&lt;a href="/edge_minisite.asp?eidm=173&amp;amp;enmi=Dust%20Warfare"&gt;Dust Warfare&lt;/a&gt;&lt;i&gt;, we’re pleased to offer a preview by guest writer Levi Hill. In addition to having written content for &lt;/i&gt;Campaign Book: Icarus&lt;i&gt;, Levi helps to run Dust-War.com, a &lt;/i&gt;Dust Warfare&lt;i&gt; fan site. Thanks, Levi!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;The skies above Zverograd are teeming with aircraft – from the SSU’s Helicopters to the latest addition, the Axis Horton. Now, though, it is time for the Allies to assert themselves in the air and that victory will rest on the speed and firepower of the P-48 Pelican.&lt;/p&gt; &lt;p&gt;Both variants of this new aircraft should please Allied players looking for a fast, deadly support unit. Let’s take a look at just what these machines can do, and then we will look at what they bring to the table.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/lh1/plane-1.png" hspace="10" alt=""&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/lh1/plane-2.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Into the Wild Blue Yonder&lt;/b&gt;&lt;/p&gt; &lt;p&gt;First up, we have the “Diving Dotty,” the Allied fighter/bomber extraordinaire. Able to soar across the table with a movement of 12”, it can bring its two 500kg bombs to bear with deadly quickness. Each one can cause serious pain to infantry and armor units, while dropping both on the same target will almost always kill its target. Being able to move 36” across the table and toss these massive bombs into the rear armor of a Walker should make enemies sweat.&lt;/p&gt; &lt;p&gt;In the nose are a double dose of triple .50 Cal MGs in a single mount, giving it potent dogfighting abilities as well as the ability to strafe ground targets. It has comparable anti-infantry firepower to the Quad DShK 12.7mm guns of the SSU Helicopters, while having more dice against other aircraft. This is made even more pronounced in air-to-air combat with the addition of the new rule “Air Superiority,” making all of its attacks against opposing aircraft a Sustained Attack! &lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/lh1/air-superiority.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;Serving as a dedicated ground-attack aircraft, the “Bellowing Bertie” comes with the same potent machine gun mount, but instead of those deadly 500kg bombs, it instead has Ground Rockets. They don’t pack much of a wallop against infantry, but are simply brutal against armor; they’re similar in damage dice to SSU Rocket Pods, but with a higher damage output. The only drawback here is the need to Reload, but being able to unleash these onto enemy armor at least three times in an average game can be devastating.&lt;/p&gt; &lt;p&gt;As if all of that wasn’t already outstanding, &lt;i&gt;Campaign Book: Icarus&lt;/i&gt; comes with two Platoon Upgrades that are excellent force multipliers for these aircraft.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/lh1/close-air-support.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;The first of these upgrades is Close Air Support, which doubles Suppression on any target of the aircraft provided that enemy unit is within 16” of a friendly soldier unit. Imagine the potential with two or three of these aircraft zipping around and tossing out loads of Suppression, freeing up your ground forces to act with impunity.&lt;/p&gt; &lt;p&gt;Air Supremacy allows the Allies to continue their trend of bringing more of the good stuff to the battlefield. Already able to bring more Heroes and more snipers than anyone else, now with this upgrade, the Allies will be able to put four of these menacing aircraft on the table at once. By allowing a single platoon in a force to add an extra Aircraft 2 (that it must pay the AP for, of course) allows Allied players to really rule the skies.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/lh1/air-supremacy.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;Now, as always, there are drawbacks. Since the Pelican is an aircraft, it would be prudent to avoid enemy anti-air assets. The Mao Zedong, Sturmkonig, and Rattler can all cause issues for your Pelicans, provided you don’t take them out in a hurry. Some soldier units, such as Heavy Flak Grenadiers and Grim Reapers, will be a problem, as will some enemy aircraft, namely the SSU Striker with its two 5/1 attacks against Aircraft 2.&lt;/p&gt; &lt;p&gt;&lt;b&gt;The Sky’s the Limit&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Let’s take a look at a list that fields four of these fighters into the air:&lt;/p&gt;                            &lt;b&gt;Assault Platoon&lt;/b&gt;             Upgrade: Air Supremacy             Command Section: Johnny One-Eye             1st Section: "BBQ Squad" Assault Ranger Squad                   + Sock and Tar             3rd Section: "The Gunners" Combat Ranger Squad                  + Rat Fighters             4th Section: "Crack Shots" Sniper Team             Support: P-48C Pelican "Diving Dotty"             Support: P-48X Pelican "Bellowing Bertie"             Support: P-48X Pelican "Bellowing Bertie"             &lt;b&gt;Combat Platoon&lt;/b&gt;             Command Section: Bazooka Joe             1st Section: "BBQ Squad" Assault Ranger Squad                  + Sock and Tar             Support: P-48C Pelican "Diving Dotty"                &lt;p&gt;Here you have a slim but brutal ground force lighting up the enemy with flamethrowers and shotguns, while four Pelicans take to the skies. With so few boots on the ground, though, it will be a list built on finesse and pushing those Pelicans to their limits. Each unit led by a Hero tries to close on the enemy as fast as possible, soaking up wounds and shaking suppression on Blanks the whole way. The Gunners hold down the fort, while the Snipers try to suppress choice units from afar. Not a complicated strategy, but certainly an all-or-nothing type list that could do big things, or simply crash and burn.&lt;/p&gt; &lt;p&gt;For those of you less interested in a dedicated air force, here is a more well-rounded list that still takes advantage of the swift, deadly Pelican.&lt;/p&gt;                            &lt;b&gt;Assault Platoon&lt;/b&gt;             Upgrade: Improved Command             Command Section: "Hell Boys" Ranger Attack Squad                  + Sock and Tar             1st Section: "BBQ Squad" Assault Ranger Squad                  + Sock and Tar             3rd Section: "The Gunners" Combat Ranger Squad                  + Rat Fighters             4th Section: "Crack Shots" Sniper Team             Support: "Crack Shots" Sniper Team             Support: "Crack Shots" Sniper Team             Support: P-48C Pelican "Diving Dotty"             &lt;b&gt;Assault Platoon&lt;/b&gt;             Upgrade: Improved Command             Command Section: "Hell Boys" Ranger Attack Squad                   + Sock and Tar             1st Section: "BBQ Squad" Assault Ranger Squad                  + Sock and Tar             3rd Section: "The Gunners" Combat Ranger Squad                   + Rat Fighters             4th Section: "Crack Shots" Sniper Team             Support: "Crack Shots" Sniper Team             Support: P-48C Pelican "Diving Dotty"                &lt;p&gt;Here, we have four teams of Snipers putting down suppressive fire on the enemy while whittling down those pesky Soldier 3 units at long-range. The two Pelicans in the list serve as anti-armor, while tearing into infantry that happen to get in their sights. Under that covering fire, the groundpounders trudge up the battlefield, using Demolition Charges (with Penetrator!) to take out armor and shotguns to shred infantry, with flamethrowers doing double duty. Each Hell Boys squad has a radioman attached to allow orders to be issued from afar, allowing the Snipers to be used in both the Command Phase and Unit Phase, maximizing their damage output. The Gunners are meant to hold down objectives or add their bazookas and UGLs to the mix, depending on the needs.&lt;/p&gt; &lt;p&gt;With its tremendous speed and firepower, it is clear that the Allies are here to take the fight to the skies and the Pelican can certainly deliver.&lt;/p&gt; &lt;p&gt;&lt;i&gt;Thanks, Levi! Look for the Pelican and &lt;/i&gt;Campaign Book: Icarus&lt;i&gt; on store shelves in just a few more weeks.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/3/6/the-allies-take-to-the-skies/</guid></item><item><title>The Rules of War Have Changed</title><link>https://www.fantasyflightgames.com/en/news/2013/2/28/the-rules-of-war-have-changed/</link><description>
&lt;div class="blog-detail"&gt;
  
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/0d/0b/0d0b8843-3cf1-444c-9304-95dcf12e7213/dwf01_preview.jpg' /&gt;
    

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            Published 28 February 2013
          
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        &lt;span class="visible-desktop" style="padding: 5px;"&gt;|&lt;/span&gt;
        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dust-warfare/"&gt;Dust Warfare&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;The Rules of War Have Changed&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Updated Tournament Rules for Dust Warfare Are Now Available&lt;/p&gt;
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      &lt;/div&gt;

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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Relaunch/dustwarfare-logo.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;In the alternate history of &lt;/i&gt;&lt;a href="/edge_minisite.asp?eidm=173&amp;amp;enmi=Dust%20Warfare"&gt;Dust Warfare&lt;/a&gt;&lt;i&gt;, the struggle for supremacy is constantly in flux, and only by arming yourself with the proper intel can you hope to best your opponents. Lead developer Zach Tewalthomas and the rest of the &lt;/i&gt;Dust Warfare&lt;i&gt; team have been hard at work refining the tournament rules for the 2013 Regional Championship Season, and Zach took some time to offer his thoughts on the updated rules.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word from the Developer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;The &lt;i&gt;Dust Warfare&lt;/i&gt; team is proud to announce the updated tournament rules for the 2013 Regional Championships! The procedural guidelines have remained very much the same as last year, with some minor changes for clarity. However, the big update this year comes in the form of a streamlined new tournament Battle Builder!&lt;/p&gt; &lt;p&gt;&lt;a href="/media/ffg_content/Dust-Warfare/Support/tournament-rules-1-0/2013-Feb/Dust_Warfare_Tournament%20Rules%202.0%20lowres.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/Dust-Warfare/Support/tournament-rules-1-0/DW-tournament-rules.png" hspace="10" alt=""&gt;&lt;/a&gt;The updated Battle Builder will force some tough decisions on players as they consider the best placement of their Scenario points. A close-combat-focused army may want to put points into Deployment, bypassing "The Long March" to bridge the gap between its enemies, but push too far and aircraft will have the advantage in "Contested Drop Zone." Similarly, a vehicle-heavy army will want points in Conditions to keep "Snow" from reducing its effective range when targeting Soldier units, but push too far here and a severe "Cold Snap" will threaten to grind its vehicles to a halt! Finally, a variety of carefully considered Objectives will keep opponents fighting to the bitter end. &lt;/p&gt; &lt;p&gt;There's no time like the present to get into the game. Battle your way to the &lt;i&gt;Dust Warfare&lt;/i&gt; World Championships or simply host a tourney among friends with this year's official &lt;i&gt;Dust Warfare&lt;/i&gt; Tournament Rules!&lt;/p&gt; &lt;p&gt;&lt;i&gt;Thanks Zach! The &lt;a href="/media/ffg_content/Dust-Warfare/Support/tournament-rules-1-0/2013-Feb/Dust_Warfare_Tournament%20Rules%202.0%20lowres.pdf"&gt;updated tournament rules for &lt;/a&gt;&lt;/i&gt;&lt;a href="/media/ffg_content/Dust-Warfare/Support/tournament-rules-1-0/2013-Feb/Dust_Warfare_Tournament%20Rules%202.0%20lowres.pdf"&gt;Dust Warfare&lt;/a&gt;&lt;i&gt; (pdf, 3.1 MB) are available on the game’s &lt;a href="/edge_minisite_sec.asp?eidm=173&amp;amp;esem=4"&gt;support page&lt;/a&gt;, so learn the ropes and prepare for battle at a Regional Championship near you!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/2/28/the-rules-of-war-have-changed/</guid></item><item><title>Outwit and Outmaneuver Your Local Opponents</title><link>https://www.fantasyflightgames.com/en/news/2013/2/15/outwit-and-outmaneuver-your-local-opponents/</link><description>
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/0d/0b/0d0b8843-3cf1-444c-9304-95dcf12e7213/dwf01_preview.jpg' /&gt;
    

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        &lt;span class="meta-date float-left"&gt;
          
            Published 15 February 2013
          
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        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dust-warfare/"&gt;Dust Warfare&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Outwit and Outmaneuver Your Local Opponents&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Find a Venue for the Dust Warfare Regional Championships&lt;/p&gt;
        &lt;/div&gt;
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      &lt;/div&gt;

    &lt;/div&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/organized-play/2013/2013-regionals-logo(1).png" hspace="10" alt=""&gt;&lt;/p&gt;
International players: check back soon for a list of venues in your country.

    
        
            
            
                
                    
                        
                        &lt;p&gt;&lt;b&gt;Looking for a place to compete?&lt;/b&gt;&lt;/p&gt;
                        &lt;p&gt;&lt;a href="/edge_nrep.asp?eidm=115#DW"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/organized-play/2013/find-a-venue-button.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt;
                        
                    
                
            
            
        
    

&lt;p&gt;With April just around the corner, Fantasy Flight Games is excited for the impending FFG Regional Championship tournament season for &lt;a href="/edge_minisite.asp?eidm=173&amp;amp;enmi=Dust%20Warfare"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt;&lt;/a&gt;!&lt;/p&gt;
&lt;p&gt;These heated competitions are part of FFG’s Organized Play season for 2013, and they are a great way to meet new opponents and friends, hone your skills, and compete for unique prizes. This year, there are more venues hosting Regional Championship events than ever before, with over six hundred tournaments being held worldwide.&lt;/p&gt;
&lt;p&gt;Regional Championship competitions are your chance to face off against the local community, win prizes, and earn entry to the FFG World Championship Weekend. &lt;a href="/edge_nrep.asp?eidm=115#DW"&gt;Check our full list&lt;/a&gt; of Regional Championship Tournament venues to find a participating location near you, then test your mettle against your area’s best players!&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Rally Your Forces&lt;/b&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/dustwarfare-logo.png" hspace="10" alt=""&gt;&lt;/p&gt;
&lt;p&gt;The massive VK-fueled engines of destruction from Paolo Parente’s rich world of Dust come to life on the battlefields of &lt;i&gt;Dust Warfare&lt;/i&gt;, the intense tabletop miniatures game of alternate 1940s reality World War II combat between Axis, Allied, and SSU forces!&lt;/p&gt;
&lt;p&gt;To the victor, the glory! Take on local opponents in this exciting miniatures game and gain the spoils of war for your faction in the Regional Championships. Mighty combat walkers, powerful tanks, brave troops, and devastating aircraft clash in combat on the pocked and pitted battlefield.&lt;/p&gt;
&lt;p&gt;The Regional Champion will receive a Gold medal, a case, and free entry to World Championship Weekend. Though there can be only one Champion, doing one’s duty in fighting the enemy can bring its own rewards. Players can win the second place Silver medal, a set of twenty suppression tokens, or a &lt;i&gt;Dust Warfare&lt;/i&gt; Regional Championship 2013 set of dog tags.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;The Road to World Championship Weekend&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;These competitions bring the best of the best into our 2013 FFG World Championship Weekend in Roseville, Minnesota, the premiere venue for matching your skills with the greatest players in the world. The winner of each Regional Championship is awarded free access to World Championship Weekend and a first round bye in the competition.&lt;/p&gt;
&lt;p&gt;The path to becoming the World Champion of your favorite game begins with the Regional Championship tournaments that will take place all over the world. Our list of official Fantasy Flight Games Regional Championship tournaments &lt;a href="/edge_nrep.asp?eidm=115#DW"&gt;is now live&lt;/a&gt;, so find a venue to show off your skills, learn some strategies, and make some new friends. Assemble your forces, plan your strategy, and annihilate your enemies in the 2013 Regional Championships for &lt;i&gt;Dust Warfare&lt;/i&gt;!&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/2/15/outwit-and-outmaneuver-your-local-opponents/</guid></item><item><title>Fight the Battle for Zverograd Wherever You Go</title><link>https://www.fantasyflightgames.com/en/news/2012/12/21/fight-the-battle-for-zverograd-wherever-you-go/</link><description>
&lt;div class="blog-detail"&gt;
  
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ef/33/ef337d1e-e18a-4c9a-87bb-4210921b1a21/dwf01_preview.jpg' /&gt;
    

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            Published 21 December 2012
          
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        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dust-warfare/"&gt;Dust Warfare&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Fight the Battle for Zverograd Wherever You Go&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Campaign Book: Hades is Available as a PDF&lt;/p&gt;
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      &lt;/div&gt;

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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/dustwarfare-logo.png" hspace="10" alt=""&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="http://rpg.drivethrustuff.com/product/108560/Dust-Warfare:-Campaign-Book:-Hades&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dragonstar/drivethru-logo.png" hspace="5" alt=""&gt;&lt;/a&gt;&lt;a href="http://rpgnow.com/product/108560/Dust-Warfare:-Campaign-Book:-Hades&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dragonstar/rpgnow-logo.png" hspace="5" alt=""&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Campaign Book: Hades&lt;/i&gt; is now available as a watermarked pdf on &lt;a href="http://rpgnow.com/product/108560/Dust-Warfare:-Campaign-Book:-Hades&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt; and &lt;a href="http://rpg.drivethrustuff.com/product/108560/Dust-Warfare:-Campaign-Book:-Hades&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt;! &lt;img align="right" vspace="10" src="/media/ffg_content/Dust-Warfare/hades/DWF03-book-left.png" hspace="10" alt=""&gt;A few weeks ago, we announced the availability of &lt;i&gt;Campaign Book: Hades&lt;/i&gt; for &lt;a href="/edge_minisite.asp?eidm=173&amp;amp;enmi=Dust%20Warfare"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt;&lt;/a&gt;. Now we’re happy to announce that you can bring the battle for Zverograd with you on your tablet or laptop, and never be caught without the vital statistics and valuable intel featured in &lt;i&gt;Campaign Book: Hades&lt;/i&gt;.&lt;/p&gt;
&lt;p&gt;The Soviet city of Zverograd remains a hotly contested tactical asset. Valuable alien ruins are buried deep beneath the city, and the Axis, Allies, and SSU are all looking for any edge in this drawn-out confrontation.&lt;/p&gt;
&lt;p&gt;Each faction has a host of new forces and features to bring to bear in the battle for the city. Power up devastating Tesla weapons, utilize new special abilities like “Flight” and “Supercharged”, and explore new locations in and around war-torn Zverograd with this new pdf format!&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Superhumans and an Epic Campaign&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;Included in &lt;i&gt;Campaign Book: Hades&lt;/i&gt; is the Hades Campaign, a large-scale and multi-round battle scenario designed for six to twelve players and featuring all three factions. Fight for the fate of Zverograd over the course of several play sessions, and see which faction can ultimately win control of the beleaguered and besieged city.&lt;/p&gt;
&lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/Dust-Warfare/hades/ZVEROMETRO-FINAL-w.jpg" hspace="10" alt=""&gt;Campaign Book: Hades &lt;/i&gt;also features a new way to determine the Objectives, Deployment, and Conditions in a brand new Battle Builder created especially for the Hades Campaign. Attack Missions and Patrol Missions change the way that Scenario Points are allocated, and add an element of surprise to your strategy.&lt;/p&gt;
&lt;p&gt;Finally, this new book brings the first superhuman to the battles of &lt;i&gt;Dust Warfare&lt;/i&gt;: Winter Child. Meet Colonel Ivan Vasiliev, a flying, one-man fortress whose radiation beam and hydraulic fists will smash the SSU’s enemies in any confrontation. Superhumans like Winter Child are such a powerful presence in battle that only one superhuman unit can be fielded per army.&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dust-tactics/operation-hades/winter-child-vs-zombies.jpg" hspace="10" alt=""&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Campaign Book: Hades&lt;/i&gt; brings more scenarios, units, and features to the miniatures battles of &lt;i&gt;Dust Warfare&lt;/i&gt;, and the new pdf format makes it easier than ever to bring your battle plans with you wherever the conflict carries you.&lt;/p&gt;
    
    &lt;div class="blog-end"&gt;&lt;/div&gt;
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      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

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  &lt;/div&gt;

&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/12/21/fight-the-battle-for-zverograd-wherever-you-go/</guid></item><item><title>Drum Up New Recruits for Zverograd</title><link>https://www.fantasyflightgames.com/en/news/2012/12/14/drum-up-new-recruits-for-zverograd/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ef/33/ef337d1e-e18a-4c9a-87bb-4210921b1a21/dwf01_preview.jpg' /&gt;
    

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        &lt;span class="meta-date float-left"&gt;
          
            Published 14 December 2012
          
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        &lt;span class="visible-desktop" style="padding: 5px;"&gt;|&lt;/span&gt;
        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dust-warfare/"&gt;Dust Warfare&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Drum Up New Recruits for Zverograd&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Retailers, Support Your Players with Game Night Kits for Dust Warfare&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

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  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/dustwarfare-logo.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Retailers:&lt;/b&gt; Fantasy Flight Games is excited to announce new Game Night Kits for &lt;a href="/edge_minisite.asp?eidm=173&amp;amp;enmi=Dust%20Warfare"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt;&lt;/a&gt;!&lt;/p&gt; &lt;p&gt;Support your local player community and boost interest in &lt;i&gt;Dust Warfare&lt;/i&gt; with prizes from the &lt;i&gt;Campaign Book: Hades&lt;/i&gt; themed &lt;i&gt;Dust Warfare&lt;/i&gt; Game Night Kit!                                                                                           &lt;/p&gt;&lt;p&gt;Want to learn more about Game Night Kits? Click the applicable link below:&lt;/p&gt;                         &lt;p&gt;&lt;a href="/edge_nrep.asp?eidm=30#whataregamenightkits"&gt;&lt;b&gt;What’s a Game Night Kit?&lt;/b&gt;&lt;/a&gt;                         &lt;b&gt;&lt;a href="/edge_nrep.asp?eidm=30#howdoiuseagamenightkit"&gt;How Do I Use a Game Night Kit?&lt;/a&gt;                         &lt;a href="/edge_nrep.asp?eidm=30#howdoiordermygamenightkit"&gt;How Do I Order My Game Night Kit?&lt;/a&gt;&lt;/b&gt;&lt;/p&gt;                                                                   The clash of powers in the alternate WWII world of &lt;i&gt;Dust Warfare&lt;/i&gt; continues as the Axis, Allies, and SSU fight for dominance.&lt;p&gt;&lt;/p&gt; &lt;p&gt;With the release of &lt;i&gt;Campaign Book: Hades&lt;/i&gt;, the “RattenKrieg,” or “Rats’ War,” has spilled out of the metro lines and sewers, and into the streets of Soviet Zverograd. All three factions can vie for control of the alien ruins buried deep beneath Zverograd in the new 6-12 player Hades Campaign. The SSU have brought a new power into play and take the war to the Axis and Allies with Winter Child, the first of the superhumans. SSU pins can be used to mark those stout  leaders who brave the Soviet landscape, and a medal engraved with the symbol of the “Rats’ War” may mark the victor that makes the best tactical use of the warren of tunnels beneath the city.&lt;/p&gt; &lt;p&gt;&lt;b&gt;The Spoils of War&lt;/b&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/Dust-Warfare/Game%20Night%20Kits/Season%20One%202013/SSU-Pin.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;Each Season One 2013 Dust Warfare Game Night Kit includes:&lt;/p&gt; &lt;ul&gt;     &lt;li&gt;A promotional Game Night poster for &lt;i&gt;Dust Warfare&lt;/i&gt;&lt;/li&gt;     &lt;li&gt;Nine SSU cloisonne pins*&lt;/li&gt;     &lt;li&gt;One medal with the Hades’ Campaign’s “RattenKrieg” symbol&lt;/li&gt; &lt;/ul&gt; &lt;p&gt;*The ninth SSU cloisonne pin is intended as a reward for the Game Night event organizer.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Players: Suggest Game Nights to Your Local Retailer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;If you’re a fan of &lt;i&gt;Dust Warfare&lt;/i&gt;, you can do your part by telling your favorite local game store about our &lt;i&gt;Dust Warfare&lt;/i&gt; Season One 2013 Game Night Kits.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/Game%20Night%20Kits/Season%20One%202013/DWF-2013-S1-poster.jpg" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;If you’re bound and determined to bring home the bounties that Organized Play offers, then here are some other ways you can help promote Game Nights for &lt;i&gt;Dust Warfare&lt;/i&gt;:&lt;/p&gt; &lt;ul&gt;     &lt;li&gt;Encourage your friends to join you and play at your favorite local game store&lt;/li&gt;     &lt;li&gt;Ask your favorite local game store if you can post a sign-up sheet&lt;/li&gt;     &lt;li&gt;Offer to run a demo day&lt;/li&gt;     &lt;li&gt;Volunteer your services as an event organizer&lt;/li&gt; &lt;/ul&gt; &lt;p&gt;These prizes are all unique to the Season One 2013 Game Night Kits, so be sure to speak to your local retailer about hosting Game Nights for &lt;i&gt;Dust Warfare&lt;/i&gt;!&lt;/p&gt; &lt;p&gt;&lt;b&gt;Retailers: Check Back January 14th, 2013&lt;/b&gt;&lt;/p&gt; &lt;p&gt;We recently posted our &lt;a href="/media/ffg_content/organized-play/2013/2013_OP-Schedule.pdf"&gt;Organized Play calendar of events 2013&lt;/a&gt; (pdf, 1.2 MB), and the first day to order our Season One 2013 Game Night Kits is January 14. Check back then to be among the first retailers to order the Season One 2013 &lt;i&gt;Dust Warfare&lt;/i&gt; Game Night Kits!&lt;/p&gt;&lt;p&gt;&lt;/p&gt;
    
    &lt;div class="blog-end"&gt;&lt;/div&gt;
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    &lt;div class="legal-text"&gt;
      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

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  &lt;/div&gt;

&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/12/14/drum-up-new-recruits-for-zverograd/</guid></item><item><title>Join the Battle for Zverograd</title><link>https://www.fantasyflightgames.com/en/news/2012/12/7/join-the-battle-for-zverograd/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ef/33/ef337d1e-e18a-4c9a-87bb-4210921b1a21/dwf01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 7 December 2012
          
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        &lt;span class="visible-desktop" style="padding: 5px;"&gt;|&lt;/span&gt;
        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dust-warfare/"&gt;Dust Warfare&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Join the Battle for Zverograd&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Campaign Book: Hades for Dust Warfare Is Now On Sale&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/hades/DWF03-book-left.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/p&gt; &lt;p&gt;The siege of Zverograd heats up with &lt;i&gt;Campaign Book: Hades&lt;/i&gt; for &lt;a href="/edge_minisite.asp?eidm=173&amp;amp;enmi=Dust%20Warfare"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt;&lt;/a&gt;, now on sale at your local retailer and our &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DWF03"&gt;webstore&lt;/a&gt;! The three powers in the world of &lt;i&gt;Dust Warfare&lt;/i&gt; have fought to a standstill in the city of Zverograd. The Axis, Allies, and SSU are all looking for any edge in this drawn-out confrontation, and &lt;i&gt;Campaign Book: Hades &lt;/i&gt;supplies stats for many recently released units.&lt;/p&gt; &lt;p&gt;Each faction has a host of new forces and features to bring to bear in the battle for the city. Power up devastating Tesla weapons, utilize new special abilities, and explore new locations in and around war-torn Zverograd in this 64-page book.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/hades/DWF03-map.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Superhumans and an Epic Campaign&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Campaign Book: Hades&lt;/i&gt; also features the debut of the first superhuman in &lt;i&gt;Dust Warfare&lt;/i&gt;: Winter Child. Meet Colonel Ivan Vasiliev, a flying, one-man fortress whose radiation beam and hydraulic fists will smash the enemies of the SSU in any confrontation. The Winter Child is a living source of radioactive power, and his extraordinary armor and weapons are powered by this constant flow of energy. Superhumans and are such a powerful presence in battle that only one superhuman &lt;img align="right" vspace="10" src="/media/ffg_content/dust-tactics/operation-hades/winter-child-head.png" hspace="10" alt=""&gt;can be fielded per army.&lt;/p&gt; &lt;p&gt;Also included in the book is the Hades Campaign, a large-scale and multi-round battle scenario designed for six to twelve players and featuring all three factions. Fight for the fate of Zverograd over the course of several play sessions, and see which faction can win control of the beleaguered city.&lt;/p&gt; &lt;p&gt;&lt;i&gt;Campaign Book: Hades&lt;/i&gt; features a new way to determine the Objectives, Deployment, and Conditions in a brand new Battle Builder created especially for the Hades Campaign. Attack Missions and Patrol Missions change the way that Scenario Points are allocated, and add an element of surprise to your strategy.&lt;/p&gt; &lt;p&gt;&lt;i&gt;Campaign Book: Hades&lt;/i&gt; brings more scenarios, units, and features to the battles of &lt;i&gt;Dust Warfare&lt;/i&gt;, so head to your local retailer and pick up your copy today!&lt;/p&gt;&lt;p&gt;&lt;/p&gt;
    
    &lt;div class="blog-end"&gt;&lt;/div&gt;
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      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

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  &lt;/div&gt;

&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/12/7/join-the-battle-for-zverograd/</guid></item><item><title>Campaign Book: Icarus</title><link>https://www.fantasyflightgames.com/en/news/2012/10/17/campaign-book-icarus/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ef/33/ef337d1e-e18a-4c9a-87bb-4210921b1a21/dwf01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 17 October 2012
          
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        &lt;span class="visible-desktop" style="padding: 5px;"&gt;|&lt;/span&gt;
        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dust-warfare/"&gt;Dust Warfare&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Campaign Book: Icarus&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Announcing an Upcoming Supplement for Dust Warfare&lt;/p&gt;
        &lt;/div&gt;
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    &lt;/div&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/dustwarfare-logo.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;While the war over Zverograd continues, the Allies hope to strengthen their position in the area by launching a daring series of raids upon the city’s Axis-controlled airfield. Such a move will pave the way for vital Allied air support, but can the Allies keep the pressure on against an entrenched Axis presence? And what of the SSU forces, who likewise seek to control the region? As the battle heats up, all three blocs must struggle to secure the ground, even as they look to the sky&lt;/i&gt;.&lt;/p&gt;                                                                                           &lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/icarus/box-DWF04-left.png" hspace="10" alt=""&gt;                         &lt;i&gt;Not Final Cover Art&lt;/i&gt;                                                                   &lt;p&gt;Fantasy Flight Games is proud to announce the upcoming release of &lt;i&gt;Campaign Book: Icarus&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=173&amp;amp;enmi=Dust%20Warfare"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt;&lt;/a&gt;! &lt;i&gt;Campaign Book: Icarus&lt;/i&gt; introduces a host of new aerial rules, along with a focus on the airfields of Zverograd. New special abilities like Air Superiority give jets the edge in dogfighting, while new platoon upgrades and a variant battle-builder take the war to new heights!&lt;/p&gt; &lt;p&gt;&lt;b&gt;By Ground or Air&lt;/b&gt;&lt;/p&gt; &lt;p&gt;With stats for recently announced Allied, Axis, and SSU miniatures, &lt;i&gt;Campaign Book: Icarus&lt;/i&gt;’ 48 pages are jam-packed with useful content. The softcover supplement presents details on Zverograd’s crucial airfields, and it features rules for the fearsome new superzombies called Ubertoten, never-before-seen special abilities, and much more.&lt;/p&gt; &lt;p&gt;For players looking for an alternative to the core rulebook’s battle-builder, &lt;i&gt;Campaign Book: Icarus&lt;/i&gt; features a variant system that incorporates the game’s new airfield themes. Add conditions like anti-aircraft emplacements that harry incoming enemy jets, or high winds that give helicopter pilots an extra challenge. This, along with new platoon upgrades and rules for Sgt. Victory and Panzerprinz, makes &lt;i&gt;Campaign Book: Icarus&lt;/i&gt; a valuable addition to any &lt;i&gt;Dust Warfare&lt;/i&gt; player’s library.&lt;/p&gt; &lt;p&gt;Get ready to fight for the skies above Zverograd! &lt;i&gt;Campaign Book: Icarus&lt;/i&gt; is coming in early 2013.&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
    &lt;div class="blog-end"&gt;&lt;/div&gt;
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    &lt;div class="legal-text"&gt;
      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

    &lt;/div&gt;
  &lt;/div&gt;

&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/10/17/campaign-book-icarus/</guid></item><item><title>Keep a Clear Head</title><link>https://www.fantasyflightgames.com/en/news/2012/10/15/keep-a-clear-head/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ef/33/ef337d1e-e18a-4c9a-87bb-4210921b1a21/dwf01_preview.jpg' /&gt;
    

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        &lt;span class="meta-date float-left"&gt;
          
            Published 15 October 2012
          
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        &lt;span class="visible-desktop" style="padding: 5px;"&gt;|&lt;/span&gt;
        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dust-warfare/"&gt;Dust Warfare&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Keep a Clear Head&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;An Updated Dust Warfare FAQ Is Now Online&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Relaunch/dustwarfare-logo.png" hspace="10" alt=""&gt;&lt;/p&gt;&lt;p&gt;In response to player feedback after the release of &lt;i&gt;Campaign Book: Zverograd&lt;/i&gt;, the &lt;a href="/edge_minisite.asp?eidm=173&amp;amp;enmi=Dust%20Warfare"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt;&lt;/a&gt; team has produced an updated &lt;a href="/media/ffg_content/Dust-Warfare/Support/FAQ/Dust_Warfare_FAQ_1.3_low%20res.pdf"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt; FAQ&lt;/a&gt; (pdf, 2.9 MB). In this update, we provide answers to the questions we've seen most frequently since&lt;i&gt; Zverograd&lt;/i&gt;'s release, and correct some issues with the campaign book that have come to our attention.&lt;/p&gt;&lt;p&gt;Most of the corrections we've made are pretty intuitive. All helicopters have been given the Hover special ability, VIP units in the three-player scenario "Standoff" are now required to enter play as soon as possible, and the rules for attacking targets with Bomb weapons have been clarified. In addition, Nikolaï’s Take Aim special ability is now listed as a Pilot ability. This increases his lethality while piloting a Vehicle unit, and more closely complements his history of being a legendary tank commander.&lt;/p&gt;&lt;p&gt;&lt;a href="/media/ffg_content/Dust-Warfare/Support/FAQ/Dust_Warfare_FAQ_1.3_low%20res.pdf"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt; FAQ&lt;/a&gt; (low-res pdf, 2.9 MB)&lt;a href="/media/ffg_content/Dust-Warfare/Support/FAQ/Dust_Warfare_FAQ_1.3_low%20res.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/Dust-Warfare/Support/FAQ/DWF-faq-1-3-prev.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;a href="/media/ffg_content/Dust-Warfare/Support/FAQ/Dust_Warfare_FAQ_1.3.pdf"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt; FAQ&lt;/a&gt; (high-res pdf, 17.4 MB)&lt;/p&gt;&lt;p&gt;Other updates to the FAQ clarify rules regarding Vehicle Overruns and Fighting Spirit, and explain the difference between shared abilities and Pilot abilities. Additionally, the mechanics behind Reload weapons and Out of Ammo markers receive some special attention.&lt;/p&gt;&lt;p&gt;In the war-torn city of Zverograd, knowing your options and knowing your enemy is more important than ever. Keep a clear head on your shoulders with the updated &lt;i&gt;Dust Warfare&lt;/i&gt; FAQ!&lt;/p&gt;&lt;p&gt;-The &lt;i&gt;Dust Warfare&lt;/i&gt; Team&lt;/p&gt;
    
    &lt;div class="blog-end"&gt;&lt;/div&gt;
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      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

    &lt;/div&gt;
  &lt;/div&gt;

&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/10/15/keep-a-clear-head/</guid></item><item><title>Campaign Book Zverograd Is on Sale Via Download</title><link>https://www.fantasyflightgames.com/en/news/2012/8/14/campaign-book-zverograd-is-on-sale-via-download/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ef/33/ef337d1e-e18a-4c9a-87bb-4210921b1a21/dwf01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 14 August 2012
          
        &lt;/span&gt;
         
        &lt;span class="visible-desktop" style="padding: 5px;"&gt;|&lt;/span&gt;
        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dust-warfare/"&gt;Dust Warfare&lt;/a&gt;&lt;/span&gt;
      &lt;/div&gt;

      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Campaign Book Zverograd Is on Sale Via Download&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Download This Dust Warfare Supplement, and Bring the SSU to Your Battles&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/zverograd/DWF02-cover.png" hspace="10" alt=""&gt; &lt;a href="http://www.wargamevault.com/product/104225/Dust-Warfare:-Campaign-Book-Zverograd&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/wargame-vault-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Campaign Book Zverograd&lt;/i&gt;, the first ever supplement for &lt;a href="/edge_minisite.asp?eidm=173&amp;amp;enmi=Dust%20Warfare"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt;&lt;/a&gt;, is now on sale via download at &lt;a href="http://www.wargamevault.com/product/104225/Dust-Warfare:-Campaign-Book-Zverograd&amp;amp;affiliate_id=210075"&gt;wargamevault.com&lt;/a&gt;! Inside this book, commanders will find a description of the SSU’s history, a platoon list to compose SSU armies, and rules for an exciting campaign set in the doomed city of Zverograd.&lt;/p&gt; &lt;p&gt;&lt;b&gt;The Red Army Rises&lt;/b&gt;&lt;/p&gt; &lt;p&gt;The Sino-Soviet Union is engaged in multiple conflicts all over the globe, and no other faction has suffered as many losses. Nevertheless they persevere, seeking vengeance on the enemies that inflicted so much pain. Their power is on the rise, and to showcase their increasing power, the glowing city of Zverograd was founded. Intended to be the crown jewel of the SSU, the city was soon engulfed in war as the Axis and Allies heard rumors of a powerful secret buried under the city’s streets. Now, all three major factions continuously clash, attempting to gain control over the city.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/zverograd/image-3.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;Inside &lt;i&gt;Campaign Book Zverograd&lt;/i&gt;, players will find the first SSU platoon list, which allows generals to build unstoppable forces containing everything from versatile SSU Rifle Squads to rugged KV47 walkers and swift Airborne Transports. Assemble an army of choice units, and crush your enemies on your way to victory. Not to be outdone, this section of the book also contains entries for new Axis and Allied units that can be used to combat the SSU threat.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Brutal Campaign&lt;img align="right" vspace="10" src="/media/ffg_content/Dust-Warfare/zverograd/image-2.png" hspace="10" alt=""&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Looking for long-term battles? Play out the defense of Zverograd in the campaign section. Over a series of battles, you’ll experience the tense conflict for the valuable secrets contained within the city. With all three factions vying for control of the secret treasure, only one army can be victorious. Can you protect the doomed city, or will you conquer it? In this full &lt;i&gt;Dust Warfare&lt;/i&gt; campaign, you can decide the fate of Zverograd.&lt;/p&gt; &lt;p&gt;The SSU has invaded store shelves, and with the &lt;i&gt;Campaign Book Zverograd&lt;/i&gt;, you can take control of this mighty army. Download your copy from &lt;a href="http://www.wargamevault.com/product/104225/Dust-Warfare:-Campaign-Book-Zverograd&amp;amp;affiliate_id=210075"&gt;wargamevault.com&lt;/a&gt;, and defend the Motherland!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
    &lt;div class="blog-end"&gt;&lt;/div&gt;
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    &lt;div class="legal-text"&gt;
      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

    &lt;/div&gt;
  &lt;/div&gt;

&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/8/14/campaign-book-zverograd-is-on-sale-via-download/</guid></item><item><title>UPDATED: Exploding onto the Scene</title><link>https://www.fantasyflightgames.com/en/news/2012/8/14/updated-exploding-onto-the-scene/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ef/33/ef337d1e-e18a-4c9a-87bb-4210921b1a21/dwf01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 14 August 2012
          
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        &lt;span class="visible-desktop" style="padding: 5px;"&gt;|&lt;/span&gt;
        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dust-warfare/"&gt;Dust Warfare&lt;/a&gt;&lt;/span&gt;
      &lt;/div&gt;

      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;UPDATED: Exploding onto the Scene&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Announcing the AP Limit for the Dust Warfare North American Championship&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p&gt;&lt;b&gt;UPDATE: If you're participating in the upcoming &lt;i&gt;Dust Warfare&lt;/i&gt; North American Championship at Gen Con 2012, be aware that the official Army Point Limit is 300.&lt;/b&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Relaunch/dustwarfare-logo.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;a href="/edge_minisite.asp?eidm=173"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt;&lt;/a&gt; is arriving to &lt;a href="http://www.gencon.com/2012/indy/default.aspx"&gt;Gen Con Indy 2012&lt;/a&gt; with the thunderous boom of cannon fire from hulking combat walkers! This year, amid the staccato reports of rifle fire and the bone-chilling growls of Axis gorillas, Gen Con Indy plays host to the first ever &lt;a href="https://registration.gencon.com/events/32138"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt; North American Championship tournament&lt;/a&gt;.&lt;/p&gt; &lt;p&gt;After Gen Con Indy, fans can enjoy more &lt;i&gt;Dust Warfare&lt;/i&gt; Organized Play opportunities as they prepare their armies for the intense battles of the &lt;i&gt;Dust Warfare&lt;/i&gt; World Championships, scheduled to take place November 9th – 12th during the &lt;a href="/edge_minisite.asp?eidm=196&amp;amp;enmi=FFG%20World%20Championship%20Weekend"&gt;FFG World Championship Weekend&lt;/a&gt;, in Roseville, MN. The FFG World Championship Weekend is a hallmark event for Fantasy Flight Games, marking a forward leap in our Organized Play, and we have secured extra space in the same building as the Fantasy Flight Games Event Center, ensuring room and tables for all participants.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/Support/tournament-rules-1-0/confrontation.jpg" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;You’ve got the &lt;i&gt;Core Rulebook&lt;/i&gt;, and you’ve got your army. Now get ready for battle! &lt;i&gt;Dust Warfare&lt;/i&gt; Organized Play opens with a bang at Gen Con Indy 2012.&lt;/p&gt; &lt;p&gt;Another Earth. A different 1947. The Second World War has raged for nearly a decade and its grip has spread to every continent on the planet. Entire nations have been stamped out, whole peoples subjugated, and great cities beaten flat by the titanic conflicts unleashed across the globe. &lt;a href="/media/ffg_content/Dust-Warfare/Support/Dust_Warfare_Tournament%20Rules-web.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/Dust-Warfare/Support/tournament-rules-1-0/DW-tournament-rules.png" hspace="10" alt=""&gt;&lt;/a&gt;Three monolithic power blocs have emerged from the threats, machinations, and conquests.&lt;/p&gt; &lt;p&gt;Allied, Axis, and SSU armies are all legal for the &lt;a href="https://registration.gencon.com/events/32138"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt; North American Championship tournament&lt;/a&gt;. Registration opens Saturday, August 18th at 10 am, and the action gets underway by 11 am!&lt;/p&gt; &lt;p&gt;All the information you need to know about attending a &lt;i&gt;Dust Warfare&lt;/i&gt; tournament is available in the &lt;a href="/media/ffg_content/Dust-Warfare/Support/Dust_Warfare_Tournament%20Rules-web.pdf"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt; Tournament Rules document&lt;/a&gt; (pdf, 3.1 MB), which you can download here or as a low-res version available on the game’s support page. SSU armies and the newest Axis and Allied forces will be playable soon with the upcoming release of &lt;i&gt;Campaign Book "Zverograd."&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;The Future of &lt;i&gt;Dust Warfare&lt;/i&gt; Organized Play&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Dust Warfare&lt;/i&gt; &lt;a href="/edge_npm.asp?eidm=130"&gt;Organized Play&lt;/a&gt; kicks into high gear with the North American Championships at Gen Con Indy, but the foundation of Organized Play is the local Game Night. There’s nothing more important to &lt;i&gt;Dust Warfare&lt;/i&gt; Organized Play than your involvement with the game with your local friends and retailer.&lt;/p&gt; &lt;p&gt;To support your local community, Fantasy Flight Games is making &lt;i&gt;Dust Warfare&lt;/i&gt; Game Night Kits available to retailers, starting this July. If you’re a retailer, these kits can help you bring players into your store to see what this game and its stunning miniatures are all about. If you’re a player, you can encourage your favorite local retailer to contact FFG and order a kit. Each Game Night Kit comes with promotional materials to draw attention to &lt;i&gt;Dust Warfare&lt;/i&gt; and unique items to distribute among participants and incentivize further play.&lt;/p&gt; &lt;p&gt;While you’re learning the best tactical uses for your squad and walkers, Game Night Kits can help you bring players to league nights or local tournaments.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/Support/tournament-rules-1-0/axis-squad.jpg" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;The World Championships&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Once you’ve gotten a taste of the action at the North American Championship tournament or during local Game Nights, you can start marshaling your forces for the &lt;i&gt;Dust Warfare&lt;/i&gt; World Championships!&lt;/p&gt; &lt;p&gt;Players from across the world will gather this November 9th – 12th in Roseville, MN at the FFG Event Center to compete in the &lt;i&gt;Dust Warfare&lt;/i&gt; World Championships. You’ll need skill, strategy, and a strong army in order to win the day. Download the &lt;a href="/media/ffg_content/Dust-Warfare/Support/Dust_Warfare_Tournament%20Rules-web.pdf"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt; Tournament Rules document&lt;/a&gt; now (pdf, 3.1 MB), and prepare for a weekend of warfare that is sure to test your mettle. When the dust clears, only one general can claim the title of &lt;i&gt;Dust Warfare&lt;/i&gt; World Champion.&lt;/p&gt; &lt;p&gt;And then…what’s better than conquest on the field of battle? The &lt;i&gt;Dust Warfare&lt;/i&gt; World Champion wins the opportunity to work with Paolo Parente and the developers to design a miniature for the game! Furthermore, Paolo Parente and Vincent Fontaine will provide the winner with a custom, painted, one-of-a-kind version of the miniature he designs!&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/Support/tournament-rules-1-0/axis-heavy-infantry.jpg" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Join the Battle&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Rally your troops, and join the action with &lt;i&gt;Dust Warfare&lt;/i&gt; Organized Play. Practice with your friends, fine-tune your army and strategy, and then join us at Gen Con Indy for the North American Championship tournament and again, in November, for the &lt;i&gt;Dust Warfare&lt;/i&gt; World Championships!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

    &lt;/div&gt;
  &lt;/div&gt;

&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/8/14/updated-exploding-onto-the-scene/</guid></item><item><title>Campaign Book Zverograd Is Now on Sale</title><link>https://www.fantasyflightgames.com/en/news/2012/7/25/campaign-book-zverograd-is-now-on-sale/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ef/33/ef337d1e-e18a-4c9a-87bb-4210921b1a21/dwf01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 25 July 2012
          
        &lt;/span&gt;
         
        &lt;span class="visible-desktop" style="padding: 5px;"&gt;|&lt;/span&gt;
        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dust-warfare/"&gt;Dust Warfare&lt;/a&gt;&lt;/span&gt;
      &lt;/div&gt;

      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Campaign Book Zverograd Is Now on Sale&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Pick Up This Dust Warfare Supplement, and Bring the SSU to Your Battles&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/zverograd/DWF02-cover.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“History shows that there are no invincible armies.”      	–Joseph Stalin&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Campaign Book Zverograd&lt;/i&gt;, the first ever supplement for &lt;a href="/edge_minisite.asp?eidm=173&amp;amp;enmi=Dust%20Warfare"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt;&lt;/a&gt;, is now on sale at your local retailer and on our &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DWF02"&gt;webstore&lt;/a&gt;! Inside this book, commanders will find a description of the SSU’s history, a platoon list to compose SSU armies, and rules for an exciting campaign set in the doomed city of Zverograd.&lt;/p&gt; &lt;p&gt;&lt;b&gt;The Red Army Rises&lt;/b&gt;&lt;/p&gt; &lt;p&gt;The Sino-Soviet Union is engaged in multiple conflicts all over the globe, and no other faction has suffered as many losses. Nevertheless they persevere, seeking vengeance on the enemies that inflicted so much pain. Their power is on the rise, and to showcase their increasing power, the glowing city of Zverograd was founded. Intended to be the crown jewel of the SSU, the city was soon engulfed in war as the Axis and Allies heard rumors of a powerful secret buried under the city’s streets. Now, all three major factions continuously clash, attempting to gain control over the city.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/zverograd/image-3.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;Inside &lt;i&gt;Campaign Book Zverograd&lt;/i&gt;, players will find the first SSU platoon list, which allows generals to build unstoppable forces containing everything from versatile SSU Rifle Squads to rugged KV47 walkers and swift Airborne Transports. Assemble an army of choice units, and crush your enemies on your way to victory. Not to be outdone, this section of the book also contains entries for new Axis and Allied units that can be used to combat the SSU threat.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Brutal Campaign&lt;img align="right" vspace="10" src="/media/ffg_content/Dust-Warfare/zverograd/image-2.png" hspace="10" alt=""&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Looking for long-term battles? Play out the defense of Zverograd in the campaign section. Over a series of battles, you’ll experience the tense conflict for the valuable secrets contained within the city. With all three factions vying for control of the secret treasure, only one army can be victorious. Can you protect the doomed city, or will you conquer it? In this full &lt;i&gt;Dust Warfare&lt;/i&gt; campaign, you can decide the fate of Zverograd.&lt;/p&gt; &lt;p&gt;The SSU has invaded store shelves, and with the &lt;i&gt;Campaign Book Zverograd&lt;/i&gt;, you can take control of this mighty army. Head to your local retailer to pick up your copy, and defend the Motherland!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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    &lt;/a&gt;
    &lt;div class="legal-text"&gt;
      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

    &lt;/div&gt;
  &lt;/div&gt;

&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/7/25/campaign-book-zverograd-is-now-on-sale/</guid></item><item><title>A City at the Crossroads</title><link>https://www.fantasyflightgames.com/en/news/2012/7/20/a-city-at-the-crossroads/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ef/33/ef337d1e-e18a-4c9a-87bb-4210921b1a21/dwf01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 20 July 2012
          
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        &lt;span class="visible-desktop" style="padding: 5px;"&gt;|&lt;/span&gt;
        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dust-warfare/"&gt;Dust Warfare&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;A City at the Crossroads&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Announcing Campaign Book Hades, a Dust Warfare Supplement&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Relaunch/dustwarfare-logo.png" hspace="10" alt=""&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;It is 1947, and the armies of the three great blocs have collided in a small city along the Caspian Sea. Zverograd, a city that lies at the divide of continents, lies also at a crossroads in world history. Now, the battle that has raged here for months has reached its tipping point, and only through the use of recently developed technological terrors and innovative new tactics can any of the three warring factions prevail.&lt;/i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/Dust-Warfare/hades/DWF03-book-left.png" hspace="10" alt=""&gt;&lt;/p&gt;
&lt;p&gt;Fantasy Flight Games is pleased to announce the upcoming release of &lt;i&gt;Campaign Book Hades&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=173&amp;amp;enmi=Dust%20Warfare"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt;&lt;/a&gt;! The pivotal battle for the doomed city of Zverograd has dragged on for months, and all three factions now seek any means of breaking the stalemate. &lt;i&gt;Campaign Book Hades&lt;/i&gt; continues the tense struggle for this all-important metropolis, while adding new rules, options, and stats for upcoming &lt;i&gt;Dust Warfare&lt;/i&gt; units.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New Weapons, New Battles&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;With stats for recently announced Allied, Axis, and SSU miniatures, &lt;i&gt;Campaign Book Hades&lt;/i&gt; is a valuable addition to any &lt;i&gt;Dust Warfare&lt;/i&gt; player’s library. This jam-packed 48-page softcover book presents details on locations in and around Zverograd, and it features rules for Tesla weaponry, never-before-seen special abilities, and much more!&lt;/p&gt;
&lt;p&gt;The war has sparked amazing (and terrifying) scientific innovation; as such, &lt;i&gt;Campaign Book Hades&lt;/i&gt; debuts rules for superhuman characters, “Soldier 4” units that take battlefield heroism to new heights. So powerful that they are limited to one per army, these heroes are imbued with abilities that go well beyond special equipment or elite skills. Colonel Ivan Vasiliev, aka “Winter Child,” is &lt;i&gt;Dust Warfare&lt;/i&gt;’s first  superhuman, and he’s a one-man flying fortress that strikes fear in the hearts of the SSU’s enemies. With his formidable radiation beam and hydraulic fists, Winter Child is ready to take on targets both near and far.&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/hades/DWF03-map.png" hspace="10" alt=""&gt;&lt;/p&gt;
&lt;p&gt;What’s more, &lt;i&gt;Campaign Book Hades&lt;/i&gt; offers a unique new perspective on &lt;i&gt;Dust Warfare&lt;/i&gt;, in which you are the general, deciding the sites of future battles! Included inside are rules for the epic Hades Campaign, a long-term conflict in which players plan their engagements using a detailed overland map of Zverograd. Multiple players can divide into teams of three, then battle for strategically important locations across the city...culminating in a final battle that could decide the fate of the world.&lt;/p&gt;
&lt;p&gt;Keep checking back for more on &lt;i&gt;Campaign Book Hades&lt;/i&gt; in the coming weeks, and look for it on store shelves in the fourth quarter of 2012.&lt;/p&gt;
    
    &lt;div class="blog-end"&gt;&lt;/div&gt;
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          &lt;div class="forum-btn-txt"&gt;Discuss this article &lt;br class="hidden-tablet"/&gt;in our forums!&lt;/div&gt;
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    &lt;/a&gt;
    &lt;div class="legal-text"&gt;
      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

    &lt;/div&gt;
  &lt;/div&gt;

&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/7/20/a-city-at-the-crossroads/</guid></item><item><title>Reports from the Trenches</title><link>https://www.fantasyflightgames.com/en/news/2012/5/18/reports-from-the-trenches/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ef/33/ef337d1e-e18a-4c9a-87bb-4210921b1a21/dwf01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 18 May 2012
          
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        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dust-warfare/"&gt;Dust Warfare&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Reports from the Trenches&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;The New Dust Warfare FAQ is Now Available for Download&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Relaunch/dustwarfare-logo.png" hspace="10" alt=""&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;“No plan of operations extends with any certainty beyond the first contact with the main hostile force.”&lt;/i&gt;
   	–Helmuth von Moltke the Elder&lt;a href="/media/ffg_content/Dust-Warfare/Support/Dust_Warfare_FAQ_High.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/Dust-Warfare/Support/Dust_Warfare_FAQ_THM.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;It is 1947, and an alternate World War II rages on tabletops everywhere! Fans of &lt;a href="/edge_minisite.asp?eidm=173"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt;&lt;/a&gt; have stormed the beaches, charged past artillery fire, and dug their trenches across the world as this fast-paced game has exploded onto the market.&lt;/p&gt;
&lt;p&gt;Now, all the extra eyes on the battlefields have helped the generals to identify where the game could use greater clarity or a new plan of attack. Accordingly, the developers of &lt;i&gt;Dust Warfare&lt;/i&gt; have responded by developing the &lt;a href="/media/ffg_content/Dust-Warfare/Support/Dust_Warfare_FAQ_High.pdf"&gt;&lt;i&gt;Dust Warfare FAQ Version 1.0&lt;/i&gt;&lt;/a&gt; (pdf, 14.0 MB), which is now available for download here and on the game’s &lt;a href="/edge_minisite_sec.asp?eidm=173&amp;amp;esem=4"&gt;support page&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Lead developer Mack Martin explains the design team’s goals in creating the document.&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Relaunch/IMG_7762_CC2.png" hspace="10" alt=""&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Keeping A Cool Head in the Heat of Battle&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;The battlefield can be a confusing place. A soldier’s orders aren’t always clear, and when the enemy rushes your line, it’s important to keep a good head on your shoulders.&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Responding to player feedback, the Dust Warfare design team has produced the Dust Warfare FAQ to address the questions we see most frequently, and to correct a few issues that have come to light.&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Players will find most changes fairly intuitive. Move characteristics for Rhino and Ozz have been increased to the level they were always meant to share (they have rockets strapped to their backs after all!), and the Recon Ranger Squad and Heavy Ranger Attack Squad are now listed with the same number of weapons as are present on the figures.&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;The FAQ also clarifies some of the game’s trickier situations. While many of these are rare, they can still arise during games, and we have gathered enough questions about them from a wide enough variety of sources that we feel they deserve official responses.&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;In addition, the Dust Warfare design team has also put together unit reference sheets for both the Axis and the Allies. These handy reference tools include the errata and are designed to make the fast and strategic gameplay of Dust Warfare even more immediate and engaging!&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;   	–Mack Martin, &lt;i&gt;Dust Warfare&lt;/i&gt; lead developer&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Relaunch/IMG_7951_CC.png" hspace="10" alt=""&gt;&lt;/p&gt;
&lt;p&gt;Thanks, Mack!&lt;/p&gt;
&lt;p&gt;Visit the &lt;i&gt;Dust Warfare&lt;/i&gt; &lt;a href="/edge_minisite_sec.asp?eidm=173&amp;amp;esem=4"&gt;support page&lt;/a&gt; to download the &lt;a href="/media/ffg_content/Dust-Warfare/Support/Dust_Warfare_FAQ_High.pdf"&gt;&lt;i&gt;Dust Warfare FAQ Version 1.0&lt;/i&gt;&lt;/a&gt; (pdf, 14.0 MB), the Axis and Allies Unit Reference Sheets, and other helpful materials.&lt;/p&gt;
    
    &lt;div class="blog-end"&gt;&lt;/div&gt;
    &lt;a href="/edge_foros_temas.asp?efid=56"&gt;
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    &lt;div class="legal-text"&gt;
      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

    &lt;/div&gt;
  &lt;/div&gt;

&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/5/18/reports-from-the-trenches/</guid></item><item><title>Lead the Troops to Victory!</title><link>https://www.fantasyflightgames.com/en/news/2012/5/14/lead-the-troops-to-victory/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ef/33/ef337d1e-e18a-4c9a-87bb-4210921b1a21/dwf01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 14 May 2012
          
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        &lt;span class="visible-desktop" style="padding: 5px;"&gt;|&lt;/span&gt;
        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dust-warfare/"&gt;Dust Warfare&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Lead the Troops to Victory!&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;The Dust Warfare Core Rulebook Is Now Available for Sale via Download&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/book-DWF01-left.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;a href="http://www.wargamevault.com/product/102238/Dust-Warfare---DWF01&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/wargame-vault-logo.png" hspace="5" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;From the besieged ports of southern England to the frozen wastes of Antarctica, Axis and Allied forces war for the fate of the world. Powerful alien technology and heroic commanders redefine the key battles of World War II in the alternate reality of &lt;a href="/edge_minisite.asp?eidm=173&amp;amp;enmi=Dust%20Warfare"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt;&lt;/a&gt;. As the global conflict reaches a fever pitch, one brilliant general may decide the war. Will that be you? Heed the call, rally the troops, and delivery your side to victory!&lt;/p&gt; &lt;p&gt;The &lt;a href="/edge_minisite_sec.asp?eidm=173&amp;amp;esem=2"&gt;&lt;i&gt;Dust Warfare: Core Rulebook&lt;/i&gt;&lt;/a&gt; is now available for online purchase from &lt;a href="http://www.wargamevault.com/product/102238/Dust-Warfare---DWF01&amp;amp;affiliate_id=210075"&gt;wargamevault.com&lt;/a&gt;! Pick up your copy and lead your army to glory on the battlefield.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/Axisattackingallies.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Fast-paced Strategic Combat&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Inside the &lt;i&gt;Dust Warfare: Core Rulebook&lt;/i&gt;, you'll find innovative and dynamic rules for engagement. The game’s mechanics keep players engaged throughout the entire turn sequence, starting with the critical Command phase, in which commanders can order their soldiers to attack or move before the enemy can respond. During the Unit phase, the heart of the game, units can not only make move and attack actions, but they can also respond to the actions of your opponent. Furthermore, unique mechanics like suppression keep foes at bay as you shower them in bullets and exercise your tactical will.&lt;/p&gt; &lt;p&gt;Also inside the &lt;i&gt;Core Rulebook&lt;/i&gt;, you'll find the army lists for the Axis and Allies. These documents allow you flexibility when mustering your men. Simply choose a platoon type, Command section, and units, and you'll have a fighting force. For further customization, Platoon Upgrades give your troops access to artillery support, additional equipment, and more.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Previews/Clash.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;The innovative Battle Builder makes selecting a scenario a strategic part of the game. Using Scenario Points, each player can influence battlefield conditions, objectives, and deployment. For more narrative games, the campaign scenarios provide special rules like Night Engagements and Secret Missions. You can even weave these tense scenarios together to create your own campaign.&lt;/p&gt; &lt;p&gt;The fate of the world is to be decided on the battlefield, and it's up to you to lead the troops into battle and secure victory! &lt;a href="http://www.wargamevault.com/product/102238/Dust-Warfare---DWF01&amp;amp;affiliate_id=210075"&gt;Head to wargamevault.com&lt;/a&gt; at once to snag your copy of the &lt;i&gt;Dust Warfare: Core Rulebook&lt;/i&gt;.&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
    &lt;div class="blog-end"&gt;&lt;/div&gt;
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    &lt;div class="legal-text"&gt;
      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

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  &lt;/div&gt;

&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/5/14/lead-the-troops-to-victory/</guid></item><item><title>Additional Support</title><link>https://www.fantasyflightgames.com/en/news/2012/4/20/additional-support/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ef/33/ef337d1e-e18a-4c9a-87bb-4210921b1a21/dwf01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 20 April 2012
          
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        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dust-warfare/"&gt;Dust Warfare&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Additional Support&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Gear up with the Dust Warfare Glossary, Army Sheet, and Marker Sheets&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img vspace="10" alt="" src="/media/ffg_content/Dust-Warfare/logo-dw-300.png" hspace="10"&gt;&lt;/p&gt; &lt;p&gt;Information is power, and as far as a &lt;a href="/edge_minisite.asp?eidm=173"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt;&lt;/a&gt; commander is concerned, power is a good thing. While the &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DWF01"&gt;&lt;i&gt;Dust Warfare: Core Rulebook&lt;/i&gt;&lt;/a&gt; provides essential information and procedures for every tactical situation, we want to give you additional support material to help you win the war. With that in mind, we present the &lt;i&gt;Dust Warfare&lt;/i&gt; Glossary, Army Sheet, and Marker Sheets.&lt;/p&gt; &lt;p&gt;Here is Zach Tewalthomas, one of the &lt;i&gt;Dust Warfare&lt;/i&gt; producers, to offer more information: &lt;a href="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Support/DWF01-glossary-web.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Support/DWF01-glossary-prev.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Dust Warfare Glossary&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Listen up, troops!&lt;/p&gt; &lt;p&gt;&lt;i&gt;If we're going to be trusting you to lead entire platoons into the thick of battle, you're going to have to know what you're talking about! &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;If you're scratching your head over the difference between a Command Section and a Support unit, then you'll want to take a look at the new &lt;a href="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Support/DWF01-glossary-web.pdf"&gt;Dust Warfare Glossary&lt;/a&gt; (pdf, 2.49MB). Essential for any commanding officer, it's a quick and easy reference that's full of important game terms that could spell the difference between victory and defeat.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Dust Warfare Army Sheet&lt;a href="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Support/DWF01-army-sheet-print.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Support/DWF01-armysheet-prev.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Also, be sure to check out our new &lt;a href="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Support/DWF01-army-sheet-print.pdf"&gt;Dust Warfare Army Sheet&lt;/a&gt; (pdf, 1.46MB). It's a quick and convenient way to help you build and organize your forces be&lt;/i&gt;&lt;i&gt;fore throwing them into the thick of battle. &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Use multiple sheets to create a variety of forces with different tactical advantages that can be called upon at a moment's notice.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Dust Warfare Marker Sheets&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;And for those of you who don't want to take a scissors to your Core Rulebook, download these handy &lt;a href="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Support/DWF01-139-143-markers-web.pdf"&gt;Marker Sheets&lt;/a&gt; (pdf, 612KB). &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;When keeping track of suppression, reactions, and v&lt;/i&gt;&lt;a href="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Support/DWF01-139-143-markers-web.pdf"&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Support/DWF01-markers-prev.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/a&gt;&lt;i&gt;ehicle damage, these markers help to gauge the current state of the battlefield. This frees your brain up to focus on more important things-like defeating the enemy.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Now get back out there and start winning this war!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Thanks, Zach!&lt;/p&gt; &lt;p&gt;Visit the &lt;a href="/edge_minisite_sec.asp?eidm=173&amp;amp;esem=4"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt; support page&lt;/a&gt; and download the &lt;i&gt;Dust Warfare&lt;/i&gt; Glossary, Army Sheets, and Marker Sheets. Then, get back to crushing your opponents on the tabletop.&lt;/p&gt;
    
    &lt;div class="blog-end"&gt;&lt;/div&gt;
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      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

    &lt;/div&gt;
  &lt;/div&gt;

&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/4/20/additional-support/</guid></item><item><title>Come Check out Dust Warfare at Adepticon</title><link>https://www.fantasyflightgames.com/en/news/2012/4/19/come-check-out-dust-warfare-at-adepticon/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ef/33/ef337d1e-e18a-4c9a-87bb-4210921b1a21/dwf01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
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        &lt;span class="meta-date float-left"&gt;
          
            Published 19 April 2012
          
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        &lt;span class="visible-desktop" style="padding: 5px;"&gt;|&lt;/span&gt;
        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dust-warfare/"&gt;Dust Warfare&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Come Check out Dust Warfare at Adepticon&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Demo Dust Warfare in the Vendor Hall April 19-22&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;img vspace="10" alt="" src="/media/ffg_content/Dust-Warfare/book-DWF01-left.png" hspace="10"&gt;&lt;/p&gt; &lt;p&gt;If you are attending this weekend's &lt;a href="http://www.adepticon.org/"&gt;Adepticon&lt;/a&gt;, come visit Fantasy Flight Games in the Vendor Hall and get a demonstration of &lt;a href="/edge_minisite.asp?eidm=173"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt;&lt;/a&gt;. With yesterday's release of the &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DWF01"&gt;&lt;i&gt;Dust Warfare: Core Rulebook&lt;/i&gt;&lt;/a&gt;, we are excited to share this innovative game with wargamers everywhere.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img vspace="10" alt="" src="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Previews/Dust%20Warfare%20Preview%203/Cityfight.png" hspace="10"&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Play Dust Warfare&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Participate in a demo game of&lt;i&gt; Dust Warfare&lt;/i&gt; on the awesome Scapa Flow table, a cityscape demolished by perpetual combat. Our staff members will give you an overview of the game, and get you in the thick of combat in mere minutes.&lt;/p&gt; &lt;p&gt;Afterwards, you can pick up a copy of the &lt;i&gt;Dust Warfare: Core Rulebook&lt;/i&gt; at our booth. Supplies are limited at the event, so be sure to get your copy before they run out.&lt;/p&gt; &lt;p&gt;The Vendor Hall hours are 9:00 AM to 7:00 PM on Friday and Saturday and 8:00 AM to 2:30 PM on Sunday. Find out more information about the Adepticon convention by visiting their &lt;a href="http://www.adepticon.org/"&gt;website&lt;/a&gt;.&lt;/p&gt; &lt;p&gt;Come and learn more about &lt;i&gt;Dust Warfare&lt;/i&gt;, a tabletop game of intense conflict in an alternate World War II. We look forward to seeing you at this wargaming extravaganza!&lt;/p&gt;&lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/4/19/come-check-out-dust-warfare-at-adepticon/</guid></item><item><title>Two Great Games, One Set of Miniatures</title><link>https://www.fantasyflightgames.com/en/news/2012/4/19/two-great-games-one-set-of-miniatures/</link><description>
&lt;div class="blog-detail"&gt;
  
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ef/33/ef337d1e-e18a-4c9a-87bb-4210921b1a21/dwf01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 19 April 2012
          
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        &lt;span class="visible-desktop" style="padding: 5px;"&gt;|&lt;/span&gt;
        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dust-warfare/"&gt;Dust Warfare&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Two Great Games, One Set of Miniatures&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;A guide to miniatures for Dust Warfare and Dust Tactics&lt;/p&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img vspace="10" alt="" src="/media/ffg_content/Dust-Warfare/logo-dw-300.png" hspace="10"&gt;&lt;/p&gt; &lt;p&gt;With yesterday's release of the highly anticipated &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DWF01"&gt;&lt;i&gt;Dust Warfare: Core Rulebook&lt;/i&gt;&lt;/a&gt;, we wanted to give you a brief primer covering our broad range of miniatures. To aid in your army building endeavors, here are some helpful reminders about&lt;i&gt; &lt;a href="/edge_minisite.asp?eidm=173"&gt;Dust Warfare&lt;/a&gt;&lt;/i&gt;.&lt;/p&gt; &lt;p&gt;In &lt;i&gt;Dust Warfare&lt;/i&gt;, you’ll build and customize an army and lead them in engaging and interactive tabletop battles. Hand-select your forces for each engagement, and deploy them in intense missions that test your skill as a field commander. With its flexible rules, you can react to your opponent’s movements or attacks by interrupting his turn, or use a torrent of bullets to keep your opponent suppressed while you press your attack. Feign assaults, outsmart the enemy, and lure him into exposing his plans, all as you pave a path to victory.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Where can I find Dust Warfare miniatures?&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Dust Warfare&lt;/i&gt;  uses the same miniatures as &lt;a href="/edge_minisite.asp?eidm=123"&gt;&lt;i&gt;Dust Tactics&lt;/i&gt;&lt;/a&gt;. You can find the &lt;i&gt;Dust Tactics&lt;/i&gt; miniatures at your local retailer, or you can also find them on the &lt;i&gt;Dust Tactics&lt;/i&gt; website.&lt;/p&gt; &lt;p&gt;To clarify, all of our &lt;i&gt;Dust&lt;/i&gt; miniatures are packaged in boxes labelled with the &lt;i&gt;Dust Tactics&lt;/i&gt; logo.  Rest assured, though, you can annihilate your foes in &lt;i&gt;Dust Warfare&lt;/i&gt; with any &lt;i&gt;Dust Tactics&lt;/i&gt; unit expansion.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img vspace="10" alt="" src="/media/ffg_content/Dust-Warfare/miniatures/squad-laser-grenadiers-left.png" hspace="10"&gt; &lt;i&gt;Laser Grenadiers for use in Dust Tactics and Dust Warfare. Notice the Dust Tactics logo on the side and top of the packaging. &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;What are the features of Dust Tactics miniatures?&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Fantasy Flight Games offers &lt;i&gt;Dust Tactics &lt;/i&gt;miniatures in two lines: the &lt;i&gt;Dust Tactics&lt;/i&gt; line and the &lt;a href="/edge_minisite.asp?eidm=131"&gt;&lt;i&gt;Dust Tactics Premium&lt;/i&gt;&lt;/a&gt; line. Depending on your preferences, one of these lines perfectly suits your gaming needs.&lt;/p&gt; &lt;p&gt;When you purchase an expansion from the &lt;i&gt;Dust Tactics&lt;/i&gt; line, you'll receive pre-assembled, pre-primed miniatures. These hassle-free miniatures are ready to march into battle right out of the box.&lt;/p&gt;                            &lt;img vspace="10" alt="" src="/media/ffg_content/Dust-Warfare/miniatures/DT012-plastic.png" hspace="10"&gt;             &lt;i&gt;Dust Tactics "The Boss" Ranger Command Squad&lt;/i&gt;                               &lt;img vspace="10" alt="" src="/media/ffg_content/Dust-Warfare/miniatures/DTP012-plastic.png" hspace="10"&gt;             &lt;i&gt;Dust Tactics Premium "The Boss" Ranger Command Squad&lt;/i&gt;                &lt;p&gt;If you prefer, you can paint your new troops using your own personal paint scheme. Since the miniatures are already primed and assembled, you can start painting immediately. &lt;/p&gt; &lt;p&gt;The &lt;i&gt;Dust Tactics&lt;/i&gt; miniatures are what you'll find on your friendly local game store's shelves or through our &lt;i&gt;Dust Tactics&lt;/i&gt; website.&lt;/p&gt; &lt;p&gt;If you are interested in fielding a professionally painted army, we offer those miniatures in our &lt;i&gt;Dust Tactics Premium&lt;/i&gt; line.&lt;/p&gt; &lt;p&gt;&lt;b&gt;What are Dust Tactics Premium miniatures?&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Also for use in &lt;i&gt;Dust Warfare&lt;/i&gt;, the&lt;i&gt; Dust Tactics Premium&lt;/i&gt; line takes the already stunning &lt;i&gt;Dust Tactics&lt;/i&gt; line to a whole new level. Every one of these attractive miniatures is professionally painted, matching the standard you'll see in the &lt;i&gt;Dust Warfare: Core Rulebook&lt;/i&gt;. Unprecedented in the industry, these fine miniatures look truly remarkable on the battlefield.&lt;/p&gt; &lt;p&gt;These miniatures are produced at a level of quality not feasible for mass production, so ask your retailer about special ordering &lt;i&gt;Dust Tactics Premium&lt;/i&gt; expansions. You'll also find the entire &lt;i&gt;Dust Tactics Premium&lt;/i&gt; line under the &lt;a href="/edge_minisite.asp?eidm=131"&gt;product tab &lt;/a&gt;of the &lt;i&gt;Dust Tactics Premium&lt;/i&gt; site. Here you can quickly get all of the reinforcements your army needs.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A versatile line of miniatures&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Remember, both the &lt;i&gt;Dust Tactics&lt;/i&gt; and &lt;i&gt;Dust Tactics Premium&lt;/i&gt; lines of miniatures are compatible with &lt;i&gt;Dust Warfare&lt;/i&gt;, so you can field your armies in either exciting game! Grow your forces for two games every time you add an expansion.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img vspace="10" alt="" src="/media/ffg_content/Dust-Warfare/miniatures/walker-image.png" hspace="10"&gt; &lt;i&gt;Left: Dust Tactics "Pounder" Medium Assault Walker Right: Dust Tactics Premium "Pounder" Medium Assault Walker&lt;/i&gt;&lt;/p&gt; &lt;p&gt;The&lt;i&gt; Dust Warfare: Core Rulebook&lt;/i&gt; is now available at your local retailer or our &lt;a href="http://store.fantasyflightgames.com/"&gt;webstore&lt;/a&gt;. Get your copy of the rulebook and start organizing your forces. In the meantime, check back for more&lt;i&gt; Dust Warfare&lt;/i&gt; coverage.&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

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  &lt;/div&gt;

&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/4/19/two-great-games-one-set-of-miniatures/</guid></item><item><title>Commence the Attack</title><link>https://www.fantasyflightgames.com/en/news/2012/4/18/commence-the-attack/</link><description>
&lt;div class="blog-detail"&gt;
  
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ef/33/ef337d1e-e18a-4c9a-87bb-4210921b1a21/dwf01_preview.jpg' /&gt;
    

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        &lt;span class="meta-date float-left"&gt;
          
            Published 18 April 2012
          
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        &lt;span class="visible-desktop" style="padding: 5px;"&gt;|&lt;/span&gt;
        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dust-warfare/"&gt;Dust Warfare&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Commence the Attack&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;The Dust Warfare: Core Rulebook is now on sale!&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img alt="" src="/media/ffg_content/Dust-Warfare/book-DWF01-left.png"&gt;&lt;/p&gt; &lt;p&gt;As the global conflict reaches a fever pitch, the Axis and Allies search for brilliant generals to lead their forces into battle in &lt;a href="/edge_minisite.asp?eidm=173"&gt;&lt;i&gt;Dust Warfare&lt;/i&gt;&lt;/a&gt;. Will you heed the call, rally the troops, and deliver victory to your faction? Pick up your copy of the &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DWF01"&gt;&lt;i&gt;Dust Warfare: Core Rulebook&lt;/i&gt;&lt;/a&gt; at your local retailer or our &lt;a href="http://store.fantasyflightgames.com/"&gt;webstore&lt;/a&gt; today, and lead your army to glory on the battlefields of an alternate history World War II.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img vspace="10" alt="" src="/media/ffg_content/Dust-Warfare/Axisattackingallies.png" hspace="10"&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Fast-paced strategic combat&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Inside the &lt;i&gt;Dust Warfare: Core Rulebook&lt;/i&gt;, you'll find innovative and dynamic rules for engagement. In the critical Command phase, commanders can order their soldiers to attack or move before the enemy can respond. During the Unit phase, the heart of the game, units can not only make move and attack actions, but they can also respond to the actions of your opponent. Furthermore, unique mechanics like suppression keep foes at bay as you shower them in bullets and exercise your tactical will.&lt;/p&gt; &lt;p&gt;Also inside this rulebook, you'll find the army lists for the Axis and Allies. These documents allow you flexibility when mustering your men. Simply choose a platoon type, Command section, and units, and you'll have a fighting force. For further customization, Platoon Upgrades give your troops access to artillery support, additional equipment, and more. Moreover, look for the SSU to join the global conflict in&lt;i&gt; &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DWF02"&gt;Campaign Book “Zverograd.”&lt;/a&gt;&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img vspace="10" alt="" src="/media/ffg_content/Dust-Warfare/Dust%20Warfare%20Previews/Clash.png" hspace="10"&gt;&lt;/p&gt; &lt;p&gt;The innovative Battle Builder makes selecting a scenario a strategic part of the game. Using Scenario Points, each player can influence battlefield conditions, objectives, and deployment. For more narrative games, the campaign scenarios provide special rules like Night Engagements and Secret Missions. You can even weave these tense scenarios together to create your own campaign.&lt;/p&gt; &lt;p&gt;The fate of the world is to be decided on the battlefield, and it's up to you to lead the troops into battle and secure victory! March to your retailer and get your copy of the exciting &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DWF01"&gt;&lt;i&gt;Dust Warfare: Core Rulebook&lt;/i&gt;&lt;/a&gt; and engage in the warfare.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;
    
    &lt;div class="blog-end"&gt;&lt;/div&gt;
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      &lt;p&gt;The copyrightable portions of &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansions are © 2013 Dust Studio, Ltd. &lt;i&gt;Dust Warfare&lt;/i&gt; and its expansion titles and &lt;i&gt;Dust&lt;/i&gt; are trademarks of Dust Studio, Ltd. All rights reserved.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/4/18/commence-the-attack/</guid></item></channel></rss>